This is a list of Supremacy buildings (i.e. buildings that require a certain level of Supremacy affinity to build) in Sid Meier's Civilization: Beyond Earth .
List of buildings [ ]
Building
Requirements
cost
Maintenance
Effect
Quest options
Feedsite Hub
Communications , 2
225
1
+3
+1 from trade routes
+10% worker speed (global)
Neurolab
Cognition , 4, Firaxite
255
1
+10%
+1
+10% towards military units
CEL Cradle
Artificial Intelligence , 4
310
1
10% of carried over after city growth
Optical Surgery
Mechatronics , 5
370
1 , 2 Firaxite
+4
+1 unit sight range (global)
+2
Organ Printer
Synergetics , 8
390
1
+15%
+10%
Units heal +10 HP per turn (global)
Bioglass Furnace
Bioengineering , 8
470
1 , 2 Firaxite
+2
+15%
Hypercore
Hypercomputing , 10
470
1 , 4 Firaxite
+15%
+2
+1
+1