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The Information Era is the eighth and final era in Civilization VI and Rise and Fall. It is preceded by the Atomic Era.

In Gathering Storm, the Information Era is followed by a ninth and final era: the Future Era.

IntroEdit

A world of information rests in the palm of your hand, and networks for instantaneous communication span the globe. Yet a unified vision of our future has never been built. We compete in technology, culture, and politics. We have deadly weapons that could destroy our planet. Lead us carefully, but boldly, and build a global community that can stand for years to come.

Game InfoEdit

When starting a game in the Information Era, players receive four Settlers, three Rangers (three Spec Ops in Rise and Fall), three Machine Guns, 710 Civ6Gold Gold, and 19 Envoy6 Envoys. All cities founded after the Capital6 Capital have 6 Citizen6 Population, a Monument, a Granary, Ancient Walls, Medieval Walls, Renaissance Walls, and a Sewer, and players receive an Infantry and a Builder in each city founded by one of their starting Settlers (and a Trader in the first two).

TechnologiesEdit

Telecommunications (Civ6) Telecommunications
Satellites (Civ6) Satellites
Guidance Systems (Civ6) Guidance Systems
Lasers (Civ6) Lasers
Composites (Civ6) Composites
Stealth Technology (Civ6) Stealth Technology
Robotics (Civ6) Robotics
Nuclear Fusion (Civ6) Nuclear Fusion
Nanotechnology (Civ6) Nanotechnology
Future Tech (Civ6) Future Tech (Vanilla and R&F-Only only)

CivicsEdit

Environmentalism (Civ6) Environmentalism GS-Only

Globalization (Civ6) Globalization
Social Media (Civ6) Social Media
Future Civic (Civ6) Future Civic
Near Future Governance (Civ6) Near Future Governance GS-Only
Venture Politics (Civ6) Venture Politics GS-Only
Distributed Sovereignty (Civ6) Distributed Sovereignty GS-Only
Optimization Imperative (Civ6) Optimization Imperative GS-Only

Tile ImprovementsEdit

Wind Farm (Civ6) Wind Farm GS-Only
Solar Farm (Civ6) Solar Farm GS-Only

UnitsEdit

ProjectsEdit

Launch Moon Landing (Civ6) Launch Moon Landing
Launch Mars Habitation (Civ6) Launch Mars Habitation
Launch Mars Reactor (Civ6) Launch Mars Reactor
Launch Mars Hydroponics (Civ6) Launch Mars Hydroponics
Operation Ivy (Civ6) Operation Ivy
Build Thermonuclear Device (Civ6) Build Thermonuclear Device

Mars Colony (Civ6) Mars Colony GS-Only

R&F-Only Added in the Rise and Fall expansion pack.

GS-Only Added in the Gathering Storm expansion pack.

Civilization VI [edit]
Rise and FallGathering Storm

Lists
AgendasBeliefsBuildingsCity-StatesCivicsCivilizationsCompetitionsGS-OnlyDistrictsImprovementsLeadersPantheonsPolicy CardsProjectsPromotionsResourcesScenariosTechnologiesTerrainUnits (Unique Units) • Wonders (Natural Wonders)

Eras
AncientClassicalMedievalRenaissanceIndustrialModernAtomicInformationFutureGS-Only

Concepts
AgesR&F-OnlyAmenitiesBarbariansCity (CapitalGovernorsR&F-OnlyHousingLoyaltyR&F-OnlyPopulation) • ClimateGS-Only (Disasters) • CombatDiplomacy (EmergenciesR&F-OnlyEspionageGossipGrievancesGS-Only WarmongeringWorld CongressGS-Only) • Eureka MomentGovernmentGreat PeopleGreat WorksMap (AppealBordersContinentTile) • MovementReligionTimelinesR&F-OnlyTrade RoutesVictory

Statistics
Civ6Culture CultureDiplomatic Favor (Civ6) Diplomatic FavorGS-OnlyCiv6Faith FaithCiv6Food FoodCiv6Gold GoldPower (Civ6) PowerGS-OnlyCiv6Production ProductionCiv6Science ScienceTourism6 Tourism

Miscellaneous
DLCModdingSoundtrackStarting a new gameSteam AchievementsSteam trading cardsUpdates

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.

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