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The following is a list of city-states in Civilization VI and its expansions.

List of city-states[edit | edit source]

Icon & Type City-State Suzerain Bonus
Akkad (Civ6).png Akkad GS-Only.png Melee and anti-cavalry units' attacks do full damage to the city's walls.
Amsterdam (Civ6).png Amsterdam[1] Your Trade Route Trade Routes to foreign cities earn +1 Gold Gold for each Luxury resource at the destination.
Anshan (Civ6).png Anshan[2] +2 Science Science from each Great Work of Writing Great Work of Writing. +1 Science Science from each Relic Relic and Artifact Artifact.
Antananarivo (Civ6).png Antananarivo[3] Extra 2% Culture Culture with every Great Person Great Person ever earned (up to 30%).
Antioch (Civ6).png Antioch[1] [4]R&F-Only.png Your Trade Route Trade Routes to foreign cities earn +1 Gold Gold for each Luxury resource at the destination.
Armagh (Civ6).png Armagh[3] Builders can construct the Monastery improvement, which provides Faith Faith and heals religious units.
Auckland (Civ6).png Auckland[3] Shallow water tiles worked by Citizen Citizens provide +1 Production Production. Additional +1 Production Production when you reach the Industrial Era.
Ayutthaya (Civ6).png Ayutthaya[5] Gain Culture Culture equal to 10% of the construction cost when finishing buildings.
Babylon (Civ6).png Babylon[6] [2]R&F-Only.png +2 Science Science from each Great Work of Writing Great Work of Writing. +1 Science Science from each Relic Relic and Artifact Artifact.
Bandar Brunei (Civ6).png Bandar Brunei[7] Your Trading Post Trading Posts in foreign cities provide +1 Gold Gold to your Trade Route Trade Routes passing through or going to the city.
Bologna (Civ6).png Bologna[8] GS-Only.png Your districts with a building provide +1 Great Person Great Person point of their type (Great Writer Great Writer, Great Artist Great Artist, and Great Musician Great Musician for Theater Square districts with a building).
Brussels (Civ6).png Brussels Your cities get +15% Production Production towards wonders.
Buenos Aires (Civ6).png Buenos Aires Your Bonus resources behave like Luxury resources, providing 1 Amenity Amenity per type.
Caguana (Civ6).png Caguana[9] Builders can construct the Batey improvement, which provides Culture Culture and Tourism Tourism.
Cahokia (Civ6).png Cahokia GS-Only.png Builders can construct the Cahokia Mounds improvement, which provide Gold Gold and Housing Housing.
Cardiff (Civ6).png Cardiff GS-Only.png Cities receive +2 Power Power for every Harbor building.
Carthage (Civ6).png Carthage[10] Your Encampment districts provide +1 Trade Route Trade Route capacity each.

R&F-Only.png Land combat units are 20% cheaper to purchase with Gold Gold for each Encampment district building in that city.

Chinguetti (Civ6).png Chinguetti[5] International and domestic Trade Route Trade Routes receive +1 Faith Faith for every follower in this city, of your founded or majority religion.
Fez (Civ6).png Fez GS-Only.png When you use a unit to convert a city for the first time, gain 20 Science Science per Citizen Population of that city.
Geneva (Civ6).png Geneva Your cities earn +15% Science Science whenever you are not at war with any civilization.
Granada (Civ6).png Granada[3] Builders can construct the Alcázar improvement, which provides Culture Culture, protects military units, and provides Science Science based on the tile's Appeal.
Hattusa (Civ6).png Hattusa Provides you with 1 of each Strategic resource you have revealed but do not own.

GS-Only.png Provides you with 2 of each Strategic resource per turn you have revealed but do not own.

Hong Kong (Civ6).png Hong Kong Your cities get +20% Production Production towards city projects.
Hunza (Civ6).png Hunza[9] You receive +1 Gold Gold for every 5 tiles a Trade Route Trade Route travels.
Jakarta (Civ6).png Jakarta[7] Your Trading Post Trading Posts at international destinations grant +1 additional Gold Gold to all Trade Route Trade Routes that pass through them.
Jerusalem (Civ6).png Jerusalem Automatically converts to the Religion you founded, and exerts pressure for that Religion as if it were a Holy City.

