Civilization Wiki
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{{Unit (Civ5)
 
{{Unit (Civ5)
 
|name = Horse Archer
 
|name = Horse Archer
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|game = Gods & Kings
 
|type = Mounted
 
|type = Mounted
 
|era = Ancient
 
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[[Category:Unique units (Civ5)]]
 
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[[Category:Units in Civilization V: Gods and Kings]]
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[[Category:Units in Civilization V: Gods & Kings]]
 
[[Category:Archery units (Civ5)]]
 
[[Category:Archery units (Civ5)]]

Revision as of 22:42, 18 July 2014

BackArrowGreen Back to the list of units
==Game Info== Unique Hunnic early ranged mounted unit. Replaces the Chariot Archer.

  • Common traits:
    • Unable to melee attack.
    • No defensive terrain bonuses
  • Special traits:
    • Doesn't require Horses
    • Accuracy I promotion

Strategy

The Horse Archer is highly superior to the unit it replaces: first, it doesn't require horses to build; second, it does not have the rough terrain penalty that its counterpart does, making it a more versatile and powerful early archer unit. Finally, it already starts with a promotion which makes it more powerful in open terrain--and since this isn't a "special" promotion, you can build off it and train to the extremely powerful higher-tier promotions simply by killing barbarians!

This combination makes a very dangerous unit, which is available very early in the game. Use it best for swift hit-and-run attacks, winding down the enemy, and preparing it for your Warriors and Rams.

Historical Info

The fearsome cavalry of the Huns, renowned for both their skill in archery, and their mastery of horsemanship, were the scourge of Europe during the Hunnic conquests of the 4th and 5th centuries AD. Utilizing powerful composite bows, the mounted archers of the Huns honed their skills while hunting on the Central Asian Steppe, and they had no trouble carrying over these skills into warfare. It is widely believed that the Huns' use of mounted archers greatly influenced the future military considerations of both European and Asian kingdoms, as a greater emphasis on cavalry units arose following their incursions.