Civilization Wiki
(Fixed the maintenance cost to display the correct number.)
Tags: Visual edit apiedit
m (Made formatting, wording, and mechanical changes and fixed links.)
Tags: Visual edit apiedit
Line 19: Line 19:
 
==Game Info==
 
==Game Info==
 
Sea building of the Medieval Era. City must be built on the coast.
 
Sea building of the Medieval Era. City must be built on the coast.
  +
*Forms a Trade Route ([[City connections|City connection]]) with the Capital over water
+
*Forms a Trade Route ([[City connections|City connection]]) with the {{Capital5}} Capital over water
*Extends range for [[International Trade Route (Civ5)|Sea trade routes]] from this city, and adds 2 {{gold5}} Gold when they connect to a civilization
+
*Extends range for [[International trade route (Civ5)|Sea trade routes]] from this city, and adds 2 {{gold5}} Gold when they connect to a civilization
*+1 {{Production5}} Production from all Sea Resources worked by the city (not in {{BNW}})
+
*+1 {{Production5}} Production from all Sea Resources worked by the city (Vanilla and {{GK}})
*{{PositiveText|+1 {{Happiness5}} Happiness with '''Naval tradition''' Social policy}}
 
*{{PositiveText|+1 {{Gold5}} Gold with '''Merchant navy''' Social policy}}
+
*{{PositiveText|+1 {{Happiness5}} Happiness with '''Naval Tradition''' Social policy}}
 
*{{PositiveText|+1 {{Gold5}} Gold with '''Merchant Navy''' Social policy}}
 
* Allows you to build the [[Seaport (Civ5)|Seaport]]
 
* Allows you to build the [[Seaport (Civ5)|Seaport]]
   
 
==Strategy==
 
==Strategy==
The '''Harbor''' is a Medieval-era building, vital for seafaring civilizations. It forms "water routes" (see rules) between cities, allowing the connection of cities on islands or other continents with your capital. It also adds 1 production per sea resource. Due to [[Carthaginian (Civ5)|Carthage]]'s special ability, they start with a free Harbor on all their coastal cities even if the prerequisite technology has not yet been researched at that time.
+
The '''Harbor''' is a Medieval-era building, vital for seafaring civilizations. It forms "water routes" (see rules) between cities, allowing the connection of cities on islands or other continents with your capital. It also adds 1 {{Production5}} Production per sea resource. Due to [[Carthaginian (Civ5)|Carthage's]] special ability, they start with a free Harbor in all their coastal cities even if the prerequisite technology has not yet been researched at that time.
   
In the ''[[Brave New World]]'' expansion, the Harbor has been reworked and now benefits greatly [[International Trade Route (Civ5)|Sea trade routes]] established from this city.
+
In the ''[[Brave New World]]'' expansion, the Harbor has been reworked and now greatly benefits [[International trade route (Civ5)|Sea trade routes]] established from this city.
   
 
==Historical Info==
 
==Historical Info==

Revision as of 19:14, 24 May 2015

BackArrowGreen Back to the list of buildings

Game Info

Sea building of the Medieval Era. City must be built on the coast.

  • Forms a Trade Route (City connection) with the Capital Capital Capital over water
  • Extends range for Sea trade routes from this city, and adds 2 Gold Gold Gold when they connect to a civilization
  • +1 Production Production Production from all Sea Resources worked by the city (Vanilla and GodsKings5 clear)
  • +1 20xHappiness5 Happiness Happiness with Naval Tradition Social policy
  • +1 Gold Gold Gold with Merchant Navy Social policy
  • Allows you to build the Seaport

Strategy

The Harbor is a Medieval-era building, vital for seafaring civilizations. It forms "water routes" (see rules) between cities, allowing the connection of cities on islands or other continents with your capital. It also adds 1 Production Production Production per sea resource. Due to Carthage's special ability, they start with a free Harbor in all their coastal cities even if the prerequisite technology has not yet been researched at that time.

In the Brave New World expansion, the Harbor has been reworked and now greatly benefits Sea trade routes established from this city.

Historical Info

A harbor is a sheltered body of water that provides protection from the elements for boats and ships at anchor within. Where there are some "natural" harbors, most have required some degree of dredging, the construction of breakwaters and windbreaks, and the like. In addition, harbors also possess docks and jetties for loading and unloading cargo as well as warehouses to store the goods passing through.