Lakes are a type of base terrain in Civilization V.
Game Info[]
Base terrain consisting of any group of 10 or fewer water tiles completely surrounded by land.
- Base yield: See below.
- +2 Food with Floating Gardens (Aztecs only)
- Attributes:
- Counts as water for movement purposes.
- Provides all surrounding land tiles with fresh water.
- Allows adjacent cities to construct Gardens.
Base yield[]
Ruleset | Food | Gold |
---|---|---|
Vanilla/Gods & Kings | 2 | 1 |
Brave New World | 2 | 0 |
Strategy[]
Lakes are terrain features found anywhere on land. A Lake is every single water tile which is completely surrounded by land, or any collection of water tiles that aren't so numerous as to be considered an inland sea. The difference between a Lake and an inland sea is that the Lake has fresh water, which it provides to the surrounding tiles (besides having a different base yield).
Civilopedia entry[]
A lake is any body of water ten tiles or smaller in size that is completely surrounded by land tiles (any larger body of water is considered ocean). When worked, lakes provide 2 food and 1 gold to nearby cities. Lakes are sources of fresh water, allowing the construction of farms on adjacent hills and tundra. Farms next to fresh water receive an additional +1 food when the Civil Service technology is researched.
See also[]
- Water (Civ5)
- Lake(s) in other games
Civilization V Terrains [edit] | |
---|---|
Base | Coast • Desert • Grassland • Hill • Mountain • Ocean • Plains • Snow • Tundra |
Features | Atoll • Fallout • Flood Plains • Forest • Ice • Jungle • Lakes • Marsh • Oasis • Rivers |
Other | Ancient Ruins • Encampment |
See also | Improvement • Natural wonder • Resource |