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Jurisprudence is an advance in Call to Power II.

Gameplay[]

The development and standardization of legal procedures brings order to a society. Rules ranging from the ownership and exploitation of property to the proper conduct between fellow humans are a major step towards a civilized populace.

A Courthouse in a city reduces crime by providing a forum in which laws can be defined and enforced. The Chichén Itzá Wonder is a powerful deterrent against crime.

Great Library entry[]

Jurisprudence, the study of law, existed since the earliest iterations of society, since the stability of a society often rested on the rules governing conduct. One of the earliest known sets of laws, Hammurabi's Code covered matters ranging from criminal law to taxation and property laws. The most complex system of laws in the ancient world belonged to the Romans. Under the emperor Justinian, all laws were collected and organized to form the Roman Civil Law that shaped the foundation of many modern legal systems.

Call to Power II Advances
Ancient Age Agriculture Alchemy Ballistics Bronze Working Concrete Drama Feudalism Geometry Horse Riding Iron Working Jurisprudence Masonry Monarchy Philosophy Religion Ship Building Slave Labor Stone Working Toolmaking Trade Writing
Renaissance Age Agricultural Revolution Modern Metallurgy Hull Making Ocean Faring Naval Tactics Gunpowder Cannon Making Cavalry Tactics Banking Optics Chemistry Age of Reason Physics Theology Fascism Bureaucracy Classical Education Printing Press Nationalism Democracy
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Genetic Age AI Surveillance Advanced Composites Arcologies Chaos Theory Digital Encryption Fluid Breathing Fuel Cells Genetics Global Communications Nano-Assembly Neural Interface Nuclear Power Robotics Space Flight Superconductor Technocracy
Diamond Age Cybernetics Ecotopia Fusion Gaia Controller Gaia Theory Gene Therapy Genetic Tailoring Human Cloning Life Extension Nano-Machines Nano-Warfare Neural Reprogramming Plasma Weaponry Smart Materials Ultrapressure Machines Unified Physics Virtual Democracy
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