Back to Civilization VII
Back to Diplomacy (Civ7)
The following is a list of diplomatic actions in Civilization VII and its expansions.
Treaties[]
| Effect | |
|---|---|
| The target player grants open borders to the proposer for 15 turns, allowing unrestricted | |
| Increases the number of | |
| Requests that the target player withdraw their |
Endeavors[]
The
Influence initiation costs are based on the base value, which will be multiplied by the number of the Age you are in (*1, *2, *3). All
Endeavors (Except Wonder Construction) are available in any Age and give the following bonuses per Age when accepted:
| Requirements | Cost | Proposer | Receiver | Support | |
|---|---|---|---|---|---|
Open Markets |
60 |
+4 |
+2 |
+6 | |
Cultural Exchange |
60 |
+4 |
+2 |
+6 | |
Local Festival |
60 |
+2 |
+2 |
+3 | |
Farmers Market |
60 |
+4 |
+2 |
+6 | |
Military Aid |
60 |
+2 |
+2 |
+3 | |
Research Collaboration |
60 |
+4 |
+2 |
+6 | |
Wonder Construction |
120 |
+10% |
+6 |
+15% | |
Reconciliation |
Have |
60 |
+30 Relationship | +30 Relationship | +60 Relationship |
Send Aid |
Have an |
15 |
Gives a chosen amount of |
Receives a chosen amount of |
N/A |
Ginseng Agreement |
60 |
+10 Relationship | +10 Relationship | +25 Relationship | |
Friend of Wei |
Have an |
90 |
+25% |
+25% |
N/A |
Reform |
180 |
+1 |
+4 |
+1 | |
Trade Map |
60 |
Reveals the receiver's claimed territory over the duration. | Reveals the proposer's claimed territory over the duration. | N/A | |
Send Delegation |
? |
+4 |
+4 |
+8 |
Sanctions[]
The
Influence initiation costs are based on the base value, which will be multiplied by the number of the Age you are in (*1, *2, *3). All
Sanctions are available in any Age:
| Requirements | Cost | Effect | |
|---|---|---|---|
Hinder Finances |
80 |
-10% | |
Hinder Civic Study |
80 |
-10% | |
Hinder Public Morale |
80 |
-10% | |
Hinder Agriculture |
80 |
-20% | |
Hinder Military Production |
80 |
+20% | |
Hinder Research |
80 |
-10% | |
Denounce |
Have |
60 |
Decreases the relationship with the target leader by -60 over 10 turns. |
Continental System[1] |
60 |
-1 | |
Demand Tribute |
? |
-20 |
Espionage actions[]
The
Influence initiation and punishment costs are based on the base value, which will be multiplied by the number of the Age you are in (*1, *2, *3). Some actions remain available across all Ages, while others are only relevant in specific Ages:
| Age | Requirement | Cost | Effect | Success Chance | Reveal Chance | Reveal Punishment (10 turns) | Execute Time (turns) | |
|---|---|---|---|---|---|---|---|---|
| All | Military Sabotage |
N/A | 40 |
Decreases -3 |
100% | 30% | -2 |
9-15 |
Steal Technological Advancement |
Writing II |
80 |
Gain a free |
100% | 50% | -8 |
9-15 | |
Steal Government Secrets |
Code of Laws II |
80 |
Gain a free |
100% | 50% | -8 |
9-15 | |
Military Infiltration |
The Wheel |
40 |
Gain vision of all enemy |
100% | 20% | -2 |
9-15 | |
| Exploration | Open The Gates |
Castles II |
80 |
Destroys |
100% | 50% | -4 |
9-15 |
Sabotage Specialist Morale |
Society II |
80 |
Disable |
100% | 50% | -4 |
9-15 | |
Convert Population |
Reformation |
40 |
Converts target |
100% | 100% | N/A | 4-8 | |
| Exploration + Modern | Counter Spy |
Authority |
40 |
Doubles the time required and increases the failure chance of |
N/A | N/A | N/A | N/A |
| Modern | Sabotage Shipping |
Mass Production II |
80 |
Destroys all ports and rail stations in target |
100% | 50% | -4 |
9-15 |
Infiltrate Enemy Positions |
Nationalism II |
80 |
All |
100% | 100% | -4 |
9-15 | |
Spread Rumors of Fake Artifacts |
Globalism II |
80 |
Removes all yields from the target leader's displayed |
100% | 50% | -4 |
9-15 | |
Sabotage Space Program |
Rocketry |
80 |
Increases construction time of Launch Pad and Launch Satellite Project in target |
100% | 100% | -4 |
4-8 | |
Ideological Revolt |
? |
Pillages up to four tiles within the target's |
TBA | TBA | ? |
TBA |
Independent power actions[]
| Action | Cost | Effect |
|---|---|---|
| 60 |
Provokes an | |
| 170 |
Accumulates 2 Befriend Points each turn until 60 points are reached. At 30 points, the | |
| 100 |
Increases +1 Befriend Points per turn. | |
| 255 |
Instantly converts |
City-state actions[]
Only a suzerain can initiate the following
DiplomaticActions with their
City-State.
| Action | Effect |
|---|---|
| Takes control of a selected | |
| Converts the |
- ↑ Removed in Update 1.2.5; the name transferred to Napoleon, Emperor's leader ability.
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