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Strategy[]

Hospitals help units heal damage more quickly and add health to a city. Hospitals are required to build the Red Cross national wonder.

Civilopedia entry[]

Hospitals are institutions that focus on the diagnosis and treatment of disease and trauma. While dispensing these services, they also provide housing. With technological innovation in medicine, hospitals have increasingly become community hubs, expanding their role to include teaching and research. Throughout history a hospital's role has shifted from a place to secure the ill or insane, to one of hope and health.

Civilization IV Buildings [edit]
Academy Airport Aqueduct (BarayB HammamW) Bank (Stock ExchangeW) Barracks (IkhandaW) Bomb Shelter Broadcast Tower Bunker Castle (CitadelW) Cathedral (Buddhist Stupa Christian Cathedral Confucian Academy Hindu Mandir Islamic Mosque Jewish Synagogue Taoist Pagoda) Coal Plant (Shale PlantW) Colosseum (Ball CourtB GardenB OdeonW) Courthouse (RathausB Sacrificial AltarW ZigguratB) Customs HouseB (FeitoriaB) Drydock Factory (Assembly PlantW) Forge (MintW) Granary (TerraceW) Grocer (ApothecaryW) Harbor (CothonW) Hospital Hydro Plant Industrial ParkB Intelligence AgencyB Jail (MausoleumW) Laboratory (Research InstituteW') LeveeB (DikeB) Library (MadrassaW) Lighthouse (Trading PostW') Market (ForumW) Military Academy Monastery Monument (ObeliskW SteleB Totem PoleB) Nuclear Plant Observatory (SalonW) Public TransportationB Recycling Center Scotland Yard Security BureauB Stable (GerW) Supermarket (MallW) Temple Theatre (HippodromeB PavilionW) University (SeowonW) Walls (DunW)
W Added in WarlordsB Added in Beyond the Sword
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