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Cities with a Harbor produce veteran naval units instead of regulars.
Coastal, sea, and ocean squares produce one extra food.
A harbor is a link in the trade network, allowing luxuries and strategic resources to be traded to other harbors.
Civilopedia entry[]
Just because a city is built in a coastal region doesn't guarantee that the city is readily accessible by ship. In order for a port city to establish a steady trade, fishing, or other shipping industry, the city must have a harbor. A harbor is a protected body of water that opens into an ocean or lake that shelters ships from waves and high winds. Although some coastal cities are established in areas where a natural harbor exists, most seaports are forced either to improve the existing natural harbor, or to build a man-made harbor to shelter ships and provide channels deep enough to accommodate large vessels.
Trivia[]
Gallery[]
See also[]
- Harbor in other games
Civilization III Buildings [edit] |
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Airport • Aqueduct • Bank • Barracks • Cathedral • Civil DefenseP • Coal Plant • Coastal Fortress • Colosseum • Commercial DockP • Courthouse • Factory • Granary • Harbor • Hospital • Hydro Plant • Library • Manufacturing Plant • Marketplace • Mass Transit System • Nuclear Plant • Offshore Platform • Palace • Police Station • Recycling Center • Research Lab • SAM Missile Battery • Solar Plant • SS Cockpit • SS Docking Bay • SS Engine • SS Exterior Casing • SS Fuel Cells • SS Life Support System • SS Planetary Party Lounge • SS Stasis Chamber • SS Storage/Supply • SS Thrusters • Stock ExchangeP • Temple • University • Walls |
P: Added in the Play the World expansion pack |