Launch Mars Colony is a project in Civilization VI: Gathering Storm (in which it replaces the Launch Mars Habitation, Launch Mars Hydroponics, and Launch Mars Reactor projects) and the third step toward winning a Science Victory. It becomes available after researching Nanotechnology and completing the Launch Moon Landing project, and requires a Spaceport district.
Establishing a permanent colony on another planet, far more distant than our Moon, is the next task an aspiring space pioneer must undertake. No more a mere landing on a nearby planetoid, but a whole expedition which constructs and launches a self-sustaining, permanent habitation on another planet! Its success proves that humankind has advanced far enough in order to leave its mother planet and begin space conquest!
|Civilization VI Science Victory steps |
|All game versions|
|1. Launch a satellite|
|2. Land a human on the Moon|
|Vanilla Civilization VI and Rise and Fall||Gathering Storm|
|3. Establish a Martian Colony||3. Establish a Martian Colony
|4. Launch an Exoplanet Expedition|
|5. Help the Exoplanet Expedition travel 50 light years|
|Civilization VI Projects |
AIF Training1 • Build Nuclear Device • Build Thermonuclear Device • Carbon Recapture • Dark Summoning2 • Devotion3 • Exoplanet Expedition • Heroic Tales3 • Lagrange Laser Station • Launch Earth Satellite • Launch Mars Colony • Launch Mars Habitation • Launch Mars Hydroponics • Launch Mars Reactor • Launch Moon Landing • Manhattan Project • Occult Research2 • Operation Ivy • Repair Outer Defenses • Terrestrial Laser Station
Bread and Circuses • Campus Research Grants • Carnival • Commercial Hub Investment • Convert to Coal Power • Convert to Nuclear Power • Convert to Oil Power • Court Festival • Encampment Training • Harbor Shipping • Holy Site Prayers • Industrial Zone Logistics • Move Capital • Recommission Nuclear Reactor • Theater Square Performances
|1 Outback Tycoon scenario only • 2 Secret Societies mode only • 3 Heroes & Legends mode only|