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 "Water, water, everywhere, nor any drop to drink."
– Samuel Taylor Coleridge, The Ancient Mariner 
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Lake Retba is a two-tile passable Natural Wonder in Civilization VI: Rise and Fall. Lake Retba appears as a Lake on Grassland or Plains tiles. Each Wonder tile provides 2 Culture Culture, 2 Gold Gold, and 1 Production Production (instead of the normal yields from lake tiles). Lake Retba increases the Appeal of adjacent tiles by +2.

Like normal Lake tiles, Lake Retba provides Fresh water to adjacent tiles. Land Units also suffer a Movement Movement penalty when they embark/disembark from Lake Retba's tiles onto dry land.

Discovering Lake Retba grants +1 Era Score, or +3 Score if the player is the first to do so.

In the Gathering Storm expansion, Lake Retba is treated as a Coast tile. It only provides 1 extra Housing Housing from settling nearby, its yields can be changed by the Mausoleum at Halicarnassus, and every wonder and improvement that has to be built on the coastline can be built next to Lake Retba, provided that all other conditions are satisfied.

Strategy[]

Each Lake Retba tile has a yield of 2 Culture Culture, 2 Gold Gold, and 1 Production Production. Since Culture is often hard to generate early in the game, incorporating natural wonder tiles can provide a vital head start through the Civics tree.

Like ordinary lake/coast tiles, the yields of Lake Retba's tiles can be increased using certain bonuses. If the wonder tiles are owned by a city with a Lighthouse and Seaport, the yield of the tiles will increase by 1 Food Food and 2 Gold Gold respectively. The Suzerain bonus of the Auckland city-state also increases the tile yields by 1 Production Production, and a further 1 Production Production once the Industrial Era has been reached.

Unfortunately, as with all natural wonders, Retba's tiles cannot be developed or improved. Because of this, natural wonders may be more of a hindrance than an asset later in the game - a natural wonder in the heart of a City can spoil adjacency bonuses for Farms and districts. In general, passable wonder tiles are significantly better than an unimproved tile of any kind, but are often less productive than an ordinary tile with an improvement or a district.

Note that the wonder tiles can be incorporated into National Parks - if a player wishes to found a Park, then it is often wise to include as many wonder tiles as possible within a city.

Civilopedia entry[]

The “Pink Lake” gets its name from its intense, strawberry pink water. This color changes from pale pink to an alarming rusty red depending on the time of day, season, and composition of the lake. Algae living within the lake, not pollution, cause its shifting palette. For the Senegalese locals, the lake’s changing waters are simply part of everyday life.

Retba’s color is not its only unusual quality. The lake’s hypersalinic water—similar to the Dead Sea—lets a swimmer float on the lake without effort. This means that diving into the lake is not recommended. (Nor is drinking the water.)

Trivia[]

  • Lake Retba paradoxically provides fresh water to adjacent tiles, despite being one of the saltiest lakes on Earth; the Dead Sea used to have the same problem. The water from the lake is not suitable for human consumption, nor is it useful for irrigating farms or keeping livestock. This was changed in the Gathering Storm expansion; Lake Retba no longer provides Fresh water now.
  • The maximum possible yield from the tiles of Lake Retba is 2 Culture Culture, 2 Food Food, 4 Gold Gold, and 4 Production Production. This is possible if the tiles are in a city with a Seaport, if the player owns the Huey Teocalli wonder (not applicable in Gathering Storm), if the player is the Suzerain of Auckland, and the game is in the Industrial Era or later.

Gallery[]

Civilization VI Wonders [edit]
Wonders

AlhambraAmundsen-Scott Research Station R&F-Only.pngAngkor Wat1Apadana1Big BenBiosphère1Bolshoi TheatreBroadwayCasa de Contratación R&F-Only.pngChichen ItzaColosseumColossusCristo RedentorEiffel TowerEstádio do MaracanãEtemenanki1Forbidden CityGolden Gate Bridge GS-Only.pngGreat Bath GS-Only.pngGreat LibraryGreat LighthouseGreat ZimbabweHagia SophiaHanging GardensHermitageHuey TeocalliJebel Barkal1Kilwa Kisiwani R&F-Only.pngKotoku-in R&F-Only.pngMachu Picchu GS-Only.pngMahabodhi TempleMausoleum at Halicarnassus1Meenakshi Temple GS-Only.pngMont St. MichelOracleOrszágház GS-Only.pngOxford UniversityPanama Canal GS-Only.pngPetraPotala PalacePyramidsRuhr ValleyStatue of Liberty R&F-Only.pngStatue of Zeus1St. Basil's Cathedral R&F-Only.pngStonehengeSydney Opera HouseTaj Mahal R&F-Only.pngTemple of Artemis R&F-Only.pngTerracotta ArmyTorre de Belém1University of Sankore GS-Only.pngVenetian Arsenal

Natural Wonders

Bermuda Triangle1Chocolate Hills GS-Only.pngCliffs of DoverCrater LakeDead SeaDelicate Arch R&F-Only.pngEye of the Sahara R&F-Only.pngEyjafjallajökull1Fountain of Youth1Galápagos IslandsGiant's Causeway1Gobustan GS-Only.pngGreat Barrier ReefHạ Long Bay1Ik-Kil GS-Only.pngKakadu2Lake Retba R&F-Only.pngLysefjord1Mato Tipila GS-Only.pngMatterhorn R&F-Only.pngMount EverestMount KilimanjaroMount Roraima R&F-Only.pngMount Vesuvius GS-Only.pngPaïtiti1Pamukkale GS-Only.pngPantanalPinnacles2PiopiotahiSahara el Beyda GS-Only.pngTorres del PaineTsingy de BemarahaUbsunur Hollow R&F-Only.pngUluru1Vinland2YosemiteZhangye Danxia R&F-Only.png

1 Requires a DLC2 Specific scenarios only

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.