Civilization Wiki
Advertisement

The Hover Infantry is a unit in Call to Power II.

Summary[]

Diamond Age infantry unit.

Gameplay[]

The Hover Infantry is the most powerful infantry unit in the game. Capable of negotiating even the most treacherous terrain with speed and efficacy, Hover Infantry deliver devastatingly effective attacks. They are an ideal complement to the Fusion Tank, but cannot travel on beach and shallow water tiles.

Great Library entry[]

The development of applied chaos theory opened up new opportunities in the realm of physics. Scientists were able to develop reliable anti-gravity systems that could act as a propulsion system for small objects. The military leaped on this discovery and immediately poured considerable financial resources into developing a hover system for individual soldiers. After several years, the hover infantry unit was born. Although the hover infantry's anti-grav system does not permit him to fly vertically, it acts as propulsion and levitation system that enables him to traverse any solid terrain. With the arrival of hover infantry on the battlefields, conventional artillery, tank and infantry units began to find themselves outmaneuvered, outgunned and outclassed.

External links[]

Call to Power II Units
Abolitionist Aircraft Carrier Archer Artillery Battleship Bomber Cannon Caravan Cargo Helicopter Carrack Catapult Cavalry Cleric Coracle Corporate Branch Crawler Cruise Missile Cyber Ninja Destroyer Diplomat Dreadnaught Eco-Ranger Eco-Terrorist Empathic Diplomat Fascist Fighter Fire Trireme Freight Transport Fusion Tank Hoplite Hover Infantry Infantryman Infector Interceptor Ironclad Knight Kraken Lawyer Leviathan Light Mech Longship Machine Gunner Marine Mobile SAM Moray Striker Mounted Archer Nuclear Submarine Nuke Paratrooper Pikemen Plasma Destroyer PT Boat Samurai Scout Sub Sea Engineer Settler Ship of the Line Slaver Space Plane Spy Spy Plane Stealth Bomber Stealth Fighter Submarine Tank Televangelist Troop Ship Urban Planner War Walker Warrior
Advertisement