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Leaders are symbolic representatives of the various civilizations in Civilization VII and its expansions. They are based on important historical figures who accomplished great things during their life; this includes not only traditional heads of state, known for their militaristic might or political prowess, but also visionary leaders who made everlasting impacts in the fields of philosophy, science, religion, human rights, and more.

Unlike in previous Civilization games, leaders are not tied to specific civilizations - any leader can lead any civilization, allowing for numerous combinations. However, the historical, geographical or strategical ties between certain leaders and civilizations are still highlighted in the game, but it is entirely up to players to decide whether they want their games to be historically accurate or not.

Militaristic leader attributes tree (Civ7)

Militaristic leader attributes tree

Furthermore, instead of evolving and changing throughout the Ages like how civilizations do in Civilization VII, leaders are still eternal but now have "Attribute Attributes" which can be leveled up through 6 Attribute Attribute trees: Cultural Cultural, Diplomatic Diplomatic, Economic Economic, Expansionist Expansionist, Militaristic Militaristic, and Scientific Scientific. Depending on how one plays the game - the Tech Techs and Civic Civics they unlock, the quest system they engage with, the Wonder Wonders they build, and the historic milestones their empire achieves - they will earn and be able to spend Attribute Attribute points. Leaders, and by extension civilizations, have a natural affinity for one or more of the 6 trees, but players can spend their points on any tree as they see fit. Each leader's Attribute Attributes also determine what Endeavor Endeavors they can start with other leaders.

The vanilla version of Civilization VII includes 19 unique leaders, DLC adds 6 more leaders and 5 personas, bringing the total number of leader choices to 25 (30 including personas).

List of leaders[]

Leader Unique ability Attribute Attributes Agenda Starting biases Unlocks
Ada Lovelace
Ada Lovelace[1]
Enchantress of Numbers

Cities Cities receive +2 Science Science per Age when you complete a Civic Civic Mastery Mastery. This resets at the start of each Age. Gain Culture Culture equal to 50% of your total Science Science per turn when you complete a Technology Technology Mastery Mastery.

Cultural Cultural
Scientific Scientific
Analytical Engine

Increase Relationship by a Small Amount for the leader with the most Masteries Masteries. Decrease Relationship by a Small Amount for the leader with the fewest Masteries Masteries.

None British British
Amina
Amina
Warrior-Queen of Zazzau

+1 Resource Resource Capacity in Cities Cities. +1 Gold Gold per Age for each Resource Resource assigned to Cities Cities. +5 Combat Strength Combat Strength on all Units in Plains and Desert.

Economic Economic
Militaristic Militaristic
Desert of the Warrior Queen

If the player has more Settlement Settlements on Plains or Desert tiles than Amina, Decrease Relationship by a Medium Amount. If the player has no Settlement Settlements on Plains or Desert tiles, Increase Relationship by a Small Amount.

Plains
Desert
Songhai Songhai
Bugandan Bugandan
Ashoka, World Conqueror
Ashoka, World Conqueror[2]
Devaraja

+1 Production Production in Cities Cities for every 5 excess Happiness Happiness. +10% Production Production in Settlement Settlements not founded by you. Declaring a Formal War grants a Celebration. +5 Combat Strength Combat Strength against Districts for all units during a Celebration.

Diplomatic Diplomatic
Militaristic Militaristic
Without Regret

Decrease Relationship by a Medium Amount with the Leader whose lands cover the most tiles and Increase Relationship by a Medium Amount for the one with the least.

None Chola Chola
Nepalese Nepalese
Ashoka, World Renouncer
Ashoka, World Renouncer
Dhammaraja

+1 Food Food in Cities Cities for every 5 excess Happiness Happiness. +10% Food Food in all Settlements during a Celebration. All Building Buildings gain a +1 Happiness Happiness adjacency for all Improvement Improvements.

Diplomatic Diplomatic
Expansionist Expansionist
Without Sorrow

Increase Relationship by a Medium Amount with the player with the highest Happiness Happiness yield. Decrease Relationship by a Medium Amount with the player that has the lowest Happiness Happiness yield.

None Chola Chola
Nepalese Nepalese
Augustus
Augustus
Imperium Maius

+2 Production Production in the Capital Capital for every Town Town. Can purchase culture Building Buildings in Town Towns. +50% Gold Gold towards purchasing Building Buildings in Town Towns.

Cultural Cultural
Expansionist Expansionist
Restitutor Orbis

Decrease Relationship by a Medium Amount for each Town Town in other players' empires. Increase Relationship by a Medium Amount for each City City (excluding Capital Capital) in other players' empires.

