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==Game Info==
 
==Game Info==
 
* +1 {{Happiness5}} from every [[University (Civ5)|University]], [[Observatory (Civ5)|Observatory]] and [[Public School (Civ5)|Public School]] (Vanilla and {{GK}}).
* [[Great Scientist (Civ5)|Great Scientists]] are earned 25% faster. {{BNW}}
+
* [[Great Scientist (Civ5)|Great Scientists]] are earned 25% faster. ({{BNW}} only).
* Previously: +1 {{HappinessIcon5}} Happiness from every [[University (Civ5)|University]], [[Observatory (Civ5)|Observatory]] and [[Public School (Civ5)|Public School]].
 
   
 
== Strategy ==
 
== Strategy ==
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==Civilopedia entry==
 
==Civilopedia entry==
 
{{/Civilopedia}}
 
{{/Civilopedia}}
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{{Social policies (Civ5)}}
 
[[Category:Social policies (Civ5)]]
 
[[Category:Social policies (Civ5)]]

Latest revision as of 20:00, 4 June 2021

Humanism (Civ5)

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Humanism is a social policy in Civilization V. It is part of the Rationalism tree.

Another of the necessary bases for development of scientific thought is the concept of Humanism. When one knows that it is the most important thing in the Universe, and can develop for his own sake, and not for the sake of a master or a deity, one can reach heights never before thought possible!

Game Info[]

Strategy[]

This is another Policy for getting a particular kind of Great Person faster. Nothing too exciting about it. Nevertheless, the Policy is important both for scientific development, and for continuing to more powerful Policies higher up the Rationalism tree.

Civilopedia entry[]

Humanism is the philosophy that says that the human being is the most important thing in the world. There are no "higher beings" or supernatural powers that humans owe allegiance to or who give us guidance or wisdom. There's just us. Humanism has been around in one form or another since ancient Greece, and it also appears in Asian and Indian writings some two to three thousand years ago. It made a strong reappearance in the Renaissance, and remains a powerful philosophical force today.

Civilization V Social Policies [edit]
Tradition AristocracyLanded EliteLegalismMonarchyOligarchy
Liberty CitizenshipCollective RuleMeritocracyRepresentationRepublic
Honor DisciplineMilitary CasteMilitary TraditionProfessional ArmyWarrior Code
Piety Free ReligionMandate of HeavenOrganized ReligionReformationReligious ToleranceTheocracy
Patronage AestheticsConsulatesCultural DiplomacyEducated EliteMerchant ConfederacyPhilanthropyScholasticism
Commerce EntrepreneurshipMercantilismMercenary ArmyMerchant NavyNaval TraditionProtectionismTrade Unions Wagon Trains
Rationalism Free ThoughtHumanismScientific RevolutionSecularismSovereignty
Aesthetics Artistic GeniusCultural CentersCultural Exchange Fine ArtsFlourishing of the Arts
Exploration Maritime InfrastructureMerchant NavyNaval TraditionNavigation SchoolTreasure Fleets
Freedom Civil SocietyConstitutionDemocracyFree SpeechUniversal Suffrage
Autocracy FascismMilitarismPolice StatePopulismTotal War
Order CommunismNationalismPlanned EconomySocialismUnited Front