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|[[Museum (Civ5)|Museum]] |
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*Requires [[Opera house (Civ5)|opera house]] |
*Requires [[Opera house (Civ5)|opera house]] |
Revision as of 21:13, 13 March 2012
This is the list of buildings in Civ5. The Gods and Kings expansion coming out in Spring 2012 will add 13 new buildings to the game.
Ancient era
Building | Effect | Notes |
---|---|---|
Barracks | +15 experience for all units | |
Floating gardens | +15% food +2 food for each worked lake tile |
|
Granary | +2 food +1 food from wheat, bananas and deer |
|
Krepost |
+15 experience for all land units |
|
Library | +1 science for every 2 Population in the city | |
Monument | +2 Culture | |
Paper maker | +1 science for every 2 Population in the city +2 Gold |
|
Walls | +4 defense | |
Walls of Babylon | +6 defense |
|
Water mill | +2 food +1 Production |
|
Classical era
Building | Effect | Notes |
---|---|---|
Armory | +15 experience for all land units | |
Burial tomb | +2 Culture +2 Happiness |
|
Circus | +2 Happiness |
|
Colosseum | +2 Happiness | |
Courthouse | Reduce Unhappiness in occupied city | |
Lighthouse | +1 food from sea tiles |
|
Mud pyramid mosque | +4 Culture |
|
Stable |
+1 Production for Sheep/Cattle/Horse +25% Production for mounted units |
|
Temple | +3 Culture |
Medieval era
Building |
Effect |
Notes |
---|---|---|
Aqueduct | +40% of food is carried over after a new citizen is born | |
Bazaar | +25% gold +2 gold 1 extra luxury resource from each improved luxury near the city |
|
Castle | +4 defense | |
Forge | +15% Production for land units +1 Production for worked sources of iron |
|
Garden | +25% great people generation |
|
Harbor | +25% Production of naval units Forms a trade route across water |
|
Longhouse | +1 Production from worked forest tiles |
|
Market | +25% gold +2 gold |
|
Mint | Each worked gold and silver source of the city produces an extra +3 gold |
|
Monastery | +2 culture from nearby incense and wine |
|
Mughal Fort | +9 defense +2 Culture Produces gold after Flight is researched |
|
University | +33% science +2 science from worked jungle tiles |
|
Wat | +33% science +3 Culture |
|
Workshop | +15% Production +2 Production |
Renaissance era
Building | Effect | Notes |
---|---|---|
Bank | +25% | |
Military academy | +15 experience for all land units | |
Museum | +5 Culture |
|
Observatory | +50% |
|
Opera house | +4 Culture |
|
Public school |
| |
Satrap's court | +25% +2 +2 Happiness |
|
Seaport | +1 Production from sea resources |
|
Theatre | +3 Happiness |
|
Windmill | +2 Production |
|
Industrial era
Modern era
Civilization V [edit] |
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Gods & Kings • Brave New World |
Lists |
Eras |
Concepts |
Miscellaneous |
† Only in vanilla Civ5 ‡ Only in Gods & Kings and Brave New World |