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"The ascent to the highest story is by stairs, and at their side are water engines, by means of which persons, appointed expressly for the purpose, are continually employed in raising water from the Euphrates into the garden."

The Hanging Gardens are an Ancient Era Wonder in Civilization VI. It must be built next to a River.

  • Effects:
    • Increases growth by 15% in all cities.
    • +2 Housing6 Housing.


One of the earliest Wonders in the game, the Hanging Gardens are not generally worth the time and effort. While the Citizen6 Population growth bonus is good in and of itself, its worth is a bit wasted if your cities have Housing6 Housing problems, which are quite common in practice. The +2 Housing6 Housing bonus is helpful to the city that builds the Hanging Gardens, but since they don't provide any other bonus yields, you may want to forgo building them unless you have multiple cities that can support the additional Citizen6 Population. The civilizations that can make optimal use of this Wonder are the ones with bonuses or infrastructure that provide Housing6 Housing early in the game, most notably the Indians (Stepwell) and the Kongolese (Mbanza).

Civilopedia entry Edit

The Hanging Gardens may not have even existed, much less been a “wonder”; no Babylonian source mentions them, and there is no archaeological evidence for them (unlike for other ancient wonders of the world). The primary evidence for the Gardens comes from several Greek and Roman texts – how they were created, why they were created, their size and variety, even how they were watered. According to these, Nebuchadnezzar II constructed the Gardens c. 600 BC for his (obviously spoiled) homesick Median wife Amytis, who missed the green hills of her birthplace. The “historical” sources also state that the Gardens were an ascending series of terraces (much like a ziggurat) built of mud bricks and containing all manner of plants. The base was supposedly 400 feet square, and the whole mass rose 75 feet into the very dry air; estimates are that the gardens would have required 8200 gallons of water a day to keep the plants alive in Babylon. If the Gardens did exist, it is assumed these were destroyed sometime during the first century AD.

Gallery Edit

Wonders in Civilization VI

AlhambraAmundsen-Scott Research Station1Angkor WatApadanaBig BenBolshoi TheatreBroadwayCasa de Contratación1Chichen ItzaColosseumColossusCristo RedentorEiffel TowerEstádio do MaracanãForbidden CityGolden Gate Bridge2Great Bath2Great LibraryGreat LighthouseGreat ZimbabweHagia SophiaHanging GardensHermitageHuey TeocalliJebel BarkalKilwa Kisiwani1Kotoku-in1Machu Picchu2Mahabodhi TempleMausoleum at HalicarnassusMeenakshi Temple2Mont St. MichelOracleOrszágház2Oxford UniversityPanama Canal2PetraPotala PalacePyramidsRuhr ValleyStatue of Liberty1St. Basil's Cathedral1StonehengeSydney Opera HouseTaj Mahal1Temple of Artemis1Terracotta ArmyUniversity of Sankore2Venetian Arsenal

Natural Wonders

Chocolate Hills2Cliffs of DoverCrater LakeDead SeaDelicate Arch1Eye of the Sahara1Eyjafjallajökull3Galápagos IslandsGiant's Causeway3Gobustan2Great Barrier ReefHạ Long Bay3Ik-Kil2Kakadu4Lake Retba1Lysefjord3Mato Tipila2Matterhorn1Mount EverestMount KilimanjaroMount Roraima1Mount Vesuvius2Pamukkale2PantanalPinnacles4PiopiotahiSahara el Beyda2Torres del PaineTsingy de BemarahaUbsunur Hollow1Uluru3Vinland4 YosemiteZhangye Danxia1

1: Added in Rise and Fall2: Added in Gathering Storm3: Requires DLC4: Specific scenario games only
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