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A '''leader trait''' is an ability of a particular [[Leaders|leader]] in a ''[[Civilization (series)|Civilization]]'' game that provides gameplay advantages to that leader's [[Civilizations|civilization]].
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|civbe = In the ''[[Sid Meier's Civilization: Beyond Earth: Rising Tide|Rising Tide]]'' expansion, players start with a personality trait determined by the [[List of Sponsors in CivBE|sponsor]] they choose and can use {{DiplomaticCapitalBE}} to purchase up to three other traits.
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[[Category:Game concepts]]
 
[[Category:Game concepts]]

Revision as of 23:33, 25 January 2022

A leader trait is an ability of a particular leader in a Civilization game that provides gameplay advantages to that leader's civilization.

Civilization III

Civilization IV

Civilization: Beyond Earth

In the Rising Tide expansion, players start with a personality trait determined by the sponsor they choose and can use Diplomatic Capital Diplomatic Capital to purchase up to three other traits.

Other games

Leader trait is not present in (or the article has not been created for) the following games :

Game Article
Civilization Leader trait (Civ1)
Civilization II Leader trait (Civ2)
Civilization V Leader trait (Civ5)
Civilization VI Leader trait (Civ6)
Civilization Revolution Leader trait (CivRev)
Civilization Revolution 2 Leader trait (CivRev2)
CivWorld Leader trait (CivWorld)
Freeciv Leader trait (Freeciv)
Civilization: Call to Power Leader trait (CTP1)
Call to Power II Leader trait (CTP2)
C-evo Leader trait (C-evo)
Sid Meier's Colonization Leader trait (Col)
FreeCol Leader trait (FreeCol)
Civilization IV: Colonization Leader trait (Civ4Col)
Sid Meier's Alpha Centauriā€Ž Leader trait (SMAC)
Starships Leader trait (Starships)

Future technology (CivRev)
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