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'''Hills''' are a widespread [[Terrain (Civ6)#Features|terrain feature]] in ''[[Civilization VI]]''. Hills appear on all major terrains: {{Link6|Desert}}, {{Link6|Grassland}}, {{Link6|Plains}}, {{Link6|Snow}}, and {{Link6|Tundra}} tiles.
 
'''Hills''' are a widespread [[Terrain (Civ6)#Features|terrain feature]] in ''[[Civilization VI]]''. Hills appear on all major terrains: {{Link6|Desert}}, {{Link6|Grassland}}, {{Link6|Plains}}, {{Link6|Snow}}, and {{Link6|Tundra}} tiles.
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* '''Yields:''' +1 {{Production6}}.
 
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* '''Movement needed''': 2 {{Movement6}} MP
Hills increase the base yield of a tile by +1 {{Production6}}. They also...
 
 
* '''Unit defense modifier:''' +3. Provides a vantage point for ranged units.
 
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* '''Additional traits''':
* ...allow construction of the [[Mine (Civ6)|Mine Improvement]], a major {{Production6}} booster. Once the [[Civil Engineering (Civ6)|Civil Engineering Civic]] has been developed, [[Farm (Civ6)|Farms]] may also be constructed, but only on [[Plains (Civ6)|Plains]] and [[Grassland (Civ6)|Grassland]] terrain.
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** Allows construction of the [[Mine (Civ6)|Mine Improvement]], a major {{Production6}} booster. Once the [[Civil Engineering (Civ6)|Civil Engineering Civic]] has been developed, [[Farm (Civ6)|Farms]] may also be constructed, but only on [[Plains (Civ6)|Plains]] and [[Grassland (Civ6)|Grassland]] terrain.
* ...confer a +3 {{Strength6}} Combat Strength bonus to {{Link6|units}} defending in them.
 
 
** Increases the defense of any {{Link6|city}} founded on their tile, making it harder for an enemy to capture it.
* ...provide a vantage point for ranged units.
 
* ...increase the defense of any {{Link6|city}} founded on their tile, making it harder for an enemy to capture it.
 
 
 
Below is a list of all the Hills variants and their yields:
 
Below is a list of all the Hills variants and their yields:
   

Revision as of 17:03, 6 October 2018

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Hills are a widespread terrain feature in Civilization VI. Hills appear on all major terrains: Desert, Grassland, Plains, Snow, and Tundra tiles.

Below is a list of all the Hills variants and their yields:

Desert (Hills) Desert (Hills): +1 Production Production

Grassland (Hills) Grassland (Hills): +2 Food Food, +1 Production Production

Plains (Hills) Plains (Hills): +1 Food Food, +2 Production Production

Snow (Hills) Snow (Hills): +1 Production Production

Tundra (Hills) Tundra (Hills): +1 Food Food, +1 Production Production

Strategy

Hills are one of the most basic features of the land, and it is hard to state all their advantages. First, Hills ensure extra Production Production to cities (moreso with Woods), without any improvement.

Second, a Mine can always be constructed on a Hill even without it containing any resources. The only drawback is that they restrict farmland placement, but Civil Engineering helps to circumvent this limitation for Hills in Plains and Grassland.

Third, Hills provide defensive ground in the event of combat. Ranged units on Hills enjoy both this defensive advantage and a vantage point from which they can shoot at anything in their full range (unless there are other Hills with Woods or Rainforest on them)!

However, it is generally true that a city in hilly land will have trouble feeding its population, especially in the beginning of the game. The Sheep bonus resource, however, helps splendidly with this, since it gives bonus Food Food, and it's found exclusively on Hills.

Civilopedia entry

Desert

Even less appealing than flat desert, about the only thing desert hills are good for is defending in a battle. Unfortunately, the Bedouins, Tuaregs, Berbers, and other desert tribesmen tended to just charge wildly down them.

Grassland

One way to protect all those riches was to put troops on top of hills when attacked, for (until bullets and bombs were invented) holding the high ground was a pretty good strategy. Thus, in time, hills were dotted by civilization's forts and castles, with fine views over the surrounding countryside.

Plains

Hills in plains tend to be landmarks ... just think of the highest point in Iowa, Hawkeye Point, at a stunning 1670 feet (510 meters). Given the flatness all about, these do give nice lines of sight for long distances over the endless, boring vistas.

Snow

Very picturesque, very invigorating, beloved of skiers and ski jumpers and other fools. Snow on hills is very nice, and a lot of fun ... unless it never melts.

Tundra

Hills in tundra lands tend to be barren lumps, for the annual melt carries away the soil and seedlings. However, through history, most towns built in the tundra were put on hills ... which helped keep the wolves and bears out of the streets.

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