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The Industrial Era is the fifth era in Civilization VI. It is preceded by the Renaissance Era and followed by the Modern Era.

Intro[]

The steady hum of machinery, the acrid smell of smoke, vision clouded by ash and soot - these are the signs of changing times. The lure of scientific and cultural advancement is the engine driving your realm forward. Now your challenge is to maintain the delicate balance between earth and man, between peace and war.

Game Info[]

The Industrial Era brings progress for your civilization on many levels: more gunpowder-based weapons (although that doesn't make real difference as of yet), the first area-of-effect buildings, new economy-related districts which finally allow your cities to grow further, powerful culture-oriented buildings and policies...and the brand new Power Power, ready to charge up your cities and turbo-boost their performance! Start building those Coal Power Plants or your rivals may outpace you!

Now is the moment to start managing your growing empire and direct it towards a certain type of victory (if you haven't already). The new Production Production boosters will allow your cities to supercharge their building and training activities - use this to enlarge your army (if you need), to build up your infrastructure and work on wonders.

The ability to form Corps and Fleets will allow militarily weaker civilizations to even the odds, and with the Military Academy, they can train these new formations directly. Or, you can use them to finally outmatch your neighbors' armies and take their cities! A good military push at this point will benefit every civilization, conquering new lands and resources, and preparing it for the race towards victory.

Industrial Era start[]

Technologies[]

Technology Prerequisites Eureka Unlocks
Industrialization
Industrialization
Mass Production

Square Rigging

Build 3 Workshops

GS-Only Build 2 Workshops

Factory, Electronics Factory (Japan only), Ruhr Valley, GS-Only Coal Power Plant

Reveals Coal Coal. +1 Production Production to the Mine improvement.

Scientific Theory
Scientific Theory
Astronomy

Banking

Have The Enlightenment Civic Oxford University

Allows Research Agreement diplomatic action (Vanilla and R&F-Only only), +1 Food Food to the Plantation improvement.

Ballistics
Ballistics
Metal Casting Have 2 Forts in your territory Field Cannon, GS-Only Cuirassier, Rough Rider (Teddy Roosevelt only)
Military Science
Military Science
Printing

Siege Tactics

Kill a unit with a Knight Military Academy

Line Infantry, Cavalry, Redcoat (Victoria only), Garde Impériale (France only), Cossack (Russia only), GS-Only Huszár (Hungary only), Llanero (Gran Colombia only)

Steam Power
Steam Power
Industrialization Build 2 Shipyards Ironclad

GS-Only Canal, GS-Only Panama Canal, GS-Only Railroad

+2 Movement Movement for embarked units

Sanitation
Sanitation
Scientific Theory Build 2 Neighborhoods Medic

Sewer, GS-Only Országház

Economics
Economics
Metal Casting

Scientific Theory

Build 2 Banks Stock Exchange, Big Ben
Rifling
Rifling
Ballistics

Military Science

Build a Niter Mine. Ranger, R&F-Only Highlander (Scotland only)

Civics[]

Civic Prerequisites Inspiration Unlocks
Colonialism
Colonialism
Mercantilism Research the Astronomy Technology GS-Only Ice Hockey Rink

Native Conquest, Colonial Taxes, Raj

+2 Envoy Envoys

Civil Engineering
Civil Engineering
Mercantilism Build 7 different specialty districts R&F-Only Statue of Liberty

Public Works, Skyscrapers

Can build Farms on Hills

R&F-Only Grants 1 Governor title

Nationalism
Nationalism
The Enlightenment Declare war using a casus belli Minas Geraes (Brazil only)

GS-Only Open-Air Museum (Sweden only)

Grande Armée, National Identity

Opera and Ballet
Opera and Ballet
The Enlightenment Build an Art Museum Bolshoi Theatre

Grand Opera, Symphonies

Natural History
Natural History
Colonialism Build an Archaeological Museum Hermitage, Zoo, GS-Only Thermal Bath, R&F-Only Water Park, R&F-Only Ferris Wheel, R&F-Only Aquarium, R&F-Only Cobacabana

Archaeologist

Reveal Antiquity Site Antiquity Sites.

+2 Envoy Envoys

Urbanization
Urbanization
Civil Engineering

Nationalism

Grow a city to 15 population Neighborhood

Force Modernization, Military Research, Public Transport

Scorched Earth
Scorched Earth
Nationalism Build 2 Field Cannons Expropriation, Military Organization, Total War

+2 Envoy Envoys

Tile Improvements[]

Open-Air Museum Open-Air Museum GS-Only
Ice Hockey Rink Ice Hockey Rink GS-Only
Railroad Railroad GS-Only

Units[]

Districts and Buildings[]

Wonders[]

Bolshoi Theatre Bolshoi Theatre
Hermitage Hermitage
Ruhr Valley Ruhr Valley
Oxford University Oxford University
Big Ben Big Ben
Statue of Liberty Statue of Liberty R&F-Only
Panama Canal Panama Canal GS-Only
Országház Országház GS-Only

Projects[]

Convert to Coal Power Convert to Coal Power GS-Only

Great People[]

1 Requires DLC

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.

Gallery[]

Related achievements[]

Captain of Industry
Captain of Industry
Win a regular game with an Industrial Era start.
In the late 19th century, a captain of industry was a business leader whose means of earning wealth contributed positively to the country in some way (as opposed to a robber baron).

See also[]

Civilization VI Eras [edit]
AncientClassicalMedievalRenaissanceIndustrialModernAtomicInformationFuture GS-Only
GS-Only Added in the Gathering Storm expansion pack.
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