Civilization Wiki
m (replaced: {{Housing6}} → {{HousingIcon6}} (5))
m (replaced: {{HousingIcon6}} Housing → {{Housing6}} (5))
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** +3 {{Faith6}} (boosted by [[Simultaneum (Civ6)|Simultaneum]] [[Policy Cards (Civ6)|Policy Card]])
 
** +3 {{Faith6}} (boosted by [[Simultaneum (Civ6)|Simultaneum]] [[Policy Cards (Civ6)|Policy Card]])
 
** +2 {{Food6}}
 
** +2 {{Food6}}
** +1 {{HousingIcon6}} Housing
+
** +1 {{Housing6}}
 
** +1 {{Citizen6}} Citizen slot
 
** +1 {{Citizen6}} Citizen slot
 
** +1 {{Faith6}} additionally per Specialist in this district
 
** +1 {{Faith6}} additionally per Specialist in this district
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== Strategy ==
 
== Strategy ==
This worship building allows the Holy Site to increase city growth, especially if combined with the Feed the World [[Religion (Civ6)#Follower Beliefs|follower belief]]. Note that the {{Food6}} bonus does not do much good without corresponding {{HousingIcon6}} Housing capacity, so this Worship building is helpful either when your cities are settled in [[Plains (Civ6)|Plains]], [[Tundra (Civ6)|Tundra]] or [[Desert (Civ6)|Desert]] where {{Food6}} sources are scarce, or when you are playing as a civilization with early to mid game {{HousingIcon6}} Housing bonuses, like [[India (Civ6)|India]] or [[Kongo (Civ6)|Kongo]]. Otherwise, all this building does is to make you run into {{HousingIcon6}} Housing issues even sooner, which is not advisable.
+
This worship building allows the Holy Site to increase city growth, especially if combined with the Feed the World [[Religion (Civ6)#Follower Beliefs|follower belief]]. Note that the {{Food6}} bonus does not do much good without corresponding {{Housing6}} capacity, so this Worship building is helpful either when your cities are settled in [[Plains (Civ6)|Plains]], [[Tundra (Civ6)|Tundra]] or [[Desert (Civ6)|Desert]] where {{Food6}} sources are scarce, or when you are playing as a civilization with early to mid game {{Housing6}} bonuses, like [[India (Civ6)|India]] or [[Kongo (Civ6)|Kongo]]. Otherwise, all this building does is to make you run into {{Housing6}} issues even sooner, which is not advisable.
   
In ''[[Gathering Storm]]'', this building now also grants 1 extra {{HousingIcon6}} Housing, which makes it a bit stronger for any civilization that loves building populous cities.
+
In ''[[Gathering Storm]]'', this building now also grants 1 extra {{Housing6}}, which makes it a bit stronger for any civilization that loves building populous cities.
   
 
== Civilopedia entry ==
 
== Civilopedia entry ==

Revision as of 19:52, 23 August 2020

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The Gurdwara is an advanced religious building in Civilization VI. It is built in the Holy Site district and requires a Temple (or one of its replacements). It may also be purchased with Faith Faith.

Strategy

This worship building allows the Holy Site to increase city growth, especially if combined with the Feed the World follower belief. Note that the Food Food bonus does not do much good without corresponding Housing Housing capacity, so this Worship building is helpful either when your cities are settled in Plains, Tundra or Desert where Food Food sources are scarce, or when you are playing as a civilization with early to mid game Housing Housing bonuses, like India or Kongo. Otherwise, all this building does is to make you run into Housing Housing issues even sooner, which is not advisable.

In Gathering Storm, this building now also grants 1 extra Housing Housing, which makes it a bit stronger for any civilization that loves building populous cities.

Civilopedia entry

A gurdwara (meaning “the gateway to the guru”) is a Sikh temple, although those of all faiths are welcomed to worship in their own way there. The gurdwara traditionally has a great hall (the Darbar Sahib) where the Guru Granth Sahib is displayed and a Langar where visitors can partake of the free food offered by the Sikh community. The egalitarian complex may also have a nursery, library, hospital and/or classrooms. The very first Sikh guru, Nanak Dev Ji, built the very first gurdwara in 1521 AD on the banks of the Ravi River of the Punjab … so legend has it. The first gurdwaras were the places for the faithful to gather to hear the current guru speak and to sing hymns to Waheguru (loosely, “God”). It was the sixth Sikh guru who finally gave such places the name “gurdwara.” Since meditation and the study of the scriptures are central to Sikhism, the gurdwara is vital to the “proper” moral and spiritual development of a Sikh.