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Historic Moments (Civ6)

Some Historic Moments on Korea's timeline

Historic Moments are a feature added to Civilization VI in the Rise and Fall expansion pack. They are closely correlated with timelines and the Ages system.

Civilopedia entry

Historic Moments are significant events that happen throughout the history of the game, ranging from being the first to choose a new form of government, to building a Unique Unit, to discovering Natural Wonders. There are dozens of these Historic Moments through the course of the game, representing world-first and player first achievements. These moments differ through the eras. For example, clearing a Barbarian Camp in the Ancient Era is an important milestone, but clearing one in the Modern Era won't even merit acknowledgement. You can view your Historic Moments at any time in your game by clicking on the History Timeline in the upper left toolbar.

Each Historic Moment adds towards your Era Score for the era, which is the measure of whether you will rise into a Golden Age or sink into a Dark Age in the next era. If you are gaining lots of Historic Moments in an era, it means you are likely to go into a Golden Age in the next era. If you are the first player in the world to get a Historic Moment, you will earn more Era Score points.

List of Historic Moments

5 Era Score Moments:

Moment Description Era Score Min. Era Max. Era Obsolete Era
Final Foreign City Taken You have taken control of a civilization's last remaining city. 5
World's First to Meet All Civilizations You are the first to meet all living civilizations in the world. 5
First Trading Posts in All Civilizations You are the first in the world to establish a Trading Post in all civilizations. 5
World's First Flight You completed the world's first flying unit! People rejoice at the new possibilities this entails. 5
World's First Circumnavigation Your civilization is the first to reveal a tile in every vertical line of the map. This forms a path around the world, even if the path does not end where it began 5
World's First Religion to Adopt All Beliefs Your Religion is the first in the world to add its final Belief and become complete 5

4 Era Score Moments:

Moment Description Era Score Min. Era Max. Era Obsolete Era
Unique Building Constructed You have completed this unique building for the first time. 4
World Wonder Completed A world wonder is completed, showing our grandeur over other civilizations 4
Rival Holy City Converted The Holy City of another Religion has converted to our Religion. 4
Foreign Capital Taken You have taken control of a foreign power's original capital city 4
Unique District Completed You have completed this unique district for the first time 4
Emergency Successfully Defended As the target, you have succeeded in fighting off an Emergency against you. 4
First Discovery of a New Continent Our civilization's explorers are the first in the world to find this continent. 4
Unique Tile Improvement Built You have completed this unique tile improvement for the first time 4
Unique Unit Marches You have trained this unique unit for the first time, giving you an edge on the battlefield 4
World's First National Park Founded 4

