This is a list of leaders in Civilization Revolution 2, along with the civilizations they lead and their era bonuses.
Leader | Civilization | Ancient Bonus | Medieval Bonus | Industrial Bonus | Modern Bonus |
---|---|---|---|---|---|
Alexander | Greeks | Knowledge of Democracy | More Great People | 1/2 cost Library | +1 Food from sea regions |
Bismarck | Germans | New Warriors are veterans | +1 production from forest regions | 1/2 cost Barracks | 2% interest on gold reserves |
Catherine | Russians | +1 food from plains | New defensive units get Loyalty | 1/2 cost Riflemen | 1/2 cost Spies |
Charles de Gaulle | French | Knowledge of Pottery | 1/2 cost Barracks | +1 Air Unit movement | +2 Artillery attack |
Cleopatra | Egyptians | +1 food and trade from desert | Knowledge of Irrigation | +1 Rifleman movement | +50% Caravan gold |
Elizabeth I | English | +1 Longbow Archer defense | +1 naval combat | +1 production from hills | 2x naval support |
Gandhi | Indians | Cities not affected by Anarchy | Free Religion tech | 1/2 cost Settler | 1/2 cost Courthouse |
Genghis Khan | Mongols | Barbarian villagers join us | Cavalry speed +1 | +2 production from Mountains | Free Communism tech |
Himiko* | Japanese | Knowledge of Monarchy | +50% Tax from Caravan gold | New defensive units get Loyalty | Cities not affected by Anarchy |
Isabella | Spanish | 2x exploration cash | +1 naval combat | +50% Gold production | +1 production from hills |
John F. Kennedy | Americans | Knowledge of Democracy | +1 naval unit movement | +2 naval unit defense | +2 Bomber attack |
Julius Caesar | Romans | 1/2 price roads | 1/2 cost Wonders | More Great People | New cities have +1 population |
Lenin | Russians | +1 Production from Plains | Cossacks are veterans | Free Communism tech | Factories x3 production |
Lincoln | Americans | 2% interest on gold reserves | Rush unit at 1/2 price | +1 food from plains | Factories x3 production |
Mao Zedong | Chinese | New cities have +1 population | Free Literacy tech | 1/2 cost Library | Cities not affected by Anarchy |
Montezuma | Aztecs | Units heal after combat victory | Temple = +3 science | 1/2 price roads | +50% Gold production |
Napoleon | French | Knowledge of Pottery | 1/2 price roads | +2 Cannon attack | +1 Rifleman movement |
Oda Nobunaga* | Japanese | +1 food from sea regions | +1 Knight attack | Cities not affected by Anarchy | New defensive units get Loyalty |
Saladin | Arabs | +50% Caravan gold | Free Mathematics tech | +1 Horseman/Knight attack | 2% interest on gold reserves |
Sejong | Koreans | Temple = +1 Culture | New Cities have Walls built | Cities not affected by Anarchy | New offensive Units receive Infiltration |
Shaka Zulu | Zulus | +1 Warrior movement | Rapid city growth | +50% Gold production | 1/2 cost Riflemen |
Taizong of Tang | Chinese | Knowledge of Monarchy | New cities have +1 population | More Great People | New defensive units get Loyalty |
Tokugawa** | Japanese | +1 food from sea regions | +1 Samurai Knight attack | Cities not affected by Anarchy | New defensive units get Loyalty |
Tōgō Heihachirō* | Japanese | New defensive units get Loyalty | +1 food from sea regions | +1 Naval Unit attack | +1 Naval Unit movement |
Winston Churchill | English | +1 Longbow Archer attack | +1 Naval Unit movement | +1 Air Unit movement | +2 Air Unit attack |
* PS Vita only
** iOS/Android only
See also[]
- Leaders in other Civilization games