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+ | {{BackArrow|Era (Civ6)|Back to Era (Civ6)}} |
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− | The '''Information Era''' is the eighth and final era in ''[[Civilization VI]]''. It is preceded by the [[Atomic Era (Civ6)|Atomic Era]]. |
+ | The '''Information Era''' is the eighth and final era in ''[[Civilization VI]]'' and ''[[Civilization VI: Rise and Fall|Rise and Fall]]''. It is preceded by the [[Atomic Era (Civ6)|Atomic Era]]. |
+ | |||
+ | In ''[[Civilization VI: Gathering Storm|Gathering Storm]]'', the Information Era is followed by a ninth and final era: the [[Future Era (Civ6)|Future Era]]. |
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==Intro== |
==Intro== |
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==Game Info== |
==Game Info== |
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+ | === Information Era start === |
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− | When starting a game in the Information Era, players receive four [[Settler (Civ6)|Settlers]], three [[Ranger (Civ6)|Rangers]], three [[Machine Gun (Civ6)|Machine Guns]], 710 {{Gold6}}, |
+ | * When starting a game in the Information Era, players receive four [[Settler (Civ6)|Settlers]], three [[Ranger (Civ6)|Rangers]] (three [[Spec Ops (Civ6)|Spec Ops]] in ''[[Civilization VI: Rise and Fall|Rise and Fall]]''), three [[Machine Gun (Civ6)|Machine Guns]], 2400 {{Faith6}} ({{GS}}), 710 {{Gold6}}, 19 {{Envoy6}} Envoys and 14 Diplomatic Victory points ({{GS}}). |
+ | * {{Capital6}} Capital has 13 {{Citizen6}} Population. All [[City (Civ6)|cities]] founded after the {{Capital6}} Capital have 6 {{Citizen6}} Population. |
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+ | * Each [[City (Civ6)|city]] has a [[Monument (Civ6)|Monument]], a [[Granary (Civ6)|Granary]], [[Ancient Walls (Civ6)|Ancient Walls]], [[Medieval Walls (Civ6)|Medieval Walls]], [[Renaissance Walls (Civ6)|Renaissance Walls]], [[Sewer (Civ6)|Sewer]], [[Shrine (Civ6)|Shrine]] and [[Temple (Civ6)|Temple]] in [[Holy Site (Civ6)|Holy Site]], [[Library (Civ6)|Library]] and [[University (Civ6)|University]] in [[Campus (Civ6)|Campus]], [[Arena (Civ6)|Arena]] and [[Zoo (Civ6)|Zoo]] in [[Entertainment Complex (Civ6)|Entertainment Complex]], [[Lighthouse (Civ6)|Lighthouse]] and [[Shipyard (Civ6)|Shipyard]] in [[Harbor (Civ6)|Harbor]], [[Market (Civ6)|Market]] and [[Bank (Civ6)|Bank]] in [[Commercial Hub (Civ6)|Commercial Hub]], [[Amphitheater (Civ6)|Amphitheater]] in [[Theater Square (Civ6)|Theater Square]], [[Workshop (Civ6)|Workshop]] in [[Industrial Zone (Civ6)|Industrial Zone]] and [[Ferris Wheel (Civ6)|Ferris Wheel]] and [[Aquarium (Civ6)|Aquarium]] in [[Water Park (Civ6)|Water Park]]. |
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+ | * Players receive an [[Infantry (Civ6)|Infantry]] (an [[AT Crew (Civ6)|AT Crew]] in ''[[Civilization VI: Gathering Storm|Gathering Storm]]'') and a [[Builder (Civ6)|Builder]] in each city founded by one of their starting Settlers (and a [[Trader (Civ6)|Trader]] in the first two). |
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+ | * Boosted Technologies: {{Link6|Guidance Systems}}. |
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+ | * The game starts at {{Turn6}} Turn 416/500 (1995 AD) on Standard speed. |
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==Technologies== |
==Technologies== |
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{{PageIcon6|Nanotechnology}} |
{{PageIcon6|Nanotechnology}} |
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<br /> |
<br /> |
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− | {{PageIcon6|Future Tech}} |
+ | {{PageIcon6|Future Tech}} (Vanilla and {{R&F}} only) |
==Civics== |
==Civics== |
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+ | {| class="article-table" |
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⚫ | |||
+ | ! Civic |
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+ | ! Prerequisites |
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+ | ! Inspiration |
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+ | ! Unlocks |
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+ | |- |
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+ | | style="text-align:center" | {{PageIcon6|Globalization}} |
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+ | |||
+ | | Rapid Deployment |
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+ | Space Race |
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+ | | Build 3 Airports. |
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+ | | Ecommerce, International Space, Agency, Strategic Air Force<br> |
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+ | +1 Gold to Plantations. |
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+ | {{R&F}} Grants 1 Governor title. |
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+ | |- |
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+ | | style="text-align:center" | {{PageIcon6|Social Media}} |
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+ | |||
+ | | Professional Sports |
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+ | Space Race |
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+ | | Research the Telecommunications technology. |
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+ | | Collective Activism<br> |
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+ | Online Communities<br> |
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+ | Communications Office |
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+ | |||
+ | {{R&F}} Grants 1 Governor title. |
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+ | |- |
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+ | | style="text-align:center" | {{PageIcon6|Future Civic}} |
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+ | |||
+ | | Social Media |
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+ | Globalization |
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+ | | - |
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+ | | Can be completed multiple times, increasing your points towards the Score Victory. |
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+ | {{R&F}} Grants 1 Governor title. |
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+ | |||
+ | {{GS}} Can be completed multiple times, increasing your points towards the Score Victory. Also awards 1 Governor title and 50 Diplomatic Favor each time it is completed. |
