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Game Info[]

The Hotel is a basic touristic building introduced in Brave New World.

  • +50% of the Culture Culture output of Wonders and Improvements in the city added to Tourism Tourism
  • Great Work Tourism Tourism output in the city +50%

Strategy[]

This building is essential for increasing your Tourism Tourism output, in the case you're pursuing a cultural victory, or if you want to impose your Ideology on other civilizations. Build it first in your cities containing Great Works and Artifacts, along with cities that have Wonders or tile improvements that produce Culture Culture (Landmarks, Brazilwood Camps, Chateaux, Moai, and Holy Sites with the Piety finisher), but eventually you may want to build it in all your cities to get access to the National Visitor Center.

Civilopedia entry[]

Inns have existed for millennia, supplying shelter and safety to merchants and travelers. Marco Polo reported an extensive system of houses to provide lodging for travelers in 13th Century China. The modern hotel was largely a result of the coming of the railroad, for not only did travel increase but travelers needed lodging for shorter periods. The oldest hotel in continuous operation is the Nishiyama Onsen Keiunkan in Japan, opened in 707 AD and operated by the same family for 46 generations.