Each faction in Sid Meier's Starships has a bonus as listed below.
![]() Portrait |
![]() Portrait |
![]() Portrait |
Leader | Perk |
---|---|---|---|---|
![]() |
![]() |
![]() |
Barre | Benevolent: reduces the cost of cities by 25% |
![]() |
![]() |
![]() |
Sochua | Progressive: starts with two random tech upgrades. |
![]() |
![]() |
![]() |
Kavitha | Humanitarian: starts with one extra city. |
![]() |
![]() |
![]() |
Élodie | Charismatic: causes crew morale to increase by 10% |
![]() |
![]() |
![]() |
Kozlov | Industrialist: increases metals production by 25% |
![]() |
![]() |
![]() |
Hutama | Diplomat: always gets a first visit influence bonus. |
![]() |
![]() |
![]() |
Bolivar | Warrior: starts with an additional starship. |
![]() |
![]() |
![]() |
Fielding | Economist: generates 50 credits per city each turn. |
*Leader link to Beyond Earth pages.