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+ | A '''leader trait''' is an ability of a particular [[Leaders|leader]] in a ''[[Civilization (series)|Civilization]]'' game that provides gameplay advantages to that leader's [[Civilizations|civilization]]. |
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+ | |civbe = In the ''[[Sid Meier's Civilization: Beyond Earth: Rising Tide|Rising Tide]]'' expansion, players start with a personality trait determined by the [[List of Sponsors in CivBE|sponsor]] they choose and can use {{DiplomaticCapitalBE}} to purchase up to three other traits. |
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[[Category:Game concepts]] |
[[Category:Game concepts]] |
Revision as of 23:33, 25 January 2022
A leader trait is an ability of a particular leader in a Civilization game that provides gameplay advantages to that leader's civilization.
Civilization III
Civilization IV
Civilization: Beyond Earth
In the Rising Tide expansion, players start with a personality trait determined by the sponsor they choose and can use Diplomatic Capital to purchase up to three other traits.
Other games
Leader trait is not present in (or the article has not been created for) the following games :
Game | Article |
---|---|
Civilization | Leader trait (Civ1) |
Civilization II | Leader trait (Civ2) |
Civilization V | Leader trait (Civ5) |
Civilization VI | Leader trait (Civ6) |
Civilization Revolution | Leader trait (CivRev) |
Civilization Revolution 2 | Leader trait (CivRev2) |
CivWorld | Leader trait (CivWorld) |
Freeciv | Leader trait (Freeciv) |
Civilization: Call to Power | Leader trait (CTP1) |
Call to Power II | Leader trait (CTP2) |
C-evo | Leader trait (C-evo) |
Sid Meier's Colonization | Leader trait (Col) |
FreeCol | Leader trait (FreeCol) |
Civilization IV: Colonization | Leader trait (Civ4Col) |
Sid Meier's Alpha Centauriā | Leader trait (SMAC) |
Starships | Leader trait (Starships) |