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Insulae is an Economic Policy Card in Civilization VI.

Strategy[]

This is a great middle game Policy to use if you have big cities whose Housing Housing limit has been reached. Before the Neighborhood there are few opportunities to increase Housing Housing beyond tile improvements, and this Policy is one of them (although 1 Housing Housing isn't such a big deal, it's still something). You can use the Policy in one of your Economic Policy Economic slots on a more-or-less permanent basis, and swap it with something else as the strategic situation dictates. The Citizen Population growth in the city will be boosted while the Policy is active, and stunted while it's not.

Note that recently founded cities won't benefit from Insulae - you need at least 2 District Districts in the city in order for it to apply. So, having care with starting Fresh Water supplies for a city is still paramount.

Civilopedia entry[]

Once people came pouring in on all those roads that led to Rome, they had to live someplace in the urban sprawl; thus, the 'insulae,' a kind of apartment building built of stone and concrete (which the Romans invented), evolved as housing for the lower and middle class plebs. Five or six stories high (although some were larger), the ground floor was taken up by shops with residential apartments upstairs … the best being those nearest to the ground. But the insulae were prone to collapse, and fire was an ever-present danger. Augustus and later Nero set construction standards; nevertheless, by the 4th Century it is estimated that there were around 42,000 to 46,000 insulae in the city.

Civilization VI Policy Cards [edit]
Military Policy
Military
After Action Reports R&F-Only.pngAgogeBastionsChivalryConscriptionCraftsmenDefense of the MotherlandDisciplineDrill Manuals GS-Only.pngEquestrian Orders GS-Only.pngFeudal ContractForce Modernization GS-Only.pngGrande ArméeIntegrated Space CellInternational WatersLevée en MasseLightning WarfareLimesLimitanei R&F-Only.pngLogisticsManeuverMaritime IndustriesMartial LawMilitary FirstMilitary ResearchNational IdentityNative ConquestPatriotic WarPress GangsProfessional ArmyPropagandaRaidResource Management GS-Only.pngRetainersRetinues GS-Only.pngSackSecond Strike Capability R&F-Only.pngStrategic Air ForceSurveyTheir Finest HourThird Alternative GS-Only.pngTotal WarVeterancyWars of Religion
Economic Policy
Economic
AestheticsCaravansariesCivil Prestige R&F-Only.pngCollectivizationColonizationCorvéeEcommerceEconomic UnionExpropriationFive-Year PlanFree MarketGod KingGothic ArchitectureGrand OperaHeritage TourismIlkumInsulaeLand SurveyorsLiberalismMarket EconomyMedina QuarterMeritocracyNatural PhilosophyNaval InfrastructureNew DealOnline CommunitiesPublic TransportPublic WorksRationalismReligious OrdersResource ManagementSatellite BroadcastsScriptureSerfdomSimultaneumSkyscrapersSports MediaThird AlternativeTown ChartersTrade ConfederationTriangular TradeUrban Planning
Diplomatic Policy
Diplomatic
Arsenal of DemocracyCharismatic LeaderCollective ActivismColonial OfficesColonial TaxesCommunications OfficeContainmentCryptographyDiplomatic LeagueGunboat DiplomacyInternational Space AgencyMachiavellianismMerchant ConfederationMusic Censorship GS-Only.pngNuclear EspionagePolice StatePraetorium R&F-Only.pngRajWisselbanken R&F-Only.png
Wildcard Policy
Wildcard
Aerospace Contractors GS-Only.pngAutocratic Legacy R&F-Only.pngCommunist Legacy R&F-Only.pngDefense of the Motherland GS-Only.pngDemocratic Legacy R&F-Only.pngDiplomatic Capital GS-Only.pngFascist Legacy R&F-Only.pngFrescoesGlobal Coalition GS-Only.pngHallyu GS-Only.pngInspirationIntegrated Attack Logistics GS-Only.pngInventionLaissez-FaireLiterary TraditionMartial Law GS-Only.pngMercantile Legacy R&F-Only.pngMilitary OrganizationMonarchic Legacy R&F-Only.pngNavigationNobel PrizeNon-State Actors GS-Only.pngOligarchic Legacy R&F-Only.pngRabblerousing GS-Only.pngRepublican Legacy R&F-Only.pngRevelationScience Foundations GS-Only.pngSpace Tourism GS-Only.pngStrategosSymphoniesTheir Finest Hour GS-Only.pngTheocratic Legacy R&F-Only.pngTraveling Merchants
Dark Age Policy
Dark R&F-Only.png
Automated Workforce GS-Only.pngCollectivism R&F-Only.pngCyber Warfare GS-Only.pngDecentralization1Despotic Paternalism1Disinformation Campaign GS-Only.pngElite Forces R&F-Only.pngFlower Power GS-Only.pngInquisition R&F-Only.pngIsolationism R&F-Only.pngLetters of Marque R&F-Only.pngMonasticism R&F-Only.pngRobber Barons R&F-Only.pngRogue State R&F-Only.pngSamoderzhaviye1Soft Targets1Twilight Valor R&F-Only.png
Golden Age Policy
Golden1
Culture Industry1Exodus of the Evangelists1Free Inquiry1Heartbeat of Steam1Mandala State1Military-Industrial Complex1Monumentality1Popular Front1Praetorian Guard1Reform the Coinage1Sakdina1Sky and Stars1Solidarity1To Arms!1Wish You Were Here1
1 Dramatic Ages mode only

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.

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