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The Khevsur is a unique melee unit of the Georgian civilization in Civilization VI: Rise and Fall. It replaces the Man-At-Arms and is unlocked with Military Tactics.

In the Gathering Storm expansion, the Khevsur requires 10 Iron Iron to train.

  • Common abilities:
    • +5 Strength Combat Strength vs. anti-cavalry units.
  • Special abilites:
    • No Movement Movement penalty in Hills.
    • +7 Strength Combat Strength when fighting in Hills.
  • Special traits:
    • Higher Strength Combat Strength (48 vs. 45).

Strategy[]

The most efficient way to make use of the Khevsur is to buy it with Faith Faith when you choose to build Grand Master's Chapel and adopt Theocracy as your government. However, since Georgia's Faith Faith generation power is quite restricted and extra Faith Faith from the Tsikhe does not come into play until the next era (which happens to be when the Khevsur becomes obsolete), it is very hard to use this unit within its limited time frame. Moreover, since you can decide only where you settle and not where your opponents do, the Strength Combat Strength bonus when fighting in Hills will most likely benefit you only on defense. When Georgia is under attack, a Khevsur defending on a Hills tile can have the same Strength Combat Strength as a Musketman, and it exerts zone of control on all nearby tiles. Whether for offense or defense, the Khevsur is commonly used in combination with the Oligarchy government, or the Oligarchic Legacy Wildcard Policy Wildcard policy.

In Gathering Storm, this unit receives two indirect buffs. First, with Knights costing 40 Production Production more (standing at 220 Production Production per Knight), these units become much more useful, since their Strength Combat Strength is situationally on par with that of Knights, and they are a much more economical choice. Second, Military Tactics is no longer a leaf technology, meaning you actually need to research it in order to move on to other technologies. In Vanilla and Rise and Fall, this is not the case, as very often, civilizations can skip this technology completely, especially when they have no intention to go on a conquest, and can always unlock better units somewhere else for defensive purposes. As a result, the Khevsur often gets left in the dust, since unless 4 extra Era Score can mean a difference in terms of Ages, Science Science is generally worth being invested elsewhere. This major change brought by Gathering Storm revitalizes these units, as now they become much more incorporated into the grand strategy of their respective civilization. The April 2021 Update gives it a further buff by introducing the Man-At-Arms, a new standard unit that the Khevsur now replaces. This means if your treasury is doing well, you can prepare for the arrival of your unique unit by training Swordsmen and upgrade them. However, considering the Khevsur is most likely a defensive unit, and it is quite difficult to have a game with Georgia where your Gold Gold income is abundant enough to pull this off, this is rarely the way to go. If you want to go to war using this unit, build the Grand Master's Chapel, purchase Khevsurs with Faith Faith and they will pay themselves in Faith Faith thanks to Tamar's Faith Faith-on-kills ability

Unlike Civilization V, the site of the battle in Civilization VI is actually the tile of the defender, not the attacker. Therefore, similar to other bonuses that grant extra Strength Combat Strength when "fighting on" certain terrain, the Khevsur will receive extra Strength Combat Strength when it attacks a unit standing on Hills, regardless of where the Khevsur stands. Also, the Khevsur will receive extra Strength Combat Strength on defense if it gets attacked while standing on Hills.

Civilopedia entry[]

The warriors from Georgia’s Khevsureti territory maintained their traditions for countless generations. (Until the early 20th Century, they continued to fight with weapons and armor more suited to medieval times.) These fierce Georgians dressed in chainmail and carried swords, axes, and small, black bucklers adorned with crosses for nighttime raids—due to the shield’s color, the warriors were practically invisible in the moonlight. Though tradition was their watchword, they did adapt with the times, incorporating firearms as their importance on the battlefield became unmistakable.

Trivia[]

  • The Khevsur was originally called the Khevsureti, but since this name refers to a region rather than an ethnic group, it was changed (as shown in the Emergencies Deep Dive video with Sarah Darney and Anton Strenger).

Gallery[]

Civilization VI Units [edit]
Civilian

SettlerBuilderTraderArchaeologistSpyNaturalistRock Band GS-Only.png

Land military

AT CrewArcher (Hul'che1Pítati Archer1) • ArtilleryBarbarian Horse ArcherBombardCatapultCavalry (CossackHuszár GS-Only.pngLlanero1) • Courser GS-Only.png (Black Army GS-Only.pngOromo Cavalry1) • Crossbowman (Voi Chiến1) • Crouching TigerCuirassier GS-Only.png (Rough RiderWinged Hussar1) • Field Cannon (Hwacha R&F-Only.png) • Giant Death Robot GS-Only.pngHeavy ChariotHelicopterHorseman (Barbarian HorsemanHetairoi1) • Infantry (Digger1) • Keshig R&F-Only.pngKnight (Mandekalu Cavalry GS-Only.pngMamlukTagma1Line Infantry (Garde ImpérialeRedcoat) • Machine GunMalón Raider R&F-Only.pngMan-At-Arms (Khevsur R&F-Only.pngBerserkerSamurai) • Maryannu Chariot ArcherMechanized InfantryModern ATModern ArmorMountie GS-Only.pngMusketman (ConquistadorJanissary GS-Only.png) • Nihang1Pike and Shot (Carolean GS-Only.png) • Pikeman (Impi R&F-Only.png) • Questing Knight4Ranger (Highlander R&F-Only.png) • Rocket ArtillerySabum Kibittum1Saka Horse ArcherScout (Okihtcitaw R&F-Only.png) • Skirmisher GS-Only.png (Warak'aq GS-Only.png) • SlingerSpearman (Hoplite) • Spec Ops R&F-Only.pngSwordsman (Hypaspist1Immortal1LegionNgao MbebaToa GS-Only.png) • TankTrebuchet (Domrey1) • Vampire3VaruWar-CartWarrior MonkWarrior (Eagle WarriorGaesatae1) • Zombie5

Naval military

Aircraft CarrierBattleship (Minas Geraes) • Caravel (Nau1) • DestroyerFrigate (De Zeven Provincien R&F-Only.pngJong1) • Galley (Bireme GS-Only.pngViking Longship) • IroncladMissile CruiserNuclear SubmarinePrivateer (Barbary Corsair GS-Only.pngSea DogQuadrireme (Dromon1) • Submarine (U-Boat)

Aircraft

BiplaneBomberFighter (P-51 Mustang) • Jet BomberJet Fighter

Support

Anti-Air GunBattering RamCultist3Drone R&F-Only.pngMedicMilitary EngineerMobile SAMObservation BalloonSiege TowerSoothsayer2Supply Convoy R&F-Only.png

Religious

ApostleGuruInquisitorMissionary

See also Great PeopleHeroes
1 Requires a DLC2 Apocalypse mode only • 3 Secret Societies mode only • 4 Heroes & Legends mode only • 5 Zombie Defense mode only

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.

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