Civilization Wiki

Gunpowder is an advance in Call to Power II.

Gameplay[]

The discovery of Gunpowder revolutionizes armed combat by exponentially increasing the deadly force potential of individual soldiers. The Infantry unit is such a soldier, whose attack and defense capabilities eclipse all other units of the time.

Great Library entry[]

Although black powder, also known as gunpowder, was thought to have originated in China, other evidence indicated that the Arabs were the first to develop it. By 1304, the Arabs had invented the first firearm, a bamboo tube reinforced with iron that shot an arrow with a charge of gunpowder. The Europeans adopted black powder for firearms use in the 14th and 15th centuries. It was not until the late 17th century that gunpowder was employed for use in explosives for peacetime applications, such as mining and road building, as well as war.

Black powder is comprised of the solid ingredients saltpeter (potassium nitrate), charcoal and sulfur. In the early days, manufacturers simply ground the ingredients together by hand with a mortar and pestle. In the 15th century, wooden stamps connected to water-driven mills could grind larger quantities faster. Power-driven metallic devices replaced these in the 19th century.

Call to Power II Advances
Ancient Age Agriculture Alchemy Ballistics Bronze Working Concrete Drama Feudalism Geometry Horse Riding Iron Working Jurisprudence Masonry Monarchy Philosophy Religion Ship Building Slave Labor Stone Working Toolmaking Trade Writing
Renaissance Age Agricultural Revolution Modern Metallurgy Hull Making Ocean Faring Naval Tactics Gunpowder Cannon Making Cavalry Tactics Banking Optics Chemistry Age of Reason Physics Theology Fascism Bureaucracy Classical Education Printing Press Nationalism Democracy
Modern Age Advanced Infantry Tactics Advanced Naval Tactics Advanced Urban Planning Aerodynamics Communism Computer Conservation Corporate Republic Corporation Criminal Code Economics Electricity Explosives Global Defense Global Economics Guided Weapon Systems Industrial Revolution Internal Combustion Jet Propulsion Mass Media Mass Production Mass Transit Modern Medicine Naval Aviation Oil Refining Pharmaceuticals Quantum Physics Radar Railroad Supersonic Flight Tank Warfare Vertical-Flight Aircraft
Genetic Age AI Surveillance Advanced Composites Arcologies Chaos Theory Digital Encryption Fluid Breathing Fuel Cells Genetics Global Communications Nano-Assembly Neural Interface Nuclear Power Robotics Space Flight Superconductor Technocracy
Diamond Age Cybernetics Ecotopia Fusion Gaia Controller Gaia Theory Gene Therapy Genetic Tailoring Human Cloning Life Extension Nano-Machines Nano-Warfare Neural Reprogramming Plasma Weaponry Smart Materials Ultrapressure Machines Unified Physics Virtual Democracy