Wonder
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Tile Yields
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Effects
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Size & form
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Bermuda Triangle Bermuda Triangle[1]
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+2 Science +2 Culture
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+1 Science on Coastal Terrain in this Settlement.
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3 tile (triangle) Passable Open Ocean
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Grand Canyon Grand Canyon
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+2 Culture +4 Happiness
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+2 Science on Flat Terrain in this Settlement.
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4 tile (diamond) Impassable Flat Desert
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Great Barrier Reef Great Barrier Reef
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+2 Food +2 Happiness +2 Science
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+2 Science on adjacent Marine Terrain.
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4 tile (chain) Passable Coastal Reef
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Gullfoss Gullfoss
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+6 Food
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+1 Culture and Production to adjacent Rural tiles. Grants Fresh Water.
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1 tile Impassable Wet Tundra
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Hoerikwaggo Hoerikwaggo
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+2 Culture +4 Food
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+2 Happiness on adjacent Quarters
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4 tile (Y) Impassable Mountainous Grassland
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Iguazú Falls Iguazú Falls
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+2 Happiness +4 Food
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+2 Production on adjacent Quarters. Grants Fresh Water. At launch, +2 Production applied on adjacent Urban Districts instead of Quarters.
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1 tile Impassable Wet Tropical
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Machapuchare Machapuchare[2]
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+4 Production +2 Culture
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+1 Happiness to all Rough Terrain and Mountains in this Settlement.
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3 tile (triangle) Impassable Mountainous Tropical
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Mount Everest Mount Everest[1]
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Mount Fuji Mount Fuji[2]
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+2 Gold +2 Culture +2 Happiness
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3 tile (triangle) Impassable Mountainous Volcano
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Mount Kilimanjaro Mount Kilimanjaro
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+2 Production +4 Happiness
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3 tile (triangle) Impassable Mountainous Volcano
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Redwood Forest Redwood Forest
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+2 Food +2 Happiness +2 Production
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+1 Science and +1 Culture to all Vegetated Terrain in this Settlement.
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3 tile (triangle) Passable Vegetated Grassland
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Thera Thera
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+2 Happiness +4 Culture
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4 tile (diamond) Impassable Coastal Volcano
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Torres del Paine Torres del Paine
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+2 Food +4 Happiness
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Land Units that move next to the Torres del Paine ignore Rough Terrain for the rest of the game.
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3 tile (triangle) Impassable Mountainous Tundra
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Uluru Uluru
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+6 Happiness
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+2 Culture on Desert Terrain in this Settlement
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1 tile Impassable Rough Desert
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Valley of Flowers Valley of Flowers
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+2 Food +2 Gold +2 Happiness
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+10 Land Trade Route Range to Trade Routes from this Settlement.
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2 tile Passable Flat Plains
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Vihren Vihren[2]
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+4 Food +2 Production
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Additional +1 Culture and +1 Happiness per Age for every time a natural disaster has provided yields in your empire. Bonus resets upon new Age.
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3 tile (triangle) Impassable
Mountainous Plains
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Vinicunca Vinicunca[2]
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+2 Production +2 Science +2 Happiness
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+2 Culture on Rural tiles in this Settlement.
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4 tile (diamond) Impassable Mountainous Desert
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Zhangjiajie Zhangjiajie
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+2 Happiness +4 Production
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+2 Culture on Rough Terrain in this Settlement.
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2 tile Impassable Mountainous Tropical
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