The Information Era is the eighth and final era in Civilization VI and Rise and Fall. It is preceded by the Atomic Era.
In Gathering Storm, the Information Era is followed by a ninth and final era: the Future Era.
Intro[]
A world of information rests in the palm of your hand, and networks for instantaneous communication span the globe. Yet a unified vision of our future has never been built. We compete in technology, culture, and politics. We have deadly weapons that could destroy our planet. Lead us carefully, but boldly, and build a global community that can stand for years to come.
Game Info[]
Information Era start[]
- When starting a game in the Information Era, players receive four Settlers, three Rangers (three Spec Ops in Rise and Fall), three Machine Guns, 2400 Faith (), 710 Gold, 19 Envoys and 14 Diplomatic Victory points ().
- Capital has 13 Population. All cities founded after the Capital have 6 Population.
- Founded cities have 7 additional tiles.
- Each city has a Monument, a Granary, Ancient Walls, Medieval Walls, Renaissance Walls, Sewer, Shrine and Temple in Holy Site, Library and University in Campus, Arena and Zoo in Entertainment Complex, Lighthouse and Shipyard in Harbor, Market, Bank and Stock Exchange in Commercial Hub, Amphitheater in Theater Square, Workshop and Factory in Industrial Zone, Ferris Wheel and Aquarium in Water Park, Consulate and Chancery in Diplomatic Quarter and Grove in Preserve.
- Players receive an Infantry (an AT Crew in Gathering Storm) and a Builder in each city founded by one of their starting Settlers (and a Trader in the first two).
- Boosted Technologies: Guidance Systems.
- All Districts cost only 1 Production to build.
- The game starts at Turn 416/500 (1995 AD) on Standard speed.
Technologies[]
Technology | Prerequisites | Eureka | Unlocks |
---|---|---|---|
Telecommunications |
Computers | Build 2 Broadcast Centers. | Nuclear Submarine |
Satellites |
Advanced Flight, Rocketry | Boost through Great Scientist or Spy. | Mechanized Infantry, Solar Farm |
Guidance Systems |
Rocketry, Advanced Ballistics | Kill a Fighter. | Mobile SAM, Rocket Artillery |
Lasers |
Nuclear Fission | Boost through Great Scientist or Spy. | Jet Fighter, Missile Cruiser |
Composites |
Synthetic Materials | Own 3 Tanks. | Modern Armor, Modern AT, Wind Farm |
Stealth Technology |
Synthetic Materials | Boost through Great Scientist or Spy. | Jet Bomber |
Robotics |
Computers | Have the Globalization civic. | Giant Death Robot |
Nuclear Fusion |
Lasers | Boost through Great Scientist or Spy. | |
Nanotechnology |
Composites | Build an Aluminum Mine. | |
Future Tech (Vanilla and only) |
Robotics, Nuclear Fusion, Nanotechnology |
Civics[]
Civic | Prerequisites | Inspiration | Unlocks |
---|---|---|---|
Globalization |
Rapid Deployment
Space Race |
Build 3 Airports. | Ecommerce, International Space, Agency, Strategic Air Force |
Social Media |
Professional Sports
Space Race |
Research the Telecommunications technology. | Collective Activism Online Communities |
Future Civic |
Social Media
Globalization |
- | Can be completed multiple times, increasing your points towards the Score Victory.
Can be completed multiple times, increasing your points towards the Score Victory. Also awards 1 Governor title and 50 Diplomatic Favor each time it is completed. |
Environmentalism |
Cultural Heritage
Rapid Deployment |
Build 2 Solar Farms. | +25% Tourism across your empire. |
Near Future Governance |
Environmentalism Globalization |
Adopt a government with 10 inherent policy slots. | Awards 3 Envoys. |
Venture Politics |
Globalization Social Media |
Build a Uranium Mine. | Enables the government Corporate Libertarianism. |
Distributed Sovereignty |
Globalization Social Media |
Own a Rock Band. |
Enables the government Digital Democracy. |
Optimization Imperative |
Globalization Social Media |
Research the Robotics technology. | Enables the government Synthetic Technocracy. |
Tile Improvements[]
Units[]
- Naval Raider
- Melee
- Siege
- Support
- Fighter
- Naval Ranged
- Anti-Cavalry
- Heavy Cavalry
- Bomber
- GDR
Projects[]
Launch Moon Landing
Launch Mars Habitation
Launch Mars Reactor
Launch Mars Hydroponics
Operation Ivy
Build Thermonuclear Device
Launch Mars Colony
Added in the Rise and Fall expansion pack.
Added in the Gathering Storm expansion pack.
Related achievements[]
See also[]
- Information Era in other games
Civilization VI Eras [edit] |
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Ancient • Classical • Medieval • Renaissance • Industrial • Modern • Atomic • Information • Future |
Added in the Gathering Storm expansion pack. |