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Go to Unique building (Civ5)
This is the list of buildings in Civ5, as of the Brave New World expansion.
The Gods & Kings expansion added 13 new buildings to the game. The Brave New World expansion added 8 new buildings to the game, and removed one old building. The Fall 2013 patch also included one new building.
Note that certain buildings are unique to certain civilizations and replace a generic building of that era. They are marked as such, and appear under the heading of the generic building they replace. See also the Notes section to see which civilization the unique building belongs to. These buildings have the same technological requirements as the generic building they replace, but sometimes their other requirements are different. Their unique bonuses are marked in green.
Religious[]
Religious buildings were introduced in the Gods & Kings expansion pack and may only be purchased with Faith. These buildings include the updated version of the Monastery, previously a bonus building that could only be built in a city with
Incense or
Wine resources nearby.
Building | Cost* | Effect | Notes |
---|---|---|---|
![]() |
200 ![]() |
+1 ![]() +3 ![]() ![]() ![]() +1 ![]() 1 ![]() ( ![]() ![]() |
|
![]() |
150 ![]() |
+2 ![]() +2 ![]() +1 ![]() ![]() ![]() ![]() |
|
![]() |
200 ![]() |
+1 ![]() +2 ![]() +3 ![]() |
|
![]() |
200 ![]() |
+2 ![]() +2 ![]() +2 ![]() |
|
* Cost is relative - it assumes the game's speed is set to Standard, and increases as you progress through the eras.
Ancient Era[]
Building | Maintenance cost |
Effect | Notes |
---|---|---|---|
![]() |
1 ![]() |
+15 experience for all units trained in the city | |
1 ![]() |
+15 experience for all units trained in the city Grants unique promotions to pre-Gunpowder units |
| |
1 ![]() |
+15 experience for all units trained in the city -25% ![]() -25% ![]() |
| |
![]() |
- | +2 local ![]() |
|
![]() |
1 ![]() |
+2 ![]() +1 ![]() ![]() ![]() ![]() |
|
![]() |
1 ![]() |
+1 ![]() ![]() |
|
0 | +1 ![]() ![]() +2 ![]() |
| |
1 ![]() |
+1 ![]() ![]() 1 ![]() |
| |
![]() |
1 ![]() |
+2 ![]() |
|
1 ![]() |
+2 ![]() +2 ![]() |
| |
![]() ![]() |
1 ![]() |
+1 ![]() |
|
1 ![]() |
+2 ![]() +2 ![]() |
| |
![]() |
1 ![]() |
+1 ![]() +1 ![]() ![]() ![]() +1 ![]() |
|
![]() |
- | +5 ![]() +50 HP |
|
- | +6 ![]() +100 HP |
| |
![]() |
2 ![]() |
+2 ![]() +1 ![]() |
|
1 ![]() |
+2 ![]() +2 ![]() +1 ![]() +15% ![]() |
Classical Era[]
Building | Maintenance cost |
Effect | Notes |
---|---|---|---|
![]() ![]() |
2 ![]() |
+3 ![]() ![]() ![]() 1 ![]() ( ![]() ![]() |
|
![]() |
1 ![]() |
+40% ![]() |
|
![]() ![]() |
- | +50% range for land trade routes originating from this city +2 ![]() |
|
![]() |
1 ![]() |
+2 local ![]() |
|
![]() |
4 ![]() |
Eliminates the ![]() ![]() |
|
![]() |
1 ![]() |
+1 ![]() +1 ![]() ![]() ![]() ![]() |
|
![]() |
- | +2 ![]() ![]() ![]() +25% ![]() 1 ![]() ![]() ![]() |
|
- | +2 ![]() +25% ![]() +2 ![]() ![]() 1 extra copy per luxury resource near this city 1 ![]() ![]() ![]() |
| |
![]() |
- | +2 ![]() ![]() |