None None
Benjamin Franklin
Benjamin Franklin
The First American

+1 Science Science per Age on Production Production Building Buildings in Cities Cities. +50% Production Production towards constructing Production Production Building Buildings. +1 Science Science per Age from active Endeavor Endeavors you started or supported. Can have two Endeavor Endeavors of the same type active at a time.

Diplomatic Diplomatic
Scientific Scientific
Civic Virtue

Increase Relationship gains with players that share a Government Government with him. Decrease Relationship with players that don't share a Government Government with him.

None American American
Catherine the Great
Catherine the Great
Star of the North

+2 Culture Culture per Age on displayed Great Works. Building Buildings with Great Work slots gain an additional slot. Cities Cities settled in Tundra gain Science Science equal to 25% of their Culture Culture per turn.

Cultural Cultural
Scientific Scientific
Dusha

Decrease Relationship by a Medium Amount with player who has the most Great Works. Increase Relationship by a Medium Amount with the player with the least. Catherine the Great must have a Great Work for this to take effect.

Tundra Russian Russian
Charlemagne
Charlemagne
Father of Europe

Military and Science Building Buildings receive a Happiness Happiness adjacency for Quarter Quarters. Gain 2 Cavalry units, once unlocked, when entering a Celebration. +5 Combat Strength Combat Strength for cavalry units during a celebration.

Militaristic Militaristic
Scientific Scientific
The Golden Shepherd

Increase Relationship by Medium Amount with whichever player has triggered the most Celebrations. If there is a tie, Increase Relationship by Small Amount to tieholders. Decrease Relationship by a Medium Amount with whoever has triggered the fewest Celebrations. If there's a tie, Decrease Relationship by Small Amount to tieholders.

River Norman Norman
Confucius
Confucius
Keju

+25% Growth Rate in all Cities Cities. +2 Science Science from Specialists.

Expansionist Expansionist
Scientific Scientific
Guanxi

Increase Relationship by a Medium Amount for having the most Specialists in an empire. Decrease Relationship by a Small Amount for the leader with the least amount of Specialists in an empire. Only triggers if Confucius has at least one Specialist.

Grassland Ming Ming
Qing Qing
Friedrich, Baroque
Friedrich, Baroque[3]
Hohenfriedberger Marsch

Gain a Great Work upon capturing a Settlement Settlement for the first time. Gain an infantry unit when you construct a Culture Building Building.

Cultural Cultural
Militaristic Militaristic
Parisian Sensibilities

Increase Relationship per built Wonder Wonder in the Capital Capital by a Medium Amount. Decrease Relationship per Building Building in the Capital Capital by a Small Amount.

None Prussian Prussian
Friedrich, Oblique
Friedrich, Oblique
Berlin Academy

Army Commanders start with the Merit Commendation, granting them +1 Command Radius. Gain an infantry unit when you construct a Science Building Building.

Militaristic Militaristic
Scientific Scientific
To Arms!

Decrease Relationship by a Medium Amount with the empire that has the least amount of units on the map. Increase Relationship by a Small Amount with the empire that has the most amount of Military Units on the map.

None Prussian Prussian
Genghis Khan
Genghis Khan[4]
Mongolian Mongolian
Harriet Tubman
Harriet Tubman
Combahee Raid

+50% Influence Influence towards initiating Espionage actions. Gain 5 War support on all wars declared against you. Units ignore Movement Movement penalties from Vegetation.

Diplomatic Diplomatic
Militaristic Militaristic
Veracity

Increase Relationship by a Medium Amount once for each formal war the player declared. Decrease Relationship by a Medium Amount once for each surprise war the player declared.

Vegetated American American
Hatshepsut
Hatshepsut
God's Wife of Amun

+1 Culture Culture for every imported Resource Resource. +15% Production Production towards the construction of Building Buildings and Wonder Wonders in Cities Cities adjacent to Navigable Rivers.

Cultural Cultural
Economic Economic
Wonders of Iteru

Decrease Relationship by a Small Amount if you have more Wonder Wonders than Hatshepsut. Increase Relationship by a Medium Amount if you have less Wonder Wonders.

Navigable River
Desert
None
Himiko, High Shaman
Himiko, High Shaman[2]
Miko of Amaterasu

+2 Happiness Happiness per Age on Happiness Happiness Building Buildings. +50% Production Production towards constructing Happiness Happiness Building Buildings. +20% Culture Culture but -10% Science Science. These effects are doubled during a Celebrations.

Cultural Cultural
Diplomatic Diplomatic
Shaman Queen

Decrease Relationship by a Small Amount per Settlement Settlement with constructed Science Science and Gold Building Buildings. Increase Relationship by a Small Amount per Settlement Settlement with Culture and Happiness Building Buildings.

