Horses are an Ancient Era Strategic Resource in Civilization VI. In vanilla Civilization VI and Rise and Fall, they are the only resource of their type to be revealed at the beginning of the game; in Gathering Storm, they are revealed with Animal Husbandry.
Strategy[edit | edit source]
As the first strategic resource revealed on the map from the very start (prior to Gathering Storm), Horses are very important for planning your initial expansion. They are a valuable and balanced resource for yield purposes and may aid your first cities quite a bit.
Horses are required to train all light cavalry units except the Helicopter (i.e. Horsemen, Coursers, and Cavalry, as well as some unique units in Gathering Storm). Whether or not you plan to make extensive use of these units, Horses are a valuable resource for trading to other civilizations.
Civilopedia entry[edit | edit source]
The horse is one of the two remaining extant subspecies of Equus ferus, and one of the first animals humans domesticated sometime around 3500 BC in central Asia. It seems horses were very useful for all that moving about and hunting that primitives needed to do. As beast of burden, military mount, companion, and occasional food source, the horse is likely the most important tamed animal in history.
|Civilization VI Resources |
Amber • CinnamonS • Citrus • ClovesS • Cocoa • Coffee • CosmeticsG • Cotton • Diamonds • Dyes • Furs • Gold Ore3 • Gypsum • Honey1 • Incense • Ivory • Jade • JeansG • Marble • Mercury • Olives • Pearls • PerfumeG • Salt • Silk • Silver • Spices • Sugar • Tea • Tobacco • ToysG • Truffles • Turtles • Whales • Wine
|G: Accessed by Great Merchant • S: Suzerainty with Zanzibar|
1 Added in Maya & Gran Colombia Pack • 2 Secret Societies mode only • 3 Specific scenarios only
Added in the Rise and Fall expansion pack.