Like in "Civilization", no more than seven may exist at one time, and any destroyed early are reincarnated by another of the same color if available.
Also, a close examination of the software reveals that the Arabs and Incas were originally meant to be playable civilizations in the game. One need only replace another available civilization's information with that of these "missing" ones in order to play them.
It is also possible to edit the game's data files in order to add a custom civilization. With a higher level of skill and some specialized computer programs, it's even possible to edit the leader portraits to create a custom tribe.
See also[edit | edit source]
|Civilization II |
|Conflicts in Civilization • Fantastic Worlds • Test of Time†|
Attitude (Civil disorder, We Love the King Day) • City (Capital) • Combat • Difficulty level • Espionage • Food • Gold • High Council • Luxuries • Odeo year • Pollution • Production • Reputation • Science • Spaceship • Specialists • Tax Rate • Trade • Trade route
|† Standalone remake with different graphics, units, etc|