3 Era Score Moments:

Moment Description Era Score Min. Era Max. Era Obsolete Era
Threatening Camp Destroyed A hostile barbarian camp within 6 tiles of one of your cities was destroyed by a unit. 3
Religion Adopts All Beliefs Your Religion has added its final Belief and is now complete 3
Old World Wonder Completed A World Wonder is completed. Even though it belongs to a bygone era, it will still show our grandeur over other civilizations 3
World's Largest Civilization Your civilization has become the largest in the world, with at least 3 more cities than its next biggest rival 3
City of Awe A city is placed within 2 tiles of a natural wonder. 3
Enemy City Adopts Our Religion An enemy city, despite being at war, has seen the light and adopted our Religion 3
Splendid Campus Completed You have completed your civilization's first Campus with a starting adjacency bonus of 3 Science or higher. 3
Splendid Commercial Hub Completed You have completed your civilization's first Commercial Hub with a starting adjacency bonus of 4 Gold or higher. 3
Splendid Harbor Completed You have completed your civilization's first Harbor with a starting adjacency bonus of 4 Gold or higher. 3
Splendid Holy Site Completed You have completed your civilization's first Holy Site with a starting adjacency bonus of 3 Faith or higher. 3
Splendid Industrial Zone Completed You have completed your civilization's first Industrial Zone with a starting adjacency bonus of 4 Production or higher 3
Theater Square Completed You have completed your civilization's first Theater Square with a starting adjacency bonus of 3 Culture or higher. 3
World's First Neighborhood You have completed the world's first Neighborhood district. 3
Emergency Completed Successfully As a member, you have succeeded in an Emergency 3
First Discovery of a Natural Wonder Our civilization's explorers are the first in the world to behold this natural wonder. 3
First Tier 1 Government in World Your civilization is the first to adopt a Tier 1 Government in the world. 3 Medieval
First Tier 2 Government in World Your civilization is the first to adopt a Tier 2 Government in the world. 3 Renaissance
First Tier 3 Government in World Your civilization is the first to adopt a Tier 3 Government in the world. 3 Atomic
Great Person Lured by Faith A Great Person has traveled to our lands to share unique talents, thanks to our use of Faith to make up more than half their recruitment cost. 3
Great Person Lured by Gold A Great Person has traveled to our lands to share unique talents, thanks to our generous stipend of Gold. 3
Met All Civilizations You have met all living civilizations in the world. 3
World's First Religion Your people are the first to form a Religion, bringing light to the world at large! 3
Trading Posts in All Civilizations You have established a Trading Post in all civilizations. 3
Taking Flight You completed your first flying unit. People rejoice at the new possibilities this entails. 3
World's First Seafaring You completed the world's first seafaring unit! A world of possibility awaits on the horizon. 3
Enemy Veteran Defeated One of your units defeated an enemy unit with at least 2 more promotions than it. 3
World Circumnavigated Your civilization has revealed a tile in every vertical line of the map. This forms a path around the world, even if the path does not end where it began. 3
World's First Shipwreck Excavated 3
First Aerodrome Fully Developed with all buildings 3
First Encampment Fully Developed with all buildings 3
First Entertainment Complex Fully Developed with all buildings 3
First Water Park Fully Developed with all buildings 3
World's First Seaside Resort 3
National Park Founded 3

2 Era Score Moments:

Moment Description Era Score Min. Era Max. Era Obsolete Era
Barbarian Camp Destroyed A hostile barbarian camp was leveled to the ground by a unit, spreading peace through the area. 2 Ancient Medieval
City on New Continent A city is placed on a continent you have not yet settled. 2
World's First City with 25 Population 2
World's First Gigantic City A city has reached 20 Population for the first time in the world. 2
World's First Enormous City A city has reached 15 Population for the first time in the world. 2
World's First Large City A city has reached 10 Population for the first time in the world. 2 Modern
Free City Joins A Free City has decided to pledge its loyalty to us, joining our empire. 2
City Returns to Original Owner A city has returned to its original owner. 2
World's First Civic of New Era You have completed the world's first civic from a new era of discovery. 2
First Neighborhood Completed You have completed your civilization's first Neighborhood district. 2
World's First Armada The world's very first Armada is formed, under your command. 2
World's First Army The world's very first Army is formed, under your command. 2
World's First Corps The world's very first Corps is formed, under your command. 2 Modern
World's First Fleet The world's very first Fleet is formed, under your command. 2
First Tier 1 Government Your civilization adopts its first Tier 1 Government. 2 Medieval
First Tier 2 Government Your civilization adopts its first Tier 2 Government. 2 Renaissance
First Tier 3 Government Your civilization adopts its first Tier 3 Government. 2 Atomic
World's First Inquisition Your Religion launches the world's first inquisition. 2
World's First Pantheon Your people are the first in the world to adopt Belief in a Pantheon 2 Medieval
City-State's First Suzerain You have become the first Suzerain of this city-state. 2 Medieval
Levied Army Stands Down Your use of Envoys has convinced this city-state's levied army to stand down. 2
Enemy City-State Pacified Your use of [ICON_Envoy] Envoys has toppled a hostile city-state's Suzerain, convincing it to end hostilities with you. 2
City-State Army Levied Near Enemy You have levied the military forces of a city-state within striking distance of an enemy civilization. 2
Religion Founded A Great Prophet founds a Religion, bringing light to your people. 2
First Master Spy Earned For the first time, one of your Spies has reached its maximum promotion level. 2
World's First Technology of New Era You have completed the world's first technology from a new era of discovery. 2
On the Waves You complete your first seafaring unit. A world of possibility awaits on the horizon. 2
World's First Strategic Resource Potential Unleashed You are the world's first civilization to own a unit using this strategic resource. 2
Admiral Defeats Enemy One of your Great Admirals has overseen their first victorious offensive against an enemy unit. 2
General Defeats Enemy One of your Great Generals has overseen their first victorious offensive against an enemy unit. 2
Cause for War You have utilized a Casus Belli to make war on another civilization. 2
First Shipwreck Excavated 2
First Seaside Resort 2

