Intelligence Agency is a Small Wonder in Civilization III. It requires Espionage and allows the player to undertake Espionage missions.
Civilopedia entry[]
The benefits of using spies and espionage in military matters were identified early in mankind’s history. Both the pharaohs of Egypt and Caesars of Rome setup embassies in neighboring nations in order to monitor the expansion and movement of military forces. As technology increased the potential scale of warfare, it became critical to know from where and when threats would emerge. This can be seen in the plethora of methods used in acquiring information on a not-so-friendly nation. These include high altitude reconnaissance photography, actual battlefield observation, and covert missions. All this information usually focuses at the Intelligence Center, which collates and analyzes this valuable data from their diverse and remote sources.
Trivia[]
- The Intelligence Agency model is based on the Original Headquarters Building of the CIA at the George Bush Center for Intelligence. However, its icon is reused from the Military Academy.
Gallery[]
See also[]
- Intelligence Agency in other games


