Strategy[edit | edit source]
Incense is one of a handful of resources that provide Faith when worked. This bonus is particularly helpful when combined with those from a Plantation and technologies. If religion is an important part of your strategy, don't hesitate to claim any Incense you find.
Civilopedia entry[edit | edit source]
Incense, believed to have both medicinal and mystic qualities, is any material – usually some part of a plant – that gives off an aromatic smoke when burned. Incense is known to have been used extensively in both ancient Egypt and ancient India by 3300 BC. Besides its use in religious ceremonies, incense has been used in homes to cover the rich scent of crowded humanity, while the cloying fragrance helped mute the odor of decomposition in mummies for Egyptians.
|Civilization VI Resources |
Amber • CinnamonS • Citrus • ClovesS • Cocoa • Coffee • CosmeticsG • Cotton • Diamonds • Dyes • Furs • Gold Ore3 • Gypsum • Honey1 • Incense • Ivory • Jade • JeansG • Marble • Mercury • Olives • Pearls • PerfumeG • Salt • Silk • Silver • Spices • Sugar • Tea • Tobacco • ToysG • Truffles • Turtles • Whales • Wine
|G: Accessed by Great Merchant • S: Suzerainty with Zanzibar|
1 Added in Maya & Gran Colombia Pack • 2 Secret Societies mode only • 3 Specific scenarios only
Added in the Rise and Fall expansion pack.