R&F-Only.png Your cities with Holy Sites exert pressure as if they were Holy Cities (4x religious pressure in all cities within 10 tiles).

Johannesburg (Civ6).png Johannesburg[5] Cities receive +1 Production Production for every improved resource type. After researching Industrialization it becomes +2 Production Production.
Kabul (Civ6).png Kabul Your units receive double experience from battles they initiate.
Kandy (Civ6).png Kandy Receive a Relic Relic every time you discover a new natural wonder, and earn +50% Faith Faith from all Relic Relics.
Kumasi (Civ6).png Kumasi Your Trade Route Trade Routes to any city-state provide +2 Culture Culture and +1 Gold Gold for every specialty district in the origin city.
La Venta (Civ6).png La Venta Builders can construct the Colossal Head improvement, which provides Faith Faith and Tourism Tourism.
Lahore (Civ6).png Lahore[9] You can now purchase the Nihang unique unit with Faith Faith.
Lisbon (Civ6).png Lisbon[11] Your Trader units are immune to being plundered on water tiles.
Mexico City (Civ6).png Mexico City[12] GS-Only.png Regional effects from your Industrial Zone, Water Park, and Entertainment Complex districts reach 3 tiles farther.
Mitla (Civ6).png Mitla[13][3] Improved City growth for cities with a Campus.
Mogadishu (Civ6).png Mogadishu[11] Your Trader units are immune to being plundered on water tiles.
Mohenjo-Daro (Civ6).png Mohenjo-Daro Your cities have full Housing Housing from water, as if they were all next to a River.
Muscat (Civ6).png Muscat[3] Bonus Amenities Amenities in cities with a Commercial Hub.
Nalanda (Civ6).png Nalanda[5] Your Builders can build Mahavihara improvements.
Nan Madol (Civ6).png Nan Madol Your districts on or next to Coast tiles provide +2 Culture Culture.
Nazca (Civ6).png Nazca GS-Only.png Builders can construct the Nazca Line improvement on flat Desert tiles, which provide Faith Faith, Food Food and Production Production.
Ngazargamu (Civ6).png Ngazargamu[10] GS-Only.png Land combat or support units are 20% cheaper to purchase with Gold Gold for each Encampment district building in that city.
Palenque (Civ6).png Palenque[13][3] Improved City growth for cities with a Campus.
Preslav (Civ6).png Preslav Your light and heavy cavalry units have +5 Strength Strength when fighting on hill tiles.

R&F-Only.png You receive +2 Loyalty per turn in cities for each Encampment district building.

Rapa Nui (Civ6).png Rapa Nui GS-Only.png Your builders can now make Moai improvements, which provide Culture Culture and Tourism Tourism.
Samarkand (Civ6).png Samarkand[5] Your Builders can build Trading Dome improvements.
Seoul (Civ6).png Seoul[6] When you enter a new era, earn 1 random Eureka Eureka from that era.
Singapore (Civ6).png Singapore[9] Your cities receive +2 Production Production for each foreign civilization they have a Trade Route Trade Route to.
Stockholm (Civ6).png Stockholm[8] Your districts provide +1 Great Person Great Person point of their type (Great Writer Great Writer, Great Artist Great Artist, and Great Musician Great Musician for Theater Square districts).

R&F-Only.png Your districts with a building provide +1 Great Person Great Person point of their type (Great Writer Great Writer, Great Artist Great Artist, and Great Musician Great Musician for Theater Square districts with a building).

Taruga (Civ6).png Taruga[9] Your cities receive +5% Science Science for each different Strategic Resource they have.
Toronto (Civ6).png Toronto[12] Regional effects from your Industrial Zone and Entertainment Complex districts reach 3 tiles farther.

