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The Ikhanda is the unique building for the Zulu civilization.

Strategy[]

Compared to the Barracks it replaces, the Ikhanda requires 10 additional Hammer (Civ4).png to produce, but reduces the maintenance cost of the city containing it by 20 percent.

Civilopedia entry[]

Upon ascending to power, the great Zulu leader Shaka implemented a number of important civil and military reforms to his growing civilization. In addition to his important innovations to Zulu warfare - he is often credited with the invention of the famous Zulu "buffalo horns" formation, as well as the introduction of the "iklwa," a short stabbing spear that proved enormously successful in combat - Shaka also reorganized Zulu society to better support his military ambitions.

At the age of six, young boys joined Shaka's military as apprentice warriors. (This is a surprising parallel to the way that Spartan boys were raised - though it's unlikely that Shaka ever heard of the Spartans.) The young warriors were trained in "ikhanda" (special military camps). During their training the Zulu boys were imbued with military fervor, put through rigorous physical exercise, and of course instructed in the use of the Zulu's powerful weapons. In battle they carried supplies and extra weapons for the warriors, and it is believed that they occasionally went out on hit-and-run raids against less dangerous enemy tribes. When the boys reached the appropriate age, they became full-fledged warriors. As a result, the Zulu warriors were among the bravest and best-trained soldiers in the world.

Civilization IV Buildings [edit]
Academy Airport Aqueduct (BarayB HammamW) Bank (Stock ExchangeW) Barracks (IkhandaW) Bomb Shelter Broadcast Tower Bunker Castle (CitadelW) Cathedral (Buddhist Stupa Christian Cathedral Confucian Academy Hindu Mandir Islamic Mosque Jewish Synagogue Taoist Pagoda) Coal Plant (Shale PlantW) Colosseum (Ball CourtB GardenB OdeonW) Courthouse (RathausB Sacrificial AltarW ZigguratB) Customs HouseB (FeitoriaB) Drydock Factory (Assembly PlantW) Forge (MintW) Granary (TerraceW) Grocer (ApothecaryW) Harbor (CothonW) Hospital Hydro Plant Industrial ParkB Intelligence AgencyB Jail (MausoleumW) Laboratory (Research InstituteW') LeveeB (DikeB) Library (MadrassaW) Lighthouse (Trading PostW') Market (ForumW) Military Academy Monastery Monument (ObeliskW SteleB Totem PoleB) Nuclear Plant Observatory (SalonW) Public TransportationB Recycling Center Scotland Yard Security BureauB Stable (GerW) Supermarket (MallW) Temple Theatre (HippodromeB PavilionW) University (SeowonW) Walls (DunW)
W Added in WarlordsB Added in Beyond the Sword
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