|
![]() |
1 ![]() |
+1 ![]() ![]() ![]() ![]() +15% ![]() |
|
0 | +1 ![]() ![]() ![]() ![]() ![]() +15% ![]() |
||
![]() |
2 ![]() |
+2 ![]() |
|
0 | +2 ![]() +2 local ![]() Doubles ![]() |
||
0 | +2 ![]() +2 ![]() |
Medieval Era[]
Building | Maintenance cost |
Effect | Notes |
---|---|---|---|
![]() |
1 ![]() |
+15 experience for all units trained in the city | |
![]() |
- | +7 ![]() +25 HP |
|
- | +7 ![]() +25 HP +2 ![]() Produces ![]() ![]() |
||
![]() |
1 ![]() |
+15% ![]() +1 ![]() ![]() |
|
![]() |
1 ![]() |
+25% ![]() |
|
1 ![]() |
+25% ![]() +2 ![]() +2 ![]() |
| |
![]() |
2 ![]() |
+1 ![]() Forms a trade route across water ![]() ![]() |
|
![]() |
2 ![]() |
+33% ![]() +2 ![]() 2 ![]() |
|
2 ![]() |
+33% ![]() +2 ![]() +3 ![]() 2 ![]() |
||
![]() |
2 ![]() |
+2 ![]() +10% ![]() 1 ![]() |
|
2 ![]() |
+2 ![]() +1 ![]() No ![]() 1 ![]() |
|
Renaissance Era[]
Building | Maintenance cost |
Effect | Notes |
---|---|---|---|
![]() |
- | +9 ![]() +25 HP |
|
![]() |
- | +2 ![]() +25% ![]() 1 ![]() |
|
- | +2 ![]() +25% ![]() +5% ![]() 1 ![]() |
||
- | +3 ![]() +25% ![]() +2 local ![]() 1 ![]() |
||
![]() ![]() |
1 ![]() |
-25% enemy spy stealing rate | |
![]() |
- | +50% ![]() |
|
![]() |
1 ![]() |
+4 ![]() ![]() ![]() 1 ![]() ( ![]() ![]() |
|
1 ![]() |
+4 ![]() ![]() ![]() +3 local ![]() 1 ![]() ( ![]() ![]() |
| |
![]() |
2 ![]() |
+15% ![]() +1 ![]() ![]() |
|
![]() |
2 ![]() |
+3 ![]() |
|
![]() |
2 ![]() |
+2 ![]() +10% ![]() 1 ![]() |
|
2 ![]() |
+2 ![]() +5% ![]() +25% ![]() 1 ![]() |
| |
![]() ![]() |
2 ![]() |
+2 local ![]() |
|
Industrial Era[]
Building | Maintenance cost |
Effect | Notes |
---|---|---|---|
![]() |
3 ![]() |
+4 ![]() +10% ![]() 2 ![]() |
|
![]() |
2 ![]() |
+5 ![]() |
|
![]() |
3 ![]() |
+1 ![]() |
|
![]() |
1 ![]() |
+15 experience for all units trained in the city |
|
![]() |
3 ![]() |
+5 ![]() ![]() ![]() 2 ![]() ( ![]() ![]() |
|
![]() ![]() |
1 ![]() |
-25% enemy spy stealing rate |
|
![]() |
3 ![]() |
+3 ![]() +1 ![]() ![]() 1 ![]() |
|
![]() |
- | +3 ![]() +33% ![]() ![]() 2 ![]() |
|
Modern Era[]
Building | Maintenance cost |
Effect | Notes |
---|---|---|---|
![]() |
3 ![]() |
+3 ![]() ![]() ![]() +33% ![]() ![]() ![]() |
|
![]() ![]() |
- | 50% of ![]() ![]() +50% ![]() ![]() |
|
![]() |
- | +12 ![]() +25 HP |
|
![]() |
3 ![]() |
+4 ![]() +50% ![]() 1 ![]() |
|
![]() |
2 ![]() |
+4 ![]() ![]() ![]() |
Atomic Era[]
Building | Maintenance cost |
Effect | Notes |
---|---|---|---|
![]() ![]() |
5 ![]() |
50% of ![]() ![]() +50% ![]() ![]() Allows airlifting military units to other cities with an Airport |
|
![]() |
3 ![]() |
+25% ![]() |
|
![]() |
3 ![]() |
+5 ![]() +15% ![]() |
|
![]() ![]() |
3 ![]() |
+2 ![]() |
|
![]() |
3 ![]() |
+5 ![]() +15% ![]() |
|
Information Era[]
Building | Maintenance cost |
Effect | Notes |
---|---|---|---|
![]() ![]() |
1 ![]() |
-75% ![]() |
|
![]() |
3 ![]() |
+3 ![]() +50% ![]() |


Civilization V [edit] |
---|
Gods & Kings • Brave New World |
Lists |
Concepts |
Miscellaneous |
† Only in vanilla Civ5 • ‡ Only in Gods & Kings and Brave New World |