R&F-Only.png Regional effects from your Industrial Zone, Water Park, and Entertainment Complex districts reach 3 tiles farther.

Valletta (Civ6).png Valletta City Center buildings and Encampment district buildings can be bought with Faith Faith. Cost of purchasing Ancient, Medieval, and Renaissance Walls is reduced, but they can only be bought with Faith Faith.
Vatican City (Civ6).png Vatican City[9] When you activate a Great Person Great Person, they spread 400 Religious pressure of your founded (or majority) religion to cities within 10 tiles.
Venice (Civ6).png Venice[4] Your Trade Route Trade Routes to foreign cities earn +1 Gold Gold for each Luxury resource at the destination.
Vilnius (Civ6).png Vilnius When you enter a new era, earn 1 random Inspiration Inspiration from that era.

R&F-Only.png For the highest active Alliance Level all your Theater Square districts receive +50% adjacency bonus.

Wòlin (Civ6).png Wolin[5] Receive Great General Great General points when a land unit defeats a major or minor civilization's unit and receive Great Admiral Great Admiral points when a naval unit defeats a major or minor civilization's unit equal to 25% of the opposing unit's strength (Standard Speed).
Yerevan (Civ6).png Yerevan Your Apostle units can choose from any possible promotion instead of receiving a random promotion.
Zanzibar (Civ6).png Zanzibar Receive the Cinnamon Cinnamon and Cloves Cloves Luxury resources. These cannot be earned any other way in the game, and provide 6 Amenities Amenities each.
  1. 1.0 1.1 Antioch replaced Amsterdam in the Rise and Fall expansion, when Netherlands was added as a civ.
  2. 2.0 2.1 Anshan replaced Babylon in the Babylon Pack DLC, when Babylon was added as a civ.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Available with the Vikings Scenario Pack DLC.
  4. 4.0 4.1 Venice replaced Antioch in the Byzantium & Gaul Pack DLC, when Byzantium was added as a civ.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 Available with the Babylon Pack DLC.
  6. 6.0 6.1 Babylon replaced Seoul in the Rise and Fall expansion, when Korea was added as a civ.
  7. 7.0 7.1 Bandar Brunei replaced Jakarta in the Khmer and Indonesia Civilization & Scenario Pack, when Indonesia was added as a civ.
  8. 8.0 8.1 Bologna replaced Stockholm in the Gathering Storm expansion, when Sweden was added as a civ.
  9. 9.0 9.1 9.2 9.3 9.4 9.5 Available with the Maya & Gran Colombia Pack DLC.
  10. 10.0 10.1 Ngazargamu replaced Carthage in the Gathering Storm expansion, when Phoenicia was added as a civ.
  11. 11.0 11.1 Mogadishu replaced Lisbon in the Portugal Pack, when Portugal was added as a civ.
  12. 12.0 12.1 Mexico City replaced Toronto in the Gathering Storm expansion, when Canada was added as a civ.
  13. 13.0 13.1 Mitla replaced Palenque in the Maya & Gran Colombia Pack DLC, when Maya was added as a civ.

Scenario-specific city-states[edit | edit source]

Conquests of Alexander[edit | edit source]

Because the player cannot obtain Envoys in Conquests of Alexander, it is not possible to interact with city-states diplomatically. As such, city-states do not provide any envoy bonuses or Suzerain bonuses.

Icon & Type City-State Suzerain Bonus
Athens (Civ6).png Athens Not applicable.
Marakanda (Civ6).png Marakanda Not applicable.
Patala (Civ6).png Patala Not applicable.

