Back to Civilization Revolution
This is a list of buildings in Civilization Revolution.
Building | Cost | Tech Required | Building Required | Effect |
---|---|---|---|---|
Aqueduct | 120 | Engineering | / | Increases city's growth by half |
Bank | 120 | Banking | Market | Replaces market, x4 gold production |
Barracks | 40 | Bronze Working | / | Units produced are automatically Veterans (+3 exp) |
Cathedral | 160 | Religion | Temple | Replaces temple and gives +2 culture for each citizen |
Courthouse | 80 | Literacy | / | Increases the city's workable tile region |
Factory | 200 | Industrialization | / | Doubles the city's production |
Granary | 40 | Pottery | / | Plains tiles give +2 food |
Harbor | 100 | Navigation | / | +1 food in sea tiles |
Iron Mine | 80 | Railroad | / | Mountain tiles give +4 production |
Library | 40 | Alphabet | / | Doubles city science production |
Market | 60 | Currency | / | Doubles city gold production |
Palace | / | / | / | Capturing enemy palaces required for domination victory, own palace gives culture, defense bonus |
SDI | 200 | Superconductor | / | Stops ICBMs aimed at city |
Temple | 40 | Ceremonial Burial | / | +1 culture for every citizen in city |
Trading Post | 60 | Code of Laws | / | +2 trade from desert tiles |
University | 160 | University | Library | Replaces library, x4 science production |
Walls | 100 | Masonry | / | Gives +100% defensive bonus and keeps the city from being culture-flipped, (unless Hollywood has been built by another Civilization) |
Workshop | 60 | Construction | / | Provides +2 production from hills |
Notes[]
- Spaceship parts are listed under Buildings when selecting their construction.
- The cost of buildings is cut in half if a Great Builder is settled in that city.
- The completion of a building can be rushed by spending enough Gold.
Bugs[]
- If Aqueducts are awarded as a result of accumulating 5,000 Gold in a civilization's reserves while Spaceship parts are under construction, progress on the Spaceship parts will be lost, even if an Aqueduct is already present in the city or cities in question.
See also[]
- Building (CivRev)
- List of buildings in other games