None Meiji Japanese Meiji Japanese
Himiko, Queen of Wa
Himiko, Queen of Wa
Friend of Wei

Gain a unique Endeavor Endeavor, Friend of Wei, which can be performed in an Alliance to grant you and your ally +25% Science Science. Can support Endeavor Endeavors for free. +4 Science Science per Age for every leader you're Friendly or Helpful with.

Diplomatic Diplomatic
Scientific Scientific
Yamatai

Decrease Relationship by a Small Amount per Settlement Settlement with constructed Culture and Happiness Building Buildings. Increase Relationship by a Small Amount per Settlement Settlement with constructed Science and Gold Building Buildings.

None Meiji Japanese Meiji Japanese
Ibn Battuta
Ibn Battuta
The Marvels of Traveling

Gains multiple Attribute Attribute points after the first Civic Civic in every Age. Increased Sight Sight for all Units. Gain a unique Endeavor Endeavor called Trade Maps that lets you gradually see other Leaders' explored areas.

Expansionist Expansionist
Wildcard Wildcard
Far and Wide

Increase Relationship by a Large Amount with the player who has uncovered the most Fog of War tiles. If there is a tie, Increase Relationship by a Medium Amount to tieholders. Decrease Relationship by a Small Amount with the player who has uncovered the fewest Fog of War tiles.

Flat Abbasid Abbasid
Isabella
Isabella
Seven Cities of Gold

Gain 300 Gold Gold every time you discover a Natural Wonder Natural Wonder, doubled if the Natural Wonder Natural Wonder is in Distant Lands. +100% tiles yields from Natural Wonder Natural Wonders, +50% Gold Gold towards purchasing naval units, and -1 Gold Gold Gold Maintenance for naval units.

Economic Economic
Expansionist Expansionist
Wonderlust

Decrease Relationship by a Large Amount per Natural Wonder Natural Wonder in the player's borders. If no Natural Wonder Natural Wonders are possessed by the player, Increase Relationship by a Small Amount.

Coastal
Natural Wonder Natural Wonder
Spanish Spanish
Mexican Mexican
José Rizal
José Rizal
Pambansang Bayani

When gaining rewards from a Narrative Event Narrative Event, gain additional Culture Culture and Gold Gold per Age. Increased Celebration duration and Happiness Happiness towards Celebrations. Has additional Narrative Event Narrative Events.

Cultural Cultural
Diplomatic Diplomatic
Kapwa

Increase Relationship by a Medium Amount for the player with the most active Endeavor Endeavors started. Decrease Relationship by a Medium Amount for the player with the most active Sanctions started. If there is a tie between the players with the most active Endeavor Endeavors or Sanctions, then Increase or Decrease Relationship by a Small Amount accordingly.

Tropical Hawaiian Hawaiian
Lafayette
Lafayette
Hero of Two Worlds

Gains a unique Endeavor Endeavor, Reform, which grants an additional Social Policy Social Policy slot. Supporting this Endeavor Endeavor also grants the other Leader an additional Social Policy Social Policy slot. +1 Combat Strength Combat Strength for every Tradition Tradition, but not Social Policy Social Policy, slotted in the Government Government. +1Culture Culture and Happiness Happiness per Age in Settlement Settlements, doubled in Distant Lands.

Cultural Cultural
Diplomatic Diplomatic
French Quarters

Increase Relationship by a Small Amount for the player with the most Urban Districts with all Building Building slots filled. Decrease Relationship by a Small Amount for the player with the least Urban Districts.

Coastal French Imperial French Imperial
Lakshmibai
Lakshmibai[4]
Machiavelli
Machiavelli
Il Principe

Gain +3 Influence Influence per Age. Gain 50 Gold Gold per Age when your Diplomatic Action proposals are accepted, or 100 Gold Gold per Age when they are rejected. Ignore Relationship requirements for declaring Formal wars. You can Levy units from City-States you are not Suzerain of.

Diplomatic Diplomatic
Economic Economic
The Spider

If not at war with Machiavelli, increase Relationship by Medium Amount for each other war.

None None
Napoleon, Emperor
Napoleon, Emperor[5]
Empereur des Français

Gain a unique Sanction, Continental System, which reduces the Trade Route Trade Route limit of the targeted Leader to all other Leaders by 1, causes a massive Relationship penalty, and costs more to reject. +8 Gold Gold per Age for every Leader you are Unfriendly or Hostile with. Can reject Endeavor Endeavors for free.

Economic Economic
Diplomatic Diplomatic
Napoleonic Code

Increase Relationship by a Medium Amount with the player that has the smallest standing army. Decrease Relationship by a Medium Amount for the player that has the largest standing navy.

