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 "Water, water, everywhere, nor any drop to drink."
– Samuel Taylor Coleridge, The Ancient Mariner
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Lake Retba is a two-tile passable natural wonder in Civilization VI: Rise and Fall. Lake Retba appears as a Lake on Grassland or Plains tiles. Each wonder tile provides 2 Culture Culture, 2 Gold Gold, and 1 Production Production (instead of the normal yields from Lake tiles). Lake Retba increases the Appeal of adjacent tiles by +2.

In Rise and Fall, Lake Retba provides fresh water to adjacent tiles. Land units also suffer a Movement Movement penalty when they embark/disembark from Lake Retba's tiles onto dry land.

Discovering Lake Retba grants +1 Era Score, or +3 Score if the player is the first to do so.

In Gathering Storm, Lake Retba is treated as a Coast tile. It only provides 1 extra Housing Housing from settling nearby, its yields can be changed by the Mausoleum at Halicarnassus, and every wonder and improvement that has to be built on the coastline can be built next to Lake Retba, provided that all other conditions are satisfied.

Strategy[]

Each Lake Retba tile has a yield of 2 Culture Culture, 2 Gold Gold, and 1 Production Production. Since Culture Culture is often hard to generate early in the game, incorporating natural wonder tiles can provide a vital head start through the civics tree.

Like ordinary lake/coast tiles, the yields of Lake Retba's tiles can be increased using certain bonuses. If the wonder tiles are owned by a city with a Lighthouse and Seaport, the yield of the tiles will increase by 1 Food Food and 2 Gold Gold respectively. Owning the Huey Teocalli wonder will also increase the Lake's yields by 1 Food Food and 1 Production Production. The Auckland's Suzerain bonus also increases the tile yields by 1 Production Production, and a further 1 Production Production upon reaching the Industrial Era. Nan Madol's bonus of +2 Culture Culture will apply to any district built next to Lake Retba.

Unfortunately, as with all natural wonders, Lake Retba's tiles cannot be developed or improved. Because of this, it may be more of a hindrance than an asset later in the game - a natural wonder in the heart of a city can spoil adjacency bonuses for Farms and districts. In general, passable wonder tiles are significantly better than an unimproved tile of any kind, but are often less productive than an ordinary tile with an improvement or a district.

Note that the wonder tiles can be incorporated into National Parks - if a player wishes to found a Park, then it is often wise to include as many wonder tiles as possible within a city.

Civilopedia entry[]

The “Pink Lake” gets its name from its intense, strawberry pink water. This color changes from pale pink to an alarming rusty red depending on the time of day, season, and composition of the lake. Algae living within the lake, not pollution, cause its shifting palette. For the Senegalese locals, the lake’s changing waters are simply part of everyday life.

Retba’s color is not its only unusual quality. The lake’s hypersalinic water—similar to the Dead Sea—lets a swimmer float on the lake without effort. This means that diving into the lake is not recommended. (Nor is drinking the water.)

Trivia[]

  • Lake Retba paradoxically provides fresh water to adjacent tiles in Rise and Fall, despite being one of the saltiest lakes on Earth; the Dead Sea used to have the same problem. The water from the lake is not suitable for human consumption, nor is it useful for irrigating farms or keeping livestock. This was changed in the Gathering Storm expansion; neither Lake Retba nor the Dead Sea provide Fresh water anymore.

Gallery[]

Civilization VI Wonders [edit]
Wonders AlhambraAmundsen-Scott Research Station R&F-OnlyAngkor Wat1Apadana1Big BenBiosphère1Bolshoi TheatreBroadwayCasa de Contratación R&F-OnlyChichen ItzaColosseumColossusCristo RedentorEiffel TowerEstádio do MaracanãEtemenanki1Forbidden CityGolden Gate Bridge GS-OnlyGreat Bath GS-OnlyGreat LibraryGreat LighthouseGreat ZimbabweHagia SophiaHanging GardensHermitageHuey Teocalli1Jebel Barkal1Kilwa Kisiwani R&F-OnlyKotoku-in R&F-OnlyMachu Picchu GS-OnlyMahabodhi TempleMausoleum at Halicarnassus1Meenakshi Temple GS-OnlyMont St. MichelOracleOrszágház GS-OnlyOxford UniversityPanama Canal GS-OnlyPetraPotala PalacePyramidsRuhr ValleyStatue of Liberty R&F-OnlyStatue of Zeus1St. Basil's Cathedral R&F-OnlyStonehengeSydney Opera HouseTaj Mahal R&F-OnlyTemple of Artemis R&F-OnlyTerracotta ArmyTorre de Belém1University of Sankore GS-OnlyVenetian Arsenal
Natural wonders Bermuda Triangle1Chocolate Hills GS-OnlyCliffs of DoverCrater LakeDead SeaDelicate Arch R&F-OnlyEye of the Sahara R&F-OnlyEyjafjallajökull1Fountain of Youth1Galápagos IslandsGiant's Causeway1Gobustan GS-OnlyGreat Barrier ReefHạ Long Bay1Ik-Kil GS-OnlyKakadu2Lake Retba R&F-OnlyLysefjord1Mato Tipila GS-OnlyMatterhorn R&F-OnlyMount EverestMount KilimanjaroMount Roraima R&F-OnlyMount Vesuvius GS-OnlyPaïtiti1Pamukkale GS-OnlyPantanalPinnacles2PiopiotahiSahara el Beyda GS-OnlyTorres del PaineTsingy de BemarahaUbsunur Hollow R&F-OnlyUluru1Vinland2YosemiteZhangye Danxia R&F-Only
1 Requires DLC2 Specific scenarios only
R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.
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