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+ | |- |
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+ | | style="text-align:center" | {{PageIcon6|Environmentalism}} {{GS}} |
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+ | |||
+ | | Cultural Heritage |
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+ | Rapid Deployment |
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+ | | Build 2 Solar Farms. |
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+ | | +25% Tourism across your empire. |
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+ | |- |
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+ | | style="text-align:center" | {{PageIcon6|Near Future Governance}} {{GS}} |
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+ | |||
+ | | Environmentalism<br> |
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+ | Globalization |
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+ | | Adopt a government with 10 inherent policy slots. |
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+ | | Awards 3 Envoys |
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+ | |- |
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+ | | style="text-align:center" | {{PageIcon6|Venture Politics}} {{GS}} |
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+ | |||
+ | | Globalization<br> |
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+ | Social Media |
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+ | | Build a Uranium Mine. |
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+ | | Enables the government Corporate Libertarianism. |
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+ | |- |
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+ | | style="text-align:center" | {{PageIcon6|Distributed Sovereignty}} {{GS}} |
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+ | |||
+ | | Globalization<br> |
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+ | Social Media |
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+ | | Own a Rock Band. |
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+ | | |
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+ | Enables the government Digital Democracy. |
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+ | |- |
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+ | |{{PageIcon6|Optimization Imperative}} {{GS}} |
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⚫ | |||
+ | Social Media |
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+ | |Research the Robotics technology. |
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+ | |Enables the government Synthetic Technocracy. |
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+ | |} |
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+ | |||
+ | ==Tile Improvements== |
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⚫ | |||
<br /> |
<br /> |
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− | {{PageIcon6| |
+ | {{PageIcon6|Solar Farm}} {{GS}} |
==Units== |
==Units== |
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+ | * Naval Raider |
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− | {{PageIcon6|Nuclear Submarine}} |
+ | ** {{PageIcon6|Nuclear Submarine}} |
− | <br /> |
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+ | * Melee |
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− | {{PageIcon6|Mechanized Infantry}} |
+ | ** {{PageIcon6|Mechanized Infantry}} |
− | <br /> |
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+ | * Siege |
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⚫ | |||
⚫ | |||
− | <br /> |
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+ | * Support |
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⚫ | |||
⚫ | |||
− | <br /> |
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− | + | * Fighter |
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⚫ | |||
− | <br /> |
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+ | * Naval Ranged |
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− | {{PageIcon6|Missile Cruiser}} |
+ | ** {{PageIcon6|Missile Cruiser}} |
− | <br /> |
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+ | * Anti-Cavalry |
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⚫ | |||
⚫ | |||
− | <br /> |
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+ | * Heavy Cavalry |
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⚫ | |||
+ | ** {{PageIcon6|Modern Armor}} |
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− | <br /> |
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− | + | * Bomber |
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+ | ** {{PageIcon6|Jet Bomber}} |
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+ | * GDR |
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+ | ** {{PageIcon6|Giant Death Robot}} {{GS}} |
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==Projects== |
==Projects== |
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− | {{PageIcon6|Launch Moon Landing}} |
+ | {{PageIcon6|Launch Moon Landing}}<br /> |
+ | {{PageIcon6|Launch Mars Habitation}}<br /> |
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− | <br /> |
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− | {{PageIcon6|Launch Mars |
+ | {{PageIcon6|Launch Mars Reactor}}<br /> |
+ | {{PageIcon6|Launch Mars Hydroponics}}<br /> |
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− | <br /> |
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− | {{PageIcon6| |
+ | {{PageIcon6|Operation Ivy}}<br /> |
⚫ | |||
− | <br /> |
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− | {{PageIcon6|Launch Mars |
+ | {{PageIcon6|Launch Mars Colony}} {{GS}} |
+ | |||
− | <br /> |
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+ | {{RiseandFall}} |
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⚫ | |||
+ | |||
− | <br /> |
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+ | {{GatheringStorm}} |
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⚫ | |||
{{Civ6}} |
{{Civ6}} |
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[[Category:Eras (Civ6)]] |
[[Category:Eras (Civ6)]] |
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+ | [[Category:Information Era (Civ6)]] |
Revision as of 19:59, 30 May 2020
Back to Era (Civ6)
The Information Era is the eighth and final era in Civilization VI and Rise and Fall. It is preceded by the Atomic Era.
