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The number of available Great Prophets for the entire game depends on the maximum number of religions that can be founded, which in turn depends on the number of players in the game. Once this number has been reached, Great Prophets can no longer be recruited by anyone. |
The number of available Great Prophets for the entire game depends on the maximum number of religions that can be founded, which in turn depends on the number of players in the game. Once this number has been reached, Great Prophets can no longer be recruited by anyone. |
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==Great Prophets== |
==Great Prophets== |
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Revision as of 14:50, 27 December 2016
The Great Prophet is a civilian unit in Civilization VI, a Great Person Great Person specialized in Religion. It appears once enough Great Prophet Great Prophet points are earned (and can be rushed with Gold or Faith through Patronage).
All Great Prophets have only one Ability: to Found a Religion. It can be used in a Holy Site district or in Stonehenge wonder. Only one Great Prophet is allowed per civilization.
The number of available Great Prophets for the entire game depends on the maximum number of religions that can be founded, which in turn depends on the number of players in the game. Once this number has been reached, Great Prophets can no longer be recruited by anyone.
Great Prophets
Name | Era |
---|---|
Confucius | Classical |
John the Baptist | Classical |
Laozi | Classical |
Siddhartha Gautama | Classical |
Simon Peter | Classical |
Zoroaster | Classical |
Adi Shankara | Medieval |
Bodhidharma | Medieval |
Irenaeus | Medieval |
O No Yasumaro | Medieval |
Songtsan Gampo | Medieval |
Haji Huud | Renaissance |
Madhva Acharya | Renaissance |
Martin Luther | Renaissance |
Thomas Aquinas | Renaissance |
Francis of Assisi | Renaissance |
Strategy
Historical Context
Holy men are common; “great” prophets somewhat less so. Some prophets have “visions”; others just have insights into life, the way it should be lived and how we might be better. Some wander and teach, while others build temples and churches. And some just have good public relations. Whatever the foundation, these are the ones who create religions, spread the faith, or challenge the beliefs of others … sometimes all three. They warn mankind about his hubris in thinking he can know everything or control anything. Every great religion has its great prophets, no matter how or what they worship, those who have been touched by the divine … and each one has altered the course of civilization as profoundly as any general, scientist, artist, or leader.