Civilization Wiki
Register
Advertisement

BackArrowGreen Back to the list of units


The Infantry is a Modern Era melee unit in Civilization VI. It upgrades from the Line Infantry (or its replacements).

In the Gathering Storm expansion, the Infantry requires 1 Oil Oil to train and 1 Oil Oil per turn to maintain.

  • Attributes:
    • +5 Strength Combat Strength vs. anti-cavalry units.

Strategy[]

In vanilla Civilization VI and Rise and Fall, the Infantry is the first melee unit since the Warrior that doesn't require resources to train. That may not seem like much, but when you have trouble securing a certain resource, you're forced procure it through deals (often at your disadvantage), and are constantly under the threat of your units suddenly becoming weaker and being unable to heal when their resource runs out.

But besides this, the Infantry is a very powerful unit on its own. Armed with modern rifles, and trained to take cover and use loose formations (which minimizes damage taken from explosions), it is finally able to stand its ground against the terrifying Cavalry, and against most modern horrors technology spews. It is a must-have for every military-oriented civilization, and also for those that are under threat of invasion in modern times.

Civilopedia entry[]

As the first half of the 20th century moved forward, two of the most destructive wars in civilization, marked by remarkable advancements in the technology of killing each other, occurred. Through it all, the infantryman marched into battle, grimly facing every horror – machine guns, mines, gas, strafing and bombing from the air, and all the rest out of Pandora’s Box – that the greatest scientists of the age could invent. The task of the foot soldiers hadn’t changed much since the spearmen and swordsmen of antiquity: take and/or hold whatever ground the generals decided was important. But the infantryman’s own bag of tricks became ever more lethal, with magazine-fed rifles, automatic pistols, submachine guns, flamethrowers, grenades and all sorts of other clever devices. Since armor didn’t stop such, it was discarded for mobility and camouflage. By the end of WW2, infantry could hold their own against most any threat ... provided enough of them survived.

Trivia[]

  • The Infantry unit is modelled after soldiers from World War II and is armed with the M1 carbine or the Lee–Enfield SMLE Mk III. However, like other units, there are some variations between different civilizations.
  • Infantry feature as one of the units available in Red Death, though they more closely resemble worn-out Mechanized Infantry. They don't use APCs and have mismatched equipment, sometimes wearing different types of helmets or not wearing body armor or uniforms.

Gallery[]

Culture-specific[]

Scenario-specific[]

Related achievements[]

Battle of Adwa
Battle of Adwa
Defeat an Infantry unit whose capital is on another continent with an Oromo Cavalry.
The Battle of Adwa in 1896 was a decisive Ethiopian victory over Italy that allowed Ethiopia to maintain its independence for another 40 years, unlike the rest of Africa.

See also[]

Civilization VI Units [edit]
Civilian SettlerBuilderTraderArchaeologistSpyNaturalistRock Band GS-Only
Land military AT CrewArcher (Hul'che1Pítati Archer1) • ArtilleryBarbarian Horse ArcherBarbarian HorsemanBombardCatapultCavalry (CossackHuszár GS-OnlyLlanero1) • Courser GS-Only (Black Army GS-OnlyOromo Cavalry1) • Crossbowman (Voi Chiến1) • Crouching TigerCuirassier GS-Only (Rough RiderWinged Hussar1) • Field Cannon (Hwacha R&F-Only) • Giant Death Robot GS-OnlyHeavy ChariotHelicopterHorseman (Hetairoi1) • Infantry (Digger1) • Keshig R&F-OnlyKnight (Mandekalu Cavalry GS-OnlyMamlukTagma1) • Line Infantry (Garde ImpérialeRedcoat) • Machine GunMalón Raider R&F-OnlyMan-At-Arms (Khevsur R&F-OnlyBerserkerSamurai) • Maryannu Chariot ArcherMechanized InfantryModern ATModern ArmorMountie GS-OnlyMusketman (ConquistadorJanissary GS-Only) • Nihang1Pike and Shot (Carolean GS-Only) • Pikeman (Impi R&F-Only) • Questing Knight4Ranger (Highlander R&F-Only) • Rocket ArtillerySabum Kibittum1Saka Horse ArcherScout (Okihtcitaw R&F-Only) • Skirmisher GS-Only (Warak'aq GS-Only) • SlingerSpearman (Hoplite) • Spec Ops R&F-OnlySwordsman (Hypaspist1Immortal1LegionNgao MbebaToa GS-Only) • TankTrebuchet (Domrey1) • Vampire3VaruWar-CartWarrior MonkWarrior (Eagle WarriorGaesatae1) • Zombie5
Naval military Aircraft CarrierBattleship (Minas Geraes) • Caravel (Nau1) • DestroyerFrigate (De Zeven Provinciën R&F-OnlyJong1) • Galley (Bireme GS-OnlyViking Longship) • IroncladMissile CruiserNuclear SubmarinePrivateer (Barbary Corsair GS-OnlySea Dog) • Quadrireme (Dromon1) • Submarine (U-Boat)
Aircraft BiplaneBomberFighter (P-51 Mustang) • Jet BomberJet Fighter
Support Anti-Air GunBattering RamCultist3Drone R&F-OnlyMedicMilitary EngineerMobile SAMObservation BalloonSiege TowerSoothsayer2Supply Convoy R&F-Only
Religious ApostleGuruInquisitorMissionary
See also Great PeopleHeroes
1 Requires DLC2 Apocalypse mode only • 3 Secret Societies mode only • 4 Heroes & Legends mode only • 5 Zombie Defense mode only

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.

Advertisement