- +50% of the Culture output of Wonders and Improvements in the city added to Tourism
- Great Work Tourism output in the city +50%
This building is essential for increasing your Tourism output, in the case you're pursuing a cultural victory, or if you want to impose your Ideology on other civilizations. Build it first in your cities containing Great Works and Artifacts, along with cities that have Wonders or tile improvements that produce Culture (Landmarks, Brazilwood Camps, Chateaux, Moai, and Holy Sites with the Piety finisher), but eventually you may want to build it in all your cities to get access to the National Visitor Center.
Inns have existed for millennia, supplying shelter and safety to merchants and travelers. Marco Polo reported an extensive system of houses to provide lodging for travelers in 13th Century China. The modern hotel was largely a result of the coming of the railroad, for not only did travel increase but travelers needed lodging for shorter periods. The oldest hotel in continuous operation is the Nishiyama Onsen Keiunkan in Japan, opened in 707 AD and operated by the same family for 46 generations.
|Civilization V Buildings |
|Airport • Amphitheater • Aqueduct • Armory • Arsenal • Bank (Hanse • Satrap's Court) • Barracks (Ikanda • Krepost) • Bomb Shelter • Broadcast Tower • Caravansary • Castle (Mughal Fort) • Cathedral • Circus • Colosseum • Constabulary • Courthouse • Factory • Forge • Garden (Candi ) • Granary • Harbor • Hospital • Hotel • Hydro Plant • Library (Paper Maker • Royal Library ) • Lighthouse • Market (Bazaar) • Medical Lab • Military Academy • Military Base • Mint • Monastery • Monument (Stele ) • Mosque • Museum • Nuclear Plant • Observatory • Opera House (Ceilidh Hall ) • Pagoda • Police Station • Public School • Recycling Center • Research Lab • Seaport • Shrine (Pyramid ) • Solar Plant • Spaceship Factory • Stable (Ducal Stable ) • Stadium • Stock Exchange • Stone Works • Temple (Burial Tomb • Mud Pyramid Mosque) • Theatre • University (Wat) • Walls (Walls of Babylon) • Water Mill (Floating Gardens) • Windmill (Coffee House ) • Workshop (Longhouse) • Zoo|