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The Gurdwara is an advanced religious building in Civilization VI. It is built in the Holy Site district and requires a Temple (or one of its replacements). It may also be purchased with Faith Faith.

Strategy[]

This worship building allows the Holy Site to increase city growth, especially if combined with the Feed the World follower belief. Note that the Food Food bonus does not do much good without corresponding Housing Housing capacity, so this Worship building is helpful either when your cities are settled in Plains, Tundra or Desert where Food Food sources are scarce, or when you are playing as a civilization with early to mid game Housing Housing bonuses, like India or Kongo. Otherwise, all this building does is to make you run into Housing Housing issues even sooner, which is not advisable.

In Gathering Storm, this building now also grants 1 extra Housing Housing, which makes it a bit stronger for any civilization that loves building populous cities.

Civilopedia entry[]

A gurdwara (meaning “the gateway to the guru”) is a Sikh temple, although those of all faiths are welcomed to worship in their own way there. The gurdwara traditionally has a great hall (the Darbar Sahib) where the Guru Granth Sahib is displayed and a Langar where visitors can partake of the free food offered by the Sikh community. The egalitarian complex may also have a nursery, library, hospital and/or classrooms. The very first Sikh guru, Nanak Dev Ji, built the very first gurdwara in 1521 AD on the banks of the Ravi River of the Punjab … so legend has it. The first gurdwaras were the places for the faithful to gather to hear the current guru speak and to sing hymns to Waheguru (loosely, “God”). It was the sixth Sikh guru who finally gave such places the name “gurdwara.” Since meditation and the study of the scriptures are central to Sikhism, the gurdwara is vital to the “proper” moral and spiritual development of a Sikh.

Civilization VI Buildings [edit]

AirportAmphitheater (Marae GS-Only.png) • Ancestral Hall R&F-Only.pngAncient WallsAquarium R&F-Only.pngAquatics Center R&F-Only.pngArchaeological MuseumArena (Tlachtli) • ArmoryArt MuseumAudience Chamber R&F-Only.pngBank (Gilded Vault3Grand Bazaar GS-Only.png) • Barracks (Basilikoi Paides1) • Broadcast Center (Film Studio) • CathedralChancery1Coal Power Plant GS-Only.pngConsulate1Dar-e MehrFactory (Electronics Factory) • Ferris Wheel R&F-Only.pngFlood Barrier GS-Only.pngFood Market R&F-Only.pngForeign Ministry R&F-Only.pngFortress2GranaryGrand Master's Chapel R&F-Only.pngGrove1Guildhall2GurdwaraHangarHeadquarters2Hydroelectric Dam GS-Only.pngIntelligence Agency R&F-Only.pngKeep2LibraryLighthouseMarket (Sukiennice1) • Mass Grave2Medieval WallsMeeting HouseMilitary AcademyMonument (Old God Obelisk3) • MosqueNational History Museum R&F-Only.pngNilometer2Nuclear Power Plant GS-Only.pngObelisk2Oil Power Plant GS-Only.pngPagodaPalacePlague Hospital2Power PlantQueen's Bibliotheque GS-Only.pngRenaissance Walls (Tsikhe R&F-Only.png) • Research LabRoyal Society R&F-Only.pngSanctuary1SeaportSewerShipyardShopping Mall R&F-Only.pngShrineStable (Ordu R&F-Only.png) • StadiumStock ExchangeStupaSynagogueTemple (Prasat1Stave Church) • University (Alchemical Society3MadrasaNavigation School1) • War Department R&F-Only.pngWarlord's Throne R&F-Only.pngWater Mill (Palgum1) • WatWorkshopZoo (Thermal Bath GS-Only.png)

1 Requires a DLC2 Specific scenarios only • 3 Secret Societies mode only

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.