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Game Info[]

Unique building of the Russian civilization. Replaces the Barracks.

  • Common traits:
    • +15 XP for all military units produced in this city.
    • +2 20xHappiness5.png Happiness with Militarism Autocracy tenet
  • Special traits:
    • Culture Culture and Gold Gold costs of acquiring new tiles reduced by 25% in this city.

Strategy[]

In addition to training your units, the Krepost increases the city's rate of cultural border growth by 33 percent, allowing fast territorial expansion for the Russian player early on. It's quite worthwhile to construct these useful buildings in all Russian cities, but especially in cities on the civilization's frontiers.

Civilopedia entry[]

"Krepost" is the Russian word for "fortress." For much of its history Russia was an expansionist state, pushing its borders further east across the vast steppes, into Siberia and beyond. When entering a new terrain, the Russians often would construct a "krepost" to protect their troops and to house governmental and religious buildings. Depending upon the local situation and availability of materials, a krepost could be a temporary wooden fort or a more permanent and imposing stone defensive work. In many ways the krepost is similar in form and function to the ubiquitous forts that the Romans built in their newly conquered lands.

Trivia[]

  • The icon is based on the Holy Trinity St. Nicholas Chapel at Fort Ross, California.
  • Due to the fact that the word "krepost" means "fortress", that is, any defensive fortifications, in the Russian localization a unique building is called a "ostrog" (острог) (special defensive fortifications that built by the colonialists of Siberia). It is not clear why Firaxis did not immediately name the unique building "ostrog".
  • Many Russian cities were built as fortresses or ostrogs, such as Moscow, Tyumen, Yakutsk, Tula, Smolensk, Tsaritsyn (today Volgograd) and Tobolsk.
  • One of the synonyms for the word "fortress" ("krepost" or крепость) in Russian is "kremlin" (кремль) and in Kievan Rus fortresses are called "kremlins".
Civilization V Buildings [edit]
Airport BNW-only.pngAmphitheater GodsKings5 clear.pngAqueductArmoryArsenalBank (Hanse BNW-only.pngSatrap's Court) • Barracks (Ikanda BNW-only.pngKrepost) • Bomb Shelter GodsKings5 clear.pngBroadcast TowerCaravansary BNW-only.pngCastle (Mughal Fort) • Cathedral GodsKings5 clear.pngCircusColosseumConstabulary GodsKings5 clear.pngCourthouseFactoryForgeGarden (Candi BNW-only.png) • GranaryHarborHospitalHotel BNW-only.pngHydro PlantLibrary (Paper MakerRoyal Library BNW-only.png) • LighthouseMarket (Bazaar) • Medical LabMilitary AcademyMilitary BaseMintMonastery GodsKings5 clear.pngMonument (Stele GodsKings5 clear.png) • Mosque GodsKings5 clear.pngMuseumNuclear PlantObservatoryOpera House (Ceilidh Hall GodsKings5 clear.png) • Pagoda GodsKings5 clear.pngPolice Station GodsKings5 clear.pngPublic SchoolRecycling Center GodsKings5 clear.pngResearch LabSeaportShrine GodsKings5 clear.png (Pyramid GodsKings5 clear.png) • Solar PlantSpaceship FactoryStable (Ducal Stable BNW-only.png) • StadiumStock ExchangeStone WorksTemple (Burial TombMud Pyramid Mosque) • TheatreUniversity (Wat) • Walls (Walls of Babylon) • Water Mill (Floating Gardens) • Windmill (Coffee House GodsKings5 clear.png) • Workshop (Longhouse) • Zoo BNW-only.png

GodsKings5 clear.png Valid only in the Gods & Kings expansion pack.
BNW-only.png Valid only in the Brave New World expansion pack.

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