1 Era Score Moments:

Moment Description Era Score Min. Era Max. Era Obsolete Era
Artifact Extracted An artifact has been uncovered, giving us insight into the past. 1
Aggressive City Placement A city is placed within 5 tiles of another civilization's city. 1
Desert City A city is established on difficult Desert terrain, expanding your reach into the wilds. 1
Snow City A city is established on difficult Snow terrain, expanding your reach into the wilds. 1
Tundra City A city is established on difficult Tundra terrain, expanding your reach into the wilds. 1
First City with 25 Population 1
First Gigantic City A city has reached 20 Population for the first time in your civilization. 1
First Enormous City A city has reached 15 Population for the first time in your civilization. 1
First Large City A city has reached 10 Population for the first time in your civilization. 1 Modern
First Civic of New Era You have completed your civilization's first civic from a new era of discovery. 1
First Armada Your civilization's first Armada is formed 1
First Army Your civilization's first Army is formed. 1
First Corps Your civilization's first Corps is formed. 1
First Fleet Your civilization's first Fleet is formed. 1
Tribal Village Contacted A Tribal Village was contacted, giving strength to our budding cities. 1 Ancient Ancient
All Governors Appointed You have appointed all available Governors, securing the prosperity of many cities. 1
Governor Fully Promoted You have fully promoted a Governor for the first time, unlocking powerful abilities to help a city. 1
Great Person Recruited A Great Person has traveled to our lands to share unique talents. 1
Old Great Person Recruited A Great Person has traveled to our lands. Though better suited to a past era, they will still contribute great things to our civilization. 1
Inquisition Begins Your Religion launches an inquisition. 1
Pantheon Founded Your people adopt Belief in a Pantheon. 1 Medieval
City-State Army Levied You have levied the military forces of a city-state. 1
Met New Civilization You have made contact with a new civilization. 1
Manhattan Project Completed Your scientists completed the Manhattan Project. 1
Mars Component Launched You have launched your civilization's first component for the Mars spacecraft. 1
World's First Mars Component Launched You are the first in the world to launch a component for the Mars spacecraft. 1
Landed on the Moon You send a successful mission to land on the moon. 1
First Landing on the Moon You are the first in the world to land on the moon. 1
Operation Ivy Completed Your scientists completed Operation Ivy. 1
Satellite Launched Into Orbit You launched your civilization's first satellite into orbit. 1
World's First Satellite in Orbit You launched the world's first satellite into orbit. 1
Master Spy Earned One of your Spies has reached its maximum promotion level. 1
First Technology of New Era You have completed your civilization's first technology from a new era of discovery. 1
Trading Post Established in New Civilization You have established your first Trading Post in this civilization, opening up access to new markets. 1
Strategic Resource Potential Unleashed You own your first unit that uses this strategic resource. 1
Unit Promoted with Distinction One of your units reaches its fourth level of promotion 1
First Unit Promoted with Distinction For the first time, one of your units reaches its fourth level of promotion. 1
Enemy Formation Defeated One of your units defeated an enemy unit with a superior military formation 1


Civilization VI [edit]
Rise and FallGathering StormNew Frontier PassLeader Pass
Lists
Concepts
Miscellaneous
R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.
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