Initiation Rites is a Pantheon in Civilization VI. Whenever a player with this pantheon clears a Barbarian Outpost, that player receives +50 Faith. In Gathering Storm, it was altered to fully heal the unit that clears the outpost as well.
Strategy[]
Initiation Rites is not a terribly useful pantheon at the beginning of the game, and its use tapers off rapidly: the more territory civilizations and city-states claim, the harder it becomes to find Barbarian Outposts, and it's not worth the trouble to send units to the poles to clear outposts for a mere 50 Faith in the later eras (though the reward can be as much as 150 Faith on Marathon game speed). Still, it could help when trying to earn enough Faith to patronize an important Great Person early on, and if the better pantheons (like Stone Circles) have already been taken.
This pantheon is decent for the Sumerians, since they have strong incentives to seek out Barbarian Outposts. Its healing bonus can keep their War-Carts healthy when defeating Barbarian Outposts to reap Tribal Village rewards aplenty. However, the challenge of being able to reliably locate Barbarian Outposts (which is not a guarantee) and the decline in relevancy of this pantheon remains the same.
See also[]
- Initiation Rites in other games