None French Imperial French Imperial
Napoleon, Revolutionary
Napoleon, Revolutionary[6]
La Grande Armée

+1 Movement Movement for all land units. Defeating an enemy unit provides Culture Culture equal to of 50% its Combat Strength Combat Strength.

Cultural Cultural
Militaristic Militaristic
Culture from Conquest

Decrease Relationship by Small Amount for every Alliance made between other players. Increase Relationship by a Medium Amount for the player with the highest Culture Culture Per turn score.

None French Imperial French Imperial
Pachacuti
Pachacuti
Earth Shaker

All Building Buildings gain a Food Food adjacency for Mountains. Specialists adjacent to Mountains do not cost Happiness Happiness maintenance.

Economic Economic
Expansionist Expansionist
Mountain King

Increase Relationship by a Medium Amount for the player with the least Mountains in their territory. Decrease Relationship by a Medium Amount for the player with the most Mountains in their territory.

Mountainous Incan Incan
Simón Bolívar
Simón Bolívar[7]
El Libertador

Gain 1 War support on all wars. Upon conquering a Settlement Settlement for the first time, can purchase 1 Constructible for free. Unrest does not prevent purchasing.

Expansionist Expansionist
Militaristic Militaristic
Cornerstone of Freedom

Likes the leader with the least Unhappy Settlement Settlements. Dislikes the leader with the most Unhappy Settlement Settlements.

None Mexican Mexican
Tecumseh
Tecumseh[8]
Nicaakiyakoolaakwe

+1 Food Food and Production Production per Age in Settlement Settlements for every City-State you are Suzerain of. +1 Combat Strength Combat Strength for all your units for every City-State you are Suzerain of.

Militaristic Militaristic
Diplomatic Diplomatic
Suzerain of the World

Decrease Relationship by a Large Amount when a player disperses an Independent, and Increase Relationship by a Small Amount if player does not have an active "Befriend Independent" Project active.

Grassland
Plains
Shawnee Shawnee
American American
Mexican Mexican
Trung Trac
Trung Trac
Hai Bà Trưng

+3 free Promotions on your first Army Commander. Your Commanders gain +20% experience. +10% Science Science in Cities Cities on Tropical tiles; this bonus is doubled during any Formal War support you declare.

Militaristic Militaristic
Scientific Scientific
Van Minh

Decrease Relationship by Medium Amount with the player who has the greatest amount of Promotions across all Commanders. If tied, Decrease Relationship a Small Amount with tie holders. Increase Relationship by Medium Amount with the player who has the least amount of Promotions across all Commanders. If tied, Increase Relationship a Small Amount with tie holders.

Vegetated
Tropical
Majapahit Majapahit
Xerxes, King of Kings
Xerxes, King of Kings
Crusher of Rebellions

+3 Combat Strength Combat Strength for units that are attacking in neutral or enemy territory. +100 Culture Culture and Gold Gold per Age upon capturing a Settlement Settlement for the first time. +10% Gold Gold in all Settlement Settlements, doubled in Settlement Settlements not founded by you. +1 Settlement Settlement limit per Age.

Economic Economic
Militaristic Militaristic
Lord of Fire

Decrease Relationship by a Medium Amount when a player is not at War. Increase Relationship by a Small Amount when a player is at war.

Desert None
Xerxes, the Achaemenid
Xerxes, the Achaemenid[3]
Silk Road

+1 Trade Route Trade Route limit with all other leaders. +50 Culture Culture and 100 Gold Gold per Age when you create a Trade Route Trade Route or Road. +1 Culture Culture and Gold Gold per Age on unique Building Buildings and unique Improvement Improvements.

Cultural Cultural
Economic Economic
Lord of Coin

Decrease Relationship by a Medium Amount if player has a greater or equal number of Trade Route Trade Routes compared to Xerxes. Increase Relationship by a Small Amount if player has fewer Trade Route Trade Routes than Xerxes.

Desert None
  1. Added in the Ada Lovelace Pack.
  2. 2.0 2.1 Added in the Founders Content Pack.
  3. 3.0 3.1 Added in the Deluxe Content Pack.
  4. 4.0 4.1 Added in the Right to Rule Collection.
  5. Added in the Napoleon Pack.
  6. Added in the Persona Pack - Napoleon.
  7. Added in the Simón Bolívar Pack.
  8. Added in the Tecumseh and Shawnee Pack.

Alternate personas[]

Personas are variations of existing leaders with new appearances, abilities, and agendas, depicting them at different points of their lives or emphasizing different aspects of their rule and leadership.

Videos[]

See also[]

External links[]

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