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Revision as of 17:18, 1 October 2014

Back arrow (CivBE) Affinities

Harmony is one of the three affinities in Civilization: Beyond Earth. Instead of changing an alien world to suit them, they instead alter their own DNA with various traits from the local wildlife in order to be able to survive there. Ultimately, most Harmony purists seek to build a biotechnological construct which will, through the use of specialized nanites, eventually link all organisms with brains on the planet into one massive compound intelligence on par with a god. They are able to have alien creatures as units and specialize in rapid movement and the use of the planet's terrain and natural features in their military affairs. Their chosen resource specialization is Xenomass Xenomass.

The Harmony bonuses are as follows:

Points Unlocks
1 Alien aggression levels return to normal twice as quickly.
3 Units take 5 less damage while standing in the Miasma.
6 Units heal by five points while standing in miasma.
8 4 free Xeno Mass stockpiles.
11 Allow for the use of the "Worm Caller" Covert Operations, summoning three siege worms into the vicinity of a chosen enemy city.
13 Allows for Harmony to construct the Mind Flower and its Mind Stems in order to prepare for ascension.
Civilization: Beyond Earth [Edit]
Games: Base Beyond EarthRising TideStarships
Lists
Affinities
Concepts
Yields
Misc.
RT only Introduced in the Rising Tide expansion pack.
  • † Spin off game based in the same fictional universe