Back to Era (Civ6)
The Industrial Era is the fifth era in Civilization VI. It is preceded by the Renaissance Era and followed by the Modern Era.
Intro
The steady hum of machinery, the acrid smell of smoke, vision clouded by ash and soot - these are the signs of changing times. The lure of scientific and cultural advancement is the engine driving your realm forward. Now your challenge is to maintain the delicate balance between earth and man, between peace and war.
Game Info
When starting a game in the Industrial Era, players receive two Settlers, two Scouts, two Crossbowmen, 360 Gold, and 5 Envoy Envoys. All cities founded after the Capital Capital have 4 Population, a Monument, a Granary, and Ancient Walls, and players receive a Pikeman (a Pike and Shot in Rise and Fall) and a Builder in each city founded by one of their starting Settlers (and a Trader in the first one).
Technologies
Industrialization
Scientific theory
Ballistics
Military Science
Steam Power
Sanitation
Economics
Rifling
Civics
Colonialism
Civil Engineering
Nationalism
Opera and Ballet
Natural History
Urbanization
Scorched Earth
Buildings
- In Industrial Zone/ Hansa
- In Encampment/ Ikanda
- In City Center
- In Commercial Hub
- In Entertainment Complex/ Street Carnival
- Water Park/ Copacabana
- Neighborhood
Units
- Civilian
- Ranged
- Naval Melee
- Naval Ranged
- Support
- Scout
- Light Cavalry
- Heavy Cavalry
- Melee
Wonders
Bolshoi Theatre
Hermitage
Ruhr Valley
Oxford University
Big Ben
Added in the Rise and Fall expansion pack.
Civilization VI [edit] | |
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Rise and Fall • Gathering Storm • New Frontier Pass • Leader Pass | |
Lists | |
Concepts
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Miscellaneous | |
Added in the Rise and Fall expansion pack. Added in the Gathering Storm expansion pack. |