In Gathering Storm, the Information Era is followed by a ninth and final era: the Future Era.
Intro
A world of information rests in the palm of your hand, and networks for instantaneous communication span the globe. Yet a unified vision of our future has never been built. We compete in technology, culture, and politics. We have deadly weapons that could destroy our planet. Lead us carefully, but boldly, and build a global community that can stand for years to come.
Game Info
Information Era start
- When starting a game in the Information Era, players receive four Settlers, three Rangers (three Spec Ops in Rise and Fall), three Machine Guns, 2400 Faith (), 710 Gold, 19 Envoy Envoys and 14 Diplomatic Victory points ().
- Capital Capital has 13 Population. All cities founded after the Capital Capital have 6 Population.
- Each city has a Monument, a Granary, Ancient Walls, Medieval Walls, Renaissance Walls, Sewer, Shrine and Temple in Holy Site, Library and University in Campus, Arena and Zoo in Entertainment Complex, Lighthouse and Shipyard in Harbor, Market and Bank in Commercial Hub, Amphitheater in Theater Square, Workshop in Industrial Zone and Ferris Wheel and Aquarium in Water Park.
- Players receive an Infantry (an AT Crew in Gathering Storm) and a Builder in each city founded by one of their starting Settlers (and a Trader in the first two).
- Boosted Technologies: Guidance Systems.
- The game starts at Turn 416/500 (1995 AD) on Standard speed.
Technologies
Telecommunications
Satellites
Guidance Systems
Lasers
Composites
Stealth Technology
Robotics
Nuclear Fusion
Nanotechnology
Future Tech (Vanilla and only)
Civics
Civic | Prerequisites | Inspiration | Unlocks |
---|---|---|---|
Globalization | Rapid Deployment
Space Race |
Build 3 Airports. | Ecommerce, International Space, Agency, Strategic Air Force |
Social Media | Professional Sports
Space Race |
Research the Telecommunications technology. | Collective Activism Online Communities |
Future Civic | Social Media
Globalization |
- | Can be completed multiple times, increasing your points towards the Score Victory.
Can be completed multiple times, increasing your points towards the Score Victory. Also awards 1 Governor title and 50 Diplomatic Favor each time it is completed. |
Environmentalism | Cultural Heritage
Rapid Deployment |
Build 2 Solar Farms. | +25% Tourism across your empire. |
Near Future Governance | Environmentalism Globalization |
Adopt a government with 10 inherent policy slots. | Awards 3 Envoys |
Venture Politics | Globalization Social Media |
Build a Uranium Mine. | Enables the government Corporate Libertarianism. |
Distributed Sovereignty | Globalization Social Media |
Own a Rock Band. |
Enables the government Digital Democracy. |
Optimization Imperative | Globalization Social Media |
Research the Robotics technology. | Enables the government Synthetic Technocracy. |
Tile Improvements
Units
- Naval Raider
- Melee
- Siege
- Support
- Fighter
- Naval Ranged
- Anti-Cavalry
- Heavy Cavalry
- Bomber
- GDR
Projects
Launch Moon Landing
Launch Mars Habitation
Launch Mars Reactor
Launch Mars Hydroponics
Operation Ivy
Build Thermonuclear Device
Launch Mars Colony
Added in the Rise and Fall expansion pack.
Added in the Gathering Storm expansion pack.
Civilization VI [edit] | |
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Rise and Fall • Gathering Storm • New Frontier Pass • Leader Pass | |
Lists | |
Concepts
| |
Miscellaneous | |
Added in the Rise and Fall expansion pack. Added in the Gathering Storm expansion pack. |