Initiation Rites is a Pantheon in Civilization VI. Whenever a player with the Initiation Rites pantheon clears a Barbarian Outpost, that player receives +50 Faith. In the June 2019 Update, it was altered to fully heal the unit that clears the outpost as well.
This isn't a terribly useful pantheon at the beginning of the game, and its use tapers off rapidly: the more territory civilizations and city-states claim, the harder it becomes to find Barbarian Outposts, and it's not worth the trouble to send units to the poles to clear outposts for a mere 50 Faith in the later eras. Still, it could help when trying to earn enough Faith to patronize an important Great Person early on, and if the better pantheons (like Stone Circles) have already been taken.
|Religions and Pantheons in Civilization VI |
Buddhism • Catholicism • Confucianism • Eastern Orthodoxy • Hindu Dharma1 • Hinduism • Islam • Judaism • Mahayana Buddhism1 • Protestantism • Shaivism1 • Shinto • Sikhism • Taoism • Theravada Buddhism1 • Vajrayana Buddhism1 • Zoroastrianism
City Patron Goddess • Dance of the Aurora • Desert Folklore • Divine Spark • Earth Goddess • Fertility Rites • Fire Goddess • God of Creation (Atum)1 • God of Craftsmen • God of Healing • God of the Forge • God of the Open Sky • God of the Sea • God of War • God of Watery Abyss (Nun)1 • Goddess of Festivals • Goddess of the Harvest • Goddess of the Hunt • Initiation Rites • Lady of the Reeds and Marshes • Monument to the Gods • Odin1 • Oral Tradition • Religious Idols • River Goddess • Religious Settlements • Sacred Path • Stone Circles
|1: Scenario only
Added in the Gathering Storm expansion pack.