Civilization Wiki

BackArrowGreen Back to the list of buildings

Game Info[]

Advanced growth-enhancing building of the Industrial Era. Requires Aqueduct.


The Hospital is vital for continued growth of the 20xPopulation5 Population in already big cities. Even with all the advancements in contemporary farming, further means are necessary to make really big cities. The Hospital comes along, directly bumping Food Food production in the city.

The use of a Hospital can vary based on your empire, and also when the city was built. In a wide empire, you usually settle on highly productive lands; building a Hospital allows you to work one Mine instead of a Farm for bonus Production Production while still slightly aiding growth (which is useful for a city whose 20xPopulation5 Population you intend to keep small, as it allows higher Production Production with fewer Citizen Citizens).

In a tall empire, the Hospital can support 5 Specialist Specialists, provided you have taken the Civil Society tenet in Freedom. This allows you to replace two Farms with Trading Posts if you can already support all the Specialist Specialists, which gives you more Gold Gold than the maintenance cost of a Hospital, a small boost to growth and a small bonus to Science Science as well.

Finally, if you have the finances to do so, you can buy a Hospital to grow a newly settled city tall very quickly. However, if the city is coastal, an internal Food Food trade route can do that much more effectively. Still, if you're at your trade route limit, want super growth or expect the city to employ lots of Specialist Specialists, the Hospital provides a more permanent solution.

Civilopedia entry[]

A hospital is an institution for diagnosing and treating the sick or injured, and for housing them during their recovery. Many hospitals are also teaching institutions, where student doctors and nurses learn their trade. The earliest hospitals were temples to certain gods associated with health and healing. Religious hospitals were established in Sri Lanka by 430 BC, and King Asoka of India created a chain of hospitals across Hindustan around 230 BC.

See also[]

Civilization V Buildings [edit]
Airport BNW-onlyAmphitheater GodsKings5 clearAqueductArmoryArsenalBank (Hanse BNW-onlySatrap's Court) • Barracks (Ikanda BNW-onlyKrepost) • Bomb Shelter GodsKings5 clearBroadcast TowerCaravansary BNW-onlyCastle (Mughal Fort) • Cathedral GodsKings5 clearCircusColosseumConstabulary GodsKings5 clearCourthouseFactoryForgeGarden (Candi BNW-only) • GranaryHarborHospitalHotel BNW-onlyHydro PlantLibrary (Paper MakerRoyal Library BNW-only) • LighthouseMarket (Bazaar) • Medical LabMilitary AcademyMilitary BaseMintMonastery GodsKings5 clearMonument (Stele GodsKings5 clear) • Mosque GodsKings5 clearMuseumNuclear PlantObservatoryOpera House (Ceilidh Hall GodsKings5 clear) • Pagoda GodsKings5 clearPolice Station GodsKings5 clearPublic SchoolRecycling Center GodsKings5 clearResearch LabSeaportShrine GodsKings5 clear (Pyramid GodsKings5 clear) • Solar PlantSpaceship FactoryStable (Ducal Stable BNW-only) • StadiumStock ExchangeStone WorksSupermarket2Temple (Burial TombMud Pyramid Mosque) • TheatreUniversity (Wat) • Walls (Walls of Babylon1) • Water Mill (Floating Gardens) • Windmill (Coffee House GodsKings5 clear) • Workshop (Longhouse) • Zoo BNW-only
1 Requires a DLC2 Сut from the game

GodsKings5 clear Added in the Gods & Kings expansion pack.
BNW-only Added in the Brave New World expansion pack.