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{{BackArrow|Era (Civ6)|Back to Era (Civ6)}} |
{{BackArrow|Era (Civ6)|Back to Era (Civ6)}} |
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− | The '''Information Era''' is the eighth and final era in ''[[Civilization VI]]''. It is preceded by the [[Atomic Era (Civ6)|Atomic Era]]. |
+ | The '''Information Era''' is the eighth and final era in ''[[Civilization VI]]'' and ''[[Civilization VI: Rise and Fall|Rise and Fall]]''. It is preceded by the [[Atomic Era (Civ6)|Atomic Era]]. |
+ | |||
+ | In ''[[Civilization VI: Gathering Storm|Gathering Storm]]'', the Information Era is followed by a ninth and final era: the [[Future Era (Civ6)|Future Era]]. |
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==Intro== |
==Intro== |
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==Game Info== |
==Game Info== |
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− | When starting a game in the Information Era, players receive four [[Settler (Civ6)|Settlers]], three [[Ranger (Civ6)|Rangers]], three [[Machine Gun (Civ6)|Machine Guns]], 710 {{Gold6}}, and 19 {{Envoy6}} Envoys. |
+ | When starting a game in the Information Era, players receive four [[Settler (Civ6)|Settlers]], three [[Ranger (Civ6)|Rangers]] (three [[Spec Ops (Civ6)|Spec Ops]] in ''[[Civilization VI: Rise and Fall|Rise and Fall]]''), three [[Machine Gun (Civ6)|Machine Guns]], 710 {{Gold6}}, and 19 {{Envoy6}} Envoys. All [[City (Civ6)|cities]] founded after the {{Capital6}} Capital have 6 {{Citizen6}} Population, a [[Monument (Civ6)|Monument]], a [[Granary (Civ6)|Granary]], [[Ancient Walls (Civ6)|Ancient Walls]], [[Medieval Walls (Civ6)|Medieval Walls]], [[Renaissance Walls (Civ6)|Renaissance Walls]], and a [[Sewer (Civ6)|Sewer]], and players receive an [[Infantry (Civ6)|Infantry]] and a [[Builder (Civ6)|Builder]] in each city founded by one of their starting Settlers (and a [[Trader (Civ6)|Trader]] in the first two). |
==Technologies== |
==Technologies== |
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{{PageIcon6|Nanotechnology}} |
{{PageIcon6|Nanotechnology}} |
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<br /> |
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− | {{PageIcon6|Future Tech}} |
+ | {{PageIcon6|Future Tech}} (Vanilla and {{R&F}} only) |
==Civics== |
==Civics== |
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+ | |||
{{PageIcon6|Globalization}} |
{{PageIcon6|Globalization}} |
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<br /> |
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{{PageIcon6|Social Media}} |
{{PageIcon6|Social Media}} |
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<br /> |
<br /> |
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− | {{PageIcon6| |
+ | {{PageIcon6|Future Civic}} |
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− | {{PageIcon6| |
+ | {{PageIcon6|Near Future Governance}} {{GS}} |
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<br /> |
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− | {{PageIcon6| |
+ | {{PageIcon6|Venture Politics}} {{GS}} |
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<br /> |
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− | {{PageIcon6| |
+ | {{PageIcon6|Distributed Sovereignty}} {{GS}} |
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<br /> |
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− | {{PageIcon6| |
+ | {{PageIcon6|Optimization Imperative}} {{GS}} |
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− | <br /> |
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+ | ==Tile Improvements== |
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− | <br /> |
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− | {{PageIcon6| |
+ | {{PageIcon6|Solar Farm}} {{GS}} |
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+ | * Naval Ranged |
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+ | * Melee |
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+ | ** {{PageIcon6|Mechanized Infantry}} |
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+ | * Siege |
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+ | ** {{PageIcon6|Rocket Artillery}} |
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+ | * Support |
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+ | ** {{PageIcon6|Mobile SAM}} |
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+ | * Fighter |
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+ | ** {{PageIcon6|Jet Fighter}} |
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+ | * Naval Ranged |
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+ | ** {{PageIcon6|Missile Cruiser}} |
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+ | * Anti-Cavalry |
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+ | ** {{PageIcon6|Modern AT}} |
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+ | * Heavy Cavalry |
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+ | ** {{PageIcon6|Modern Armor}} |
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+ | * Bomber |
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+ | ** {{PageIcon6|Jet Bomber}} |
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+ | * GDR |
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+ | ** {{PageIcon6|Giant Death Robot}} {{GS}} |
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==Projects== |
==Projects== |
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<br /> |
<br /> |
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{{PageIcon6|Build Thermonuclear Device}} |
{{PageIcon6|Build Thermonuclear Device}} |
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+ | {{PageIcon6|Mars Colony}} {{GS}} |
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+ | |||
+ | {{RiseandFall}} |
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+ | |||
+ | {{GatheringStorm}} |
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{{Civ6}} |
{{Civ6}} |
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[[Category:Eras (Civ6)]] |
[[Category:Eras (Civ6)]] |
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+ | [[Category:Information Era (Civ6)]] |
Revision as of 09:02, 25 April 2019
Back to Era (Civ6)
The Information Era is the eighth and final era in Civilization VI and Rise and Fall. It is preceded by the Atomic Era.
In Gathering Storm, the Information Era is followed by a ninth and final era: the Future Era.
Intro
A world of information rests in the palm of your hand, and networks for instantaneous communication span the globe. Yet a unified vision of our future has never been built. We compete in technology, culture, and politics. We have deadly weapons that could destroy our planet. Lead us carefully, but boldly, and build a global community that can stand for years to come.
Game Info
When starting a game in the Information Era, players receive four Settlers, three Rangers (three Spec Ops in Rise and Fall), three Machine Guns, 710 Gold, and 19 Envoy Envoys. All cities founded after the Capital Capital have 6 Population, a Monument, a Granary, Ancient Walls, Medieval Walls, Renaissance Walls, and a Sewer, and players receive an Infantry and a Builder in each city founded by one of their starting Settlers (and a Trader in the first two).
Technologies
Telecommunications
Satellites
Guidance Systems
Lasers
Composites
Stealth Technology
Robotics
Nuclear Fusion
Nanotechnology
Future Tech (Vanilla and only)
Civics
Globalization
Social Media
Future Civic
Near Future Governance
Venture Politics
Distributed Sovereignty
Optimization Imperative
Tile Improvements
Units
- Naval Ranged
- Melee
- Siege
- Support
- Fighter
- Naval Ranged
- Anti-Cavalry
- Heavy Cavalry
- Bomber
- GDR
Projects
Launch Moon Landing
Launch Mars Habitation
Launch Mars Reactor
Launch Mars Hydroponics
Operation Ivy
Build Thermonuclear Device
Added in the Rise and Fall expansion pack.
Added in the Gathering Storm expansion pack.
Civilization VI [edit] | |
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Rise and Fall • Gathering Storm • New Frontier Pass • Leader Pass | |
Lists | |
Concepts
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Miscellaneous | |
Added in the Rise and Fall expansion pack. Added in the Gathering Storm expansion pack. |