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Industrial Zone Logistics is a project in Civilization VI. It becomes available after building an Industrial Zone district (or one of its replacements).

This project organizes infrastructural work in the city with the expertise of the engineers from the Industrial Zone. This increases the city Gold Gold yield, and at the project's completion yields Great Engineer Great Engineer points equal to 15% of the Production Production invested in it.

In Gathering Storm, the Logistics effort provides the city with Power Power instead of Gold Gold - something arguably much more useful, since there are many other possible sources of gold.

Civilization VI Projects [edit]
City projects

AIF Training1Build Nuclear DeviceBuild Thermonuclear DeviceCarbon Recapture GS-Only.pngCreate New Product4Dark Summoning2Devotion3Exoplanet Expedition GS-Only.pngHeroic Tales3Lagrange Laser Station GS-Only.pngLaunch Earth SatelliteLaunch Mars Colony GS-Only.pngLaunch Mars HabitationLaunch Mars HydroponicsLaunch Mars ReactorLaunch Moon LandingManhattan ProjectOccult Research2Operation IvyRepair Outer DefensesTerrestrial Laser Station GS-Only.png

Districts projects

Bread and Circuses R&F-Only.pngCampus Research GrantsCarnivalCommercial Hub InvestmentConvert to Coal Power GS-Only.pngConvert to Nuclear Power GS-Only.pngConvert to Oil Power GS-Only.pngCourt FestivalEncampment TrainingHarbor ShippingHoly Site PrayersIndustrial Zone LogisticsMove Capital GS-Only.pngRecommission Nuclear Reactor GS-Only.pngTheater Square Performances

Competitions projects GS-Only.png

Decommission Coal Power Plant GS-Only.pngDecommission Nuclear Power Plant GS-Only.pngDecommission Oil Power Plant GS-Only.pngSend Aid GS-Only.pngTrain Astronauts GS-Only.pngTrain Athletes GS-Only.png

1 Outback Tycoon scenario only • 2 Secret Societies mode only • 3 Heroes & Legends mode only • 4 Monopolies and Corporations mode only

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.

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