Gifts of the Nile[edit | edit source]

Icon & Type City-State Suzerain Bonus
Militaristic City-State (Civ6).png Ashmunein None.
Cultural City-State (Civ6).png Bahariya Your Trading Post Trading Posts at international destinations grant +1 additional Gold Gold to all Trade Route Trade Routes that pass through them.
Trade City-State (Civ6).png Byblos Your bonus resources behave like luxury resources, providing +1 Amenity Amenity per resource.
Cultural City-State (Civ6).png Dakhla Your Trading Post Trading Posts at international destinations grant +1 additional Gold Gold to all Trade Route Trade Routes that pass through them.
Militaristic City-State (Civ6).png Ihnasiya None.
Trade City-State (Civ6).png Irem Your Trade Route Trade Routes to foreign cities earn +1 Gold Gold for each luxury resource.
Religious City-State (Civ6).png Kharga Your Trading Post Trading Posts at international destinations grant +1 additional Gold Gold to all Trade Route Trade Routes that pass through them.
Militaristic City-State (Civ6).png Nekhen None.
Religious City-State (Civ6).png On None.
Trade City-State (Civ6).png Punt Receive the Cinnamon Cinnamon and Cloves Cloves luxury resources. They cannot be earned any other way in the game, and provide 6 Amenities Amenities each.
Industrial City-State (Civ6).png Serabit el-Khadim Provides you with 1 copy of each strategic resource you have revealed but do not own.
Scientific City-State (Civ6).png Sharuhen None.
Militaristic City-State (Civ6).png Thinis None.

Jadwiga's Legacy[edit | edit source]

Icon & Type City-State Suzerain Bonus
Trade City-State (Civ6).png Gdańsk Trade Route Trade Routes to any City-State provide +5 Gold Gold for every specialty district in the origin city.
Cultural City-State (Civ6).png Prague Your districts provide +1 Great Person Great Person point of their type (both Great Writer Great Writer and Great Artist Great Artist points for Theater Square districts).
Militaristic City-State (Civ6).png Vienna Pay half the usual cost to levy city-state units.

Outback Tycoon[edit | edit source]

Icon & Type City-State Suzerain Bonus
New South Wales (Civ6).png New South Wales None.

Path to Nirvana[edit | edit source]

Icon & Type City-State Suzerain Bonus
Trade City-State (Civ6).png Dali Provides +1 Amenity Amenity in cities with a Commercial Hub district.
Religious City-State (Civ6).png Delhi Your Trade Route Trade Routes to any city-state provide +2 Faith Faith for every specialty district in the origin city.
Trade City-State (Civ6).png Gaochang Provides +1 Amenity Amenity in cities with a Commercial Hub district.
Maritime City-State (Civ6).png Goa Your districts on or next to Coast tiles provide +2 Faith Faith.
Maritime City-State (Civ6).png Heian Your districts on or next to Coast tiles provide +2 Faith Faith.
Religious City-State (Civ6).png Kaesong Your Trade Route Trade Routes to any city-state provide +2 Faith Faith for every specialty district in the origin city.
Religious City-State (Civ6).png Kashgar Your Trade Route Trade Routes to foreign cities earn +1 Faith Faith for each Luxury resource at the destination.
Trade City-State (Civ6).png Khotan Provides +1 Amenity Amenity in cities with a Commercial Hub district.
Cultural City-State (Civ6).png Kucha Your Trading Post Trading Posts in foreign cities provide +1 Culture Culture to your Trade Route Trade Routes passing through or going to the city.
Industrial City-State (Civ6).png Lamphun Your Bonus resources behave like Luxury resources, providing 1 Amenity Amenity per type.
Religious City-State (Civ6).png Lamuri Your Trade Route Trade Routes to any city-state provide +2 Faith Faith for every specialty district in the origin city.
Religious City-State (Civ6).png Malabang Your Trade Route Trade Routes to any city-state provide +2 Faith Faith for every specialty district in the origin city.
Religious City-State (Civ6).png Pagan Your Trade Route Trade Routes to any city-state provide +2 Faith Faith for every specialty district in the origin city.
Trade City-State (Civ6).png Palembang Provides +1 Amenity Amenity in cities with a Commercial Hub district.
Trade City-State (Civ6).png Samarkand Provides +1 Amenity Amenity in cities with a Commercial Hub district.
Religious City-State (Civ6).png Somnath Your Trade Route Trade Routes to any city-state provide +2 Faith Faith for every specialty district in the origin city.
Industrial City-State (Civ6).png Temasek Your Bonus resources behave like Luxury resources, providing 1 Amenity Amenity per type.
Maritime City-State (Civ6).png Thăng Long Your districts on or next to Coast tiles provide +2 Faith Faith.
Maritime City-State (Civ6).png Tondo Your districts on or next to Coast tiles provide +2 Faith Faith.
Religious City-State (Civ6).png Turpan Your Trade Route Trade Routes to any city-state provide +2 Faith Faith for every specialty district in the origin city.
Industrial City-State (Civ6).png Ujjain Your Bonus resources behave like Luxury resources, providing 1 Amenity Amenity per type.
Religious City-State (Civ6).png Vijaya Your Trade Route Trade Routes to any city-state provide +2 Faith Faith for every specialty district in the origin city.
Industrial City-State (Civ6).png Xingqing Your Bonus resources behave like Luxury resources, providing 1 Amenity Amenity per type.
Cultural City-State (Civ6).png Zhongjing Your Trading Post Trading Posts in foreign cities provide +1 Culture Culture to your Trade Route Trade Routes passing through or going to the city.

Vikings, Traders, and Raiders![edit | edit source]

Icon & Type City-State Suzerain Bonus
Religious City-State (Civ6).png Al-Qayrawan None.
Militaristic City-State (Civ6).png Apuolė None.
Militaristic City-State (Civ6).png Arles None.
Trade City-State (Civ6).png Asilah None.
Trade City-State (Civ6).png Balarm None.
Militaristic City-State (Civ6).png Dùn Breatann None.
Militaristic City-State (Civ6).png Eoforwic None.
Militaristic City-State (Civ6).png Iruñea None.
Trade City-State (Civ6).png Pisa None.
Religious City-State (Civ6).png Roma None.
Religious City-State (Civ6).png Tamworth None.
Religious City-State (Civ6).png Thetford None.
Trade City-State (Civ6).png Tmutarakan None.
Trade City-State (Civ6).png Venèxia None.
Militaristic City-State (Civ6).png Wintanceaster None.
Trade City-State (Civ6).png Wòlin None.
Religious City-State (Civ6).png Xixón None.

War Machine[edit | edit source]

Icon & Type City-State Suzerain Bonus
Luxembourg (Civ6).png Luxembourg None.

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.

Civilization VI [edit]
Rise and FallGathering StormNew Frontier Pass

Lists
AgendasBeliefsBuildings (Unique buildings) • City-statesCivicsCivilizationsCompetitions GS-Only.pngDistrictsImprovementsLeadersNatural wondersPantheonsPolicy cardsProjectsPromotionsReligionsResourcesTechnologiesTerrainsUnits (Unique units) • Wonders

Concepts
AgendaAge R&F-Only.png (Historic Moment R&F-Only.pngTimeline R&F-Only.png) • BarbariansBoostsBuildingCity (AmenitiesCapitalGovernor R&F-Only.pngHousingLoyalty R&F-Only.pngPopulation) • City-state (EnvoySuzerain) • CivicClimate GS-Only.png (Disaster) • Combat (Air combatCity combatFlanking and SupportZone of control) • Competition GS-Only.pngDifficulty levelDiplomacy (AllianceDiplomatic Visibility and GossipEmergency R&F-Only.pngEspionageGrievances GS-Only.pngWarmongeringWorld Congress GS-Only.png) • DistrictEraGovernmentGreat PeopleGreat WorkImprovementMap (AppealBordersContinentTile) • Natural wonderPolicy cardProjectPromotionReligion (Pantheon) • ResourceSpeedTechnologyTerrainTrade RouteUnit (MovementRangeSightStrength) • VictoryWar wearinessWonder

Miscellaneous
DLCGame modeModdingPersona PacksScenariosSoundtrackStarting a new gameSteam AchievementsSteam trading cardsUpdates

R&F-Only.png Added in the Rise and Fall expansion pack.
GS-Only.png Added in the Gathering Storm expansion pack.

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