Irrigation increases food production. Only squares adjacent to fresh water (river or lake) or to another irrigated square may be irrigated. After the discovery of Electricity, you can irrigate a tile without proximity to fresh water.
Since Play the World it is possible to irrigate through the city square.[1] In other words, if a city square has an adjacent irrigated tile, any other tile adjacent to that city square can be irrigated too. And unlike normal irrigation, cities can be built on hills.
Terrain | Produces | with irrigation |
---|---|---|
Flood Plain | 3 food | 4 food |
Grassland | 2 food | 3 food |
Plains | 1 food | 2 food |
Hills/Tundra | 1 food | Cannot be irrigated |
Mountain | 0 food | Cannot be irrigated |
Workers are ordered to irrigate by pressing [I] or the "Irrigate" button.
References[]
- ↑ "on irrigation - CivFanatics Forums". 2006-01-05. Retrieved 2017-01-15.
See also[]
- Irrigation in other games
Civilization III Tile Improvements [edit] | |
---|---|
AirfieldP • BarricadeC • Colony • Fortress • Irrigation • Mine • OutpostP • Radar TowerP • Railroad • Road CraterC | |
P: Added in the Play the World expansion pack • C: Added in the